Author Topic: quests ideas  (Read 2488 times)

Keldorn

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« Reply #15 on: February 17, 2003, 11:44:00 am »
yeah and too bad we have those flying dinosaurs. So the entire party can just avoid all those traps and fly straight to the top. And while you are looking in your crystal ball wondering where the heck the adventures are, the rogue has taken the princess and the rest of the party has allready put a few spells and swords in your back.  :P

edit: hmpf, stupid slow connection, you posted before my reply page had loaded
« Last Edit: February 17, 2003, 11:45:32 am by Keldorn »
m.vanes

Fantasyfiend

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« Reply #16 on: February 19, 2003, 04:27:19 am »
Fanomatic, your horrific Dungeon Keeper-esque tale has inspired me to write a short story.  I hope everyone likes it.

   It was Noon. Not that one would have been able to tell with the dark clouds looming overhead predicting rain. Lovely weather. Fantasy\'s maggots of the dark had made a clean kidnapping. The princess was unharmed, and the causualties of the guards trying to save her were all humerous and creative. She was now held in the top room of his tower. Each floor leading up were dangerous and decidedly differant from the ones below or above.

  Suddenly trumpets blared. As Fantasy looked below, he saw a noble tall knight, and his young squire. The Knight was tall, proud, and noble to look at. His squire was clever, respectable, and caring. Their heads would look lovely on my mantle. Fantasy pressed the button opening the front entrance (There were several buttons that set off traps, dropped floors to lava, and opened secret entrancesm, and a few that worked the coffee machine).

The Knight entered surveying the lay of the lair as though he owned it. His Squire went quickly. With a click of a button, he had fallen into a pit of Asps. Fantasy snickers darkly as the good squire suffers from the venom, but sighs sadly thinking that he should have dropped him in the Basalisk pit. Of course, the knight mourns the death and promises to slay me in his honour. Laughable.

  The Knight made it past the first floor, which had the rotating blades of death. The second had a golem, which he quickly laid to waste. Fantasy didn\'t mind he still had 13 more floors to go. The third, which held a puzzle, the knight solved (To see puzzle read the bottom). Fourth, was an angry goul, but the knight had holy water. Things get worse from here.

  The knight passed from floor to floor. Passing my best traps and beasts. My guillotine missed by a hair, Medusa cast her eyes away at his glory, The rolling boulder fell short. One by one. My attempts were thwarted. Until he was at my Chamber door. This was his final calling.

  The Knight burst through looking arrogantly at me. \"Your days are over Fantasy!\". Calmly I sighed and looked at him through blood shot eyes and said \"Yes you win. The Princess is yours. My best traps were all for naught. If only I knew your power\". Then with a click of a button, the door to the princesses cage swung open. The knight rushed in to her aide. Wrong move. With a seecond click the cage door slammed shut. Two birds, one stone. I wonder if the knight would seek a bonus.

  So, the princess is still in my clutches. The Knight had long since been thrown to the hell hounds, and their heads hung on my mantle. The King paid the ransom and the princess was escorted back to the castle. I waved benignly to her from my tower. I wasn\'t worried. She would be back soon, and I had the money for betteer traps this time around. Life was sweet.

Fantasyfiend

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« Reply #17 on: February 19, 2003, 04:31:30 am »
Oh Yeah. The puzzle. Ahem here you go.

Before you are two doors. Each door is being guarded by a particularly ugly monster. The monster glares at you and says \"One door leads through the tower. The other leads to death. To find out which one is which, you may ask us one question, but one of us only tells the truth, and one of us only lies.\" So. Which door is right and how do you know? Tell it like a story to tell which is the right one.

Fanomatic2000

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« Reply #18 on: February 19, 2003, 11:12:37 am »
Hmmm, I have thought a little about sadistic games and have come up with a few ideas ;)
You have just captured some heroes who tries to break into your lair. You throw him into a cage and decide to play a little game with them.

Sadistic games:

The choice 1:
Two players are standing in each cage. In both the cages is a button.
The player who press the button first dies, If nobody presses the button, both will die.
It would be interesting to see who were the \"real\" hero ;)

The choice 2:  
The player are standing on a platform with a rope around his neck. In front of him is 3 levers. If the player pulls the right lever, he is free to go. If he pulls the wrong lever a hole beneath his feet will open, and he will fall a long way down before the rope streches and he breaks his neck.

The choice 3:
One player are standing in a cage. At his/her side there is an identical wax-copy of him/her.
The player is frozen in its movement so you can\'t really tell the difference between who is real.
Another player now has to pick one of them. The  cage of the choosen one is being moved over a lavaflood.
If it\'s the wax-doll, it will simply melt from the heat. If it\'s a player he/she will die slowly in great pain.

BTW. That was a tough one fantasyfiend, It really was. ?(    
« Last Edit: February 19, 2003, 11:28:14 am by Fanomatic2000 »


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EstafanCortez

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« Reply #19 on: February 20, 2003, 12:52:10 am »
I think certin quest should only be able to be completed once, so there woudl only be one godly wepon or armour making the value increase greatly, then yuo could make the quests much much harder

Fantasyfiend

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« Reply #20 on: February 20, 2003, 04:33:39 am »
It is tough. Should I give the solution? It took me hours just to figure out the logic behind it, but it\'s a neat puzzle for showing off.

EstafanCortez

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« Reply #21 on: February 20, 2003, 11:26:18 pm »
that puzzle isnt hard....you just need to look at it if you are the mosters....

i wont give the solution tho, lets let other people try and figure it out

Fantasyfiend

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« Reply #22 on: February 22, 2003, 06:47:14 am »
Okay. Maybe a clue would help push them in the right direction.

* The monsters know which door is which, if only you had a way to know which ones the liar.

rathma

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quest ideas
« Reply #23 on: February 22, 2003, 06:13:49 pm »
Here are a couple quest ideas....

 Wizards ball- An evil wizard obtains a special orb that can see the whole village. With this orb, he can see where items are hidden and had stole the great cities sword. To retrieve it, you must get to the top of the evil wizards tower and steal the orb to see where he hid the sword.

 lemurs against dwarves- The lemurs tell you there is an ongoing war against them and the dwarves. Of course the dwarves are overpopulating the lemurs so you must team up with a different race to be able to stand a chance against the dwarves.

 king\'s assistance- The king had been traveling to another city and had tooken a wrong turn and the next thing he knew he was driven into a dungeon with tons of mysterious monsters. The front entrance is guarded by monstrous trolls so you have to find a different way to get into the dungeon and save the king. (of course if you are good enough you can just kick the trolls butts).


Link

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« Reply #24 on: February 22, 2003, 09:48:46 pm »
Grammar Quest - For being stupid you have been sentenced to two years in Links Grammar Facility. Serve the time or try to take on King Link, with no sucess.
The Great Linksunius

EstafanCortez

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« Reply #25 on: February 23, 2003, 12:05:09 am »
What do you have aginst dwarves rathma....?

WOHO! I wanna do links grammar quest....I want to quest to become a gramatical genius,just like Link!!! :D  

Link is my hero!! :P

Fanomatic2000

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« Reply #26 on: February 23, 2003, 12:28:36 am »
Why would dwarfs and Lemurs fight each other? I mean the Lemurs is a peace-loving people (at least to my knowledge) :P

BTW. Imagine Link as a GM  :D
« Last Edit: February 23, 2003, 12:30:39 am by Fanomatic2000 »


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Vengeance

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« Reply #27 on: February 24, 2003, 08:01:29 am »
/me points out to the King of Grammar that it is spelled \"success\".

Link

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« Reply #28 on: February 24, 2003, 11:40:01 am »
/me points out to Venge that this isn\'t IRC, and that I am not the King of Spelling.
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