Author Topic: Languages?  (Read 5767 times)

zanzibar

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Re: Languages?
« Reply #45 on: September 27, 2006, 07:34:56 pm »
We already have multiple languages in game.  There is a quest where you have to learn how to speak Gobble.


I do not think that speaking a language should be as easy as typing a command.  I think that would be horrible for the game.  It would be much more colourful, involved, and natural if the languages were real languages that you had to actually learn through trial and error, word of mouth, and books.
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Croconil

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Re: Languages?
« Reply #46 on: September 28, 2006, 10:22:15 am »
But, in ROE, if you are not qualified in the language it is just alot of...well...nothing really. Just random things noone can understand.

Baldur

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Re: Languages?
« Reply #47 on: September 28, 2006, 12:56:27 pm »
But, in ROE, if you are not qualified in the language it is just alot of...well...nothing really. Just random things noone can understand.
No it isn't. There is a translator on the ROE Warcry site. Works as well as any translator, even better.
That must mean there's a real language or a real system behind the language, resembling the languages you use in WoW (orcish, common tongue...)
« Last Edit: September 28, 2006, 12:59:33 pm by Baldur »

Croconil

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Re: Languages?
« Reply #48 on: September 29, 2006, 10:25:26 am »
But, in ROE, if you are not qualified in the language it is just alot of...well...nothing really. Just random things noone can understand.
No it isn't. There is a translator on the ROE Warcry site. Works as well as any translator, even better.
That must mean there's a real language or a real system behind the language, resembling the languages you use in WoW (orcish, common tongue...)

oh i never knew of that.

Baldur

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Re: Languages?
« Reply #49 on: September 29, 2006, 12:09:10 pm »

Croconil

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Re: Languages?
« Reply #50 on: September 29, 2006, 12:20:18 pm »
Thanks. Have some flowers  :flowers:

Can you use it in game though?

Baldur

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Re: Languages?
« Reply #51 on: September 29, 2006, 06:49:41 pm »
The bug where the game loses focus and crashes when you alt+tab is still in action, so I guess not :]
You know how RoE feels about spoilers :P You'll just have to learn the language.
« Last Edit: September 29, 2006, 06:54:16 pm by Baldur »

Croconil

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Re: Languages?
« Reply #52 on: September 29, 2006, 07:40:54 pm »
The bug where the game loses focus and crashes when you alt+tab is still in action, so I guess not :]
You know how RoE feels about spoilers :P You'll just have to learn the language.

Ah yeah I hated that. if you tried to do something while playing the game it would just crash :(

dying_inside

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Re: Languages?
« Reply #53 on: October 08, 2006, 11:06:10 am »
Maybe there could be added accent tones to a conversation. An enkidukia might  stress the Rs tthe end of a word, slightly likie Purring.  "I like the insides of a clackerrrr"
The klyros are fairly Lizard like. SO maybe they hiss, and produce aan elongated "ssssss" at  the end of words. "yes I would like thisssssss"
Also the chat box is "say". An enkidukia might "purr" their sentances as a Klyross might "hiss". These are the two most obviouse ones, dwarfs, humans and probably a few other races would keep the "say" because their voices are much the same?

Croconil

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Re: Languages?
« Reply #54 on: October 08, 2006, 12:19:42 pm »
Maybe there could be added accent tones to a conversation. An enkidukia might stress the Rs tthe end of a word, slightly likie Purring. "I like the insides of a clackerrrr"
The klyros are fairly Lizard like. SO maybe they hiss, and produce aan elongated "ssssss" at the end of words. "yes I would like thisssssss"
Also the chat box is "say". An enkidukia might "purr" their sentances as a Klyross might "hiss". These are the two most obviouse ones, dwarfs, humans and probably a few other races would keep the "say" because their voices are much the same?

You can do this by yourself in game anyway. Just type it in that way.