Author Topic: Issue with fixing weapons  (Read 2701 times)

Nikodemus

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Re: Issue with fixing weapons
« Reply #30 on: September 06, 2006, 10:20:37 pm »
I'm talking rather about details which only the owner who was using it for long knows about.
Situations where you was seeing your item right in front of you and somehow a thief got it. Somethink what was seen by few more people. You shouting thief and the other running away, or claiming you are lying. In these situation these flags would be a good idea, because we really need to know who is lying here and who is thief. In real we have whole bunch of more "reality" and basing on this we can find out a lot more things than in game, where we have only few things we see.
It can't be this way that someone enter your house, kill you and your friends, take what he can and next day walk like nothing happened, happy the he sold the stolen items. Of course this sounds like some serious advanced pvp/thieving rules, but if we are going to start, we need to set it the good way. It can't be that a thief and murderer won't be punished in most of the cases, because we was trying to base on realistic things, which wasn't implemented, because there were too many of them. Damn, real world is so much complicated than a game may be.



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zhai

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Re: Issue with fixing weapons
« Reply #31 on: September 06, 2006, 10:41:02 pm »
Pressing a button to get the item you dropped or lent seems unrealistic to me. We give something away IRL, we got no button. The only way to get it back is pick it up, ask for it and/or call the cops/your lawyer and go to court. A quick "/getback" comman would be too OOC, don't you think?
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