Author Topic: Headbanger's ball in Yliakum  (Read 1967 times)

ThomPhoenix

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Re: Headbanger's ball in Yliakum
« Reply #15 on: September 17, 2006, 11:04:46 pm »
The "sneezing" happens every 10 to 30 seconds. If someone find this annoying, you can download this file. All the animations stay the same with it, only the "sneezing" is disabled.

Manual:
Go to \planeshift\art\
Open up characters.zip
Go to the fynnwn folder inside the zip file
replace fynnwn.cal3d with the file provided above.
No sneezing anymore ;)
« Last Edit: September 18, 2006, 05:43:56 pm by ThomPhoenix »
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Lanarel

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Re: Headbanger's ball in Yliakum
« Reply #16 on: September 18, 2006, 01:00:06 am »
I thought the sneezing was a lot of fun to watch, and probably a mix up of animations. But I examined the cal3d file and used /testanim to see the animations, and the sneezing/headbanging is definately the idle_var animation that will play every 20 secs (hardcoded). So I guess this is what it is supposed to look like. Greeting is different (it looks like they think you are mad). Casting looks beautiful but we never see that animation in game.

Idle variations start after a random time interval, which you can increase as THomPhoenix described. You could also change the animation for one of the others (such as casting). This will only show on your client.

Mordaan

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Re: Headbanger's ball in Yliakum
« Reply #17 on: September 18, 2006, 05:11:30 pm »
Haha.  Sneezing..
Maybe its allergy season in Yliakum and only Ynnwn females are affected.   :D
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Croconil

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Re: Headbanger's ball in Yliakum
« Reply #18 on: September 18, 2006, 05:29:53 pm »
Aaah the great Ynnwn plague!

Thyme

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Re: Headbanger's ball in Yliakum
« Reply #19 on: September 19, 2006, 06:51:43 am »
Super cool to see the animation on video.  I'm on a mac and can't see any of the new fun stuff   :'(

But yeah, I've been described as "head butting", "puking", and "swaying drunk" so far...  it took me a while to figure out why  X-/

Any way to get the casting animation on YouTube? ;D

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RayvenD

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Re: Headbanger's ball in Yliakum
« Reply #20 on: September 19, 2006, 03:02:42 pm »
i thought they had back ache from their how to put it......chesticular fortitude? ah well, must just have been me then....
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dying_inside

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Re: Headbanger's ball in Yliakum
« Reply #21 on: September 19, 2006, 05:48:16 pm »
Lies. I'm running a Mac and can see all the new content, apart from groffels toe.

Thyme

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Re: Headbanger's ball in Yliakum
« Reply #22 on: September 20, 2006, 01:02:08 am »
Lies. I'm running a Mac and can see all the new content, apart from groffels toe.

* Thyme cries
then what's wrong with my version? <=(
* Thyme runs to the MacOS forums

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Nikodemus

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Re: Headbanger's ball in Yliakum
« Reply #23 on: September 20, 2006, 12:15:22 pm »
You are doomed, like i can't see fog and i'm on winxp.



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Xylaal

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Re: Headbanger's ball in Yliakum
« Reply #24 on: September 20, 2006, 01:59:32 pm »
Nice headbutt video Narure - heh - yeah, it happens a lot, I was the one who head butted the bartop.
Xylaal rubs the big bump on her head  X-/

Peacer

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Re: Headbanger's ball in Yliakum
« Reply #25 on: September 20, 2006, 09:13:55 pm »
i want a female ynnwn/diaboli/xacha/ylian/nolthrir/lemur/demorian just for the solely purpose of headbanging... and i'll change the speeed and delay of hedbanging to do it with the music also at every beat :P.(if i can)
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Anfa

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Re: Headbanger's ball in Yliakum
« Reply #26 on: September 21, 2006, 08:01:33 pm »
Followed the directions and now I get ..
access violation 0041C47F

Let's me ingame for about 10 secs than ....boot!

ran a search and there is nothing about this violation..arghh

 :'(
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Venae Rell

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Re: Headbanger's ball in Yliakum
« Reply #27 on: September 21, 2006, 09:14:02 pm »
And there's still something wierd going on in combat, even with the sneeze-y fix. All this bowing and arching.... looks painful...  :-\

LigH

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Re: Headbanger's ball in Yliakum
« Reply #28 on: September 21, 2006, 10:11:16 pm »
10 seconds, then crash? ... Hmm, I hope you have a current chat definition. I crashed because mine was read-only (I customized it and didn't want to lose my changes each time I update).

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