Author Topic: Spidersilk Armor  (Read 3622 times)

Karyuu

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Re: Spidersilk Armor
« Reply #30 on: September 25, 2006, 07:03:52 pm »
The hair color is determined in-game by the shader:

Code: [Select]
    <shaders>
        <shader><file>/planeshift/art/shaders/colorize.xml</file></shader>
    </shaders>

...

    <materials>
        <material name="dermm_hair">
            <texture>dermm_hair_texture</texture>
            <shader type="standard">colorize</shader>
    </material>   

Unfortunately I don't know how to manipulate that in ViewMesh, so I end up removing those lines and just changing the color of the hair texture file itself.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.