Author Topic: Beggars Guild  (Read 5344 times)

Nilrem

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Beggars Guild
« on: September 05, 2006, 04:54:14 pm »
Introduction & purpose

The Beggars Guild holds the bast majority of the beggars to be found in Hydlaa streets, converting it then, by so, in one of the most numbered of all the guilds around (although it has to be said too, one in which their members life expecancy is shorter; but that prevents congestion and a periodical refreshing of ideas that, over the years, has lead the guild to be advanced to its time, as it will be discovered later)

Some recent rumours talk about the guild as a wealthy one. The guild can safely state, though, that no beggar has returned to the guild house converted in a welthy being, after a day on the streets. That said, inherently the guild has the convincement of tria saving. Lawful to its origins, the guild prefers to beg for things, rather than buy them.

Together with the ancient art of begging, the guild has developed other ways of assuring itself a regular income, for its own survival. Some of them are described in the following lines:

With the guild's natural hability to have one ear (with fortune a working pair of them) almost on every Hydlaa corner, no few have been the ones that have requested its help, in search for information.

The members of the Council, although, carry on their shoulders the responsability of providing enough tria for the whole guild. They're the ones then, that deal with the uninvitations.

[Credit goes to Terry Pratchett for the uninvitation concept.]
[I've been warned about the not practical lenght of my posts, thus, this one's cut. Coming next: "Uninvitation examples for comprehension", "Guild ranks", "Guild requirements", "whatevercomestomindthatIhadn'tyetthoughtabout"]
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Syilph

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Re: Beggars Guild
« Reply #1 on: September 05, 2006, 05:21:26 pm »
By the gods! I like the ideea. :D I just can't wait to hear the names of the ranks and to learn more about this new radical uninvitation concept  :thumbup:
Oh, and I'm curious about the "whatevercomestomindthatIhadn'tyetthoughtabout" thing too.

zhai

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Re: Beggars Guild
« Reply #2 on: September 05, 2006, 05:28:36 pm »
Intersting... sounds like yours and Siofra's idea aren't that far from each other. Are we going to have gang fights? :woot:
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Syilph

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Re: Beggars Guild
« Reply #3 on: September 05, 2006, 05:59:56 pm »
Quote
Outcasts! Runaways! Urchins! Beggars! Madmen! Together we can stand in our uniqueness.

I bet that this one is a 1337 beggar only guild. No outcasts, no madmen and stuff ;)
Knowing Nilrem's style of writing I can't wait for the history of the guild XD

zhai

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Re: Beggars Guild
« Reply #4 on: September 05, 2006, 06:02:42 pm »
Outcast, runnaway, urchin, beggar, madmen... hmmm... maybe these are the ranks Nilrem will use :D Anyway, I see some coincidences between both ideas and they might want to get in touch. Up to them in the end.
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Akaye

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Re: Beggars Guild
« Reply #5 on: September 05, 2006, 07:22:09 pm »
Quote from: Syilph
Knowing Nilrem's style of writing I can't wait for the history of the guild XD

Agreed. 

Are we there yet?  ::| Nilrem I am so curious to know what you have to post next ...... Are we there yet? *sigh*

In all seriousness, I am looking forward to seeing what Nilrem has up his sleeves. Congrat's on the new guild.

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Jekkar

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Re: Beggars Guild
« Reply #6 on: September 05, 2006, 07:56:36 pm »
And here I thought Nilrem would never join/make a guild.
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Nilrem

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Re: Beggars Guild
« Reply #7 on: September 05, 2006, 08:40:19 pm »
Quote
And here I thought Nilrem would never join/make a guild.
I am not breaking my self imposed promise, Jekkar.

Quote
sounds like yours and Siofra's idea aren't that far from each other
Thanks for the link. I've read it, and indeed at least by the ambience one might find inside the guildhouse, they might be close. But seems Siofra's idea was more etherogeneal, and less focused on begging.

Quote
Are we going to have gang fights?
I doubt it ^^


I'll use this post, then to explain a bit about this things that have arosen. I'll then double-post, and put more info about the guild after this post.
This is not a guild that I aspire to see in game at all, thus, I did not put the [Guild] on the title. The difficulties are lots as to have such a guild really in the game. My aspiration was simply, to transmit the idea that I had in my mind. I tried to do so, while playing the game, and if I had found Siofra, perhaps we could have had a laugh. Still, even if not being in the game, I tried to share the idea of a society. That, in roleplay terms, there's more than what your eyes see when you look at the screen and play the game. I tried that other times with other ideas, and tried also with the beggar one. Ligh points out, precisely in the thread you linked, Zhai, to something I tried to do, to spread that idea here, in the forums. I tried somehow to make the presence of the "Beggars Guild" known, through certain actions in the rolaplay board, and similarly I did with the undertakers at its time. The idea is then, to share this guild idea, so there's consciousness, not of its existance, if the player does not wish it, but just to inform that in the game, there's a society, and that society is alive, and moving. And yes, it has beggars, although you join the game and see no beggars, the society has them.

One way to let the guild be known, so it can make players conscious of this reality (a more complex society than the one you see when you join the game) is to post in here, the guild section of the forums, about this "guild" that was in my mind, and that englobed the beggars of the street.

If someone feels that this idea is of aid when roleplaying his/her char, then all the better, he/she is even free to state that forms part of said guild, but my ultimate aspiration is not see a group of players having on their heads a banner with "Beggars Guild" but that there's as wide consciousness as possible amongst the roleplayer playerbase that the world is complete, that the lands and people are there, in our minds.
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Nilrem

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Re: Beggars Guild
« Reply #8 on: September 05, 2006, 08:47:34 pm »
Uninvitations: Concept & examples
[/size]
Over the years, the guild has observed how the yliakean society is prone to celebrations. Being this one a sensible and sensitive organization, it has been realized by all that, in said events, the presence of stinky, poorly dressed beggars is not desireable. Realizing that fact, and adopting a never seen humility in any other guild before, a member of the Council seeks for those organizing aforementioned events in order to offer them the guild uninvitation, that will grant, under an agreed price, that no beggars show up during said celebration.

The concept of uninvitation has had such a success, that the guild has decided to extend its applicancy to other areas, and is always seeking for more, for the better benefit of the society.

A nomad group of acrobats and artists reaches the city, and wants to make a tour? The guild offers the Street Free of Begging during a period of a week.

A donzel got your heart, and you want to tell her your feelings, while she stands on her house balcony, but a beggar obstinatedly camps just below the balcony and cuts your mood? Go contact the Beggars Guild, if its a member a solution will be found, if it's not, we might be interested in recruiting.

And just so everyone sees this is a serious guild...


Alignment:


Perpendicular to the wall, low height. Keep the hand open.



[mmm a history for the guild too? geez...]
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Lolitra, Celorrim Purrty Twins

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Re: Beggars Guild
« Reply #9 on: September 05, 2006, 09:25:16 pm »
A well composed Idea, and knowing Nilrem's flare for RP, we look forward to meeting some of its poor urchins...   Good Luck and with this idea Nilrem.
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Tharos

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Re: Beggars Guild
« Reply #10 on: September 05, 2006, 09:50:38 pm »
Well, from the description it looks more like a Blackmailers Guild than a Beggars Guild :P Don't expect the Dark Empire to surrender to any blackmailing.

But "having an ear almost on every Hydlaa corner" sounds interesting and we may have some business to discuss ;)
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zhai

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Re: Beggars Guild
« Reply #11 on: September 05, 2006, 10:11:51 pm »
Hmmm... I'm very curious about the "uninvitation" concept. Could you elaborate on that Nilrem?
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Arka

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Re: Beggars Guild
« Reply #12 on: September 05, 2006, 11:39:06 pm »
Beggars Belief!

(Good luck Nilrem)

Arka

Weavers

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Re: Beggars Guild
« Reply #13 on: September 06, 2006, 04:04:56 am »
We ask that you be sure those outstretched hands do not become sticky.

We have seen many beggars in the lands that must not be in your guild, perhaps. Though they do speak in the tongue of code, so that we do not understand them. I have many reports of the utterance of "do u hav a sord". I this one of your code phrases?

Arka

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Re: Beggars Guild
« Reply #14 on: September 06, 2006, 08:30:47 am »
Here's an idea:

Get some local entrpreneur to make large paper handkerchiefs for your members to sell.

We could do with 'Big Tissue' sellers in Hydlaa


 ;)

Arka