Author Topic: Auto-attack. Why?  (Read 5369 times)

eldoth_terevan

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Re: Auto-attack. Why?
« Reply #60 on: January 16, 2007, 06:38:37 pm »
Good solution!

Xordan

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Re: Auto-attack. Why?
« Reply #61 on: January 16, 2007, 07:35:36 pm »
The best solution would be that you don't auto-attack back if you're attacked. But people might not like that.

Mordaan

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Re: Auto-attack. Why?
« Reply #62 on: January 16, 2007, 08:32:16 pm »
I have also noticed, and maybe this is due to lag or other NPC server strangeness going on recently, after awhile mobs just stop attacking.  I have been working on my sword training recently using weak swords and a defensive stance.  So each battle takes a few minutes.  After awhile they just stop attacking and I have to retarget and attack.  I'm not sure if that's intentional or not.

Another downside to default full-defensive is if you wander in a busy NPC area like the sewers and go afk, you might find yourself being attacked by 4 or 5 NPCs for some time therefore occupying them preventing others from having access to them.  If the time out I mentioned above is in place it may take care of that.  But then its annoying to have to retarget every so often if you really are engaging with them.

Hmm, sounds like a damned if you do, damned if you don't sort of thing.
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eldoth_terevan

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Re: Auto-attack. Why?
« Reply #63 on: January 16, 2007, 09:43:11 pm »
The NPC server has been odd of late, and that pause attack condition you are mentioning IMHO has been worse since this last update. I wouldn't mind no attack back if attacked, at least it would force more players to be interactive in the game.

neko kyouran

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Re: Auto-attack. Why?
« Reply #64 on: January 17, 2007, 12:04:47 am »
Another downside to default full-defensive is if you wander in a busy NPC area like the sewers and go afk, you might find yourself being attacked by 4 or 5 NPCs for some time therefore occupying them preventing others from having access to them.  ...

Not an issue.  Ownership of a spawn is determined about who is doing damage to the mob.  Full defense: no damage, hense you don't own it., hense it is free for anyone to attack it.  You have to do damage to take "ownership" in the server's eye.

At least, that's how I think it still works.  Haven't played around with the combat system in a while so it might have changed.

Peacer

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Re: Auto-attack. Why?
« Reply #65 on: January 17, 2007, 08:29:26 am »
Another downside to default full-defensive is if you wander in a busy NPC area like the sewers and go afk, you might find yourself being attacked by 4 or 5 NPCs for some time therefore occupying them preventing others from having access to them.  ...

Not an issue.  Ownership of a spawn is determined about who is doing damage to the mob.  Full defense: no damage, hense you don't own it., hense it is free for anyone to attack it.  You have to do damage to take "ownership" in the server's eye.

At least, that's how I think it still works.  Haven't played around with the combat system in a while so it might have changed.

I can confirm that it is :p
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Gharan

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Re: Auto-attack. Why?
« Reply #66 on: January 17, 2007, 08:37:49 am »
Does that also mean if you auto-attack in a duel it will still be full-defensive?

Peacer

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Re: Auto-attack. Why?
« Reply #67 on: January 18, 2007, 08:12:38 am »
Does that also mean if you auto-attack in a duel it will still be full-defensive?

auto-attack only works against mobs afaik
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Gharan

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Re: Auto-attack. Why?
« Reply #68 on: January 18, 2007, 09:18:24 am »
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auto-attack only works against mobs afaik

I auto-attack in duels all the time.

Peacer

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Re: Auto-attack. Why?
« Reply #69 on: January 18, 2007, 09:27:37 am »
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auto-attack only works against mobs afaik

I auto-attack in duels all the time.

never happened to me, then it will probably be in duels too
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Datruth

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Re: Auto-attack. Why?
« Reply #70 on: January 18, 2007, 09:51:43 am »
Quote
auto-attack only works against mobs afaik

I auto-attack in duels all the time.

never happened to me, then it will probably be in duels too

I think what he means is, sometimes your opponent ATTACKS you, you block the attack, and automatically slash.

That doesn't always happen, but happens sometimes when your opponent slashes too much, and stands too close.

~~~~~~~~~~~~~~~~~~

As for neko

If you are on Full defensive, with a mob, No one is allowed to take it.
The official rule, as i've read it, is not "damage" but the actually attack itself.

Once someone has actually attacked the NPC, on whatever stance, it is his.

The only problem with such rule is, being on Full defensive the whole time.
From what i know, there is no solution to this, other than to let that person finish his attack, or log off.

Basically, if i see someone, on full defensive, with a mob, i can't tell a GM to move that guy, and give the mob to me.

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Gharan

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Re: Auto-attack. Why?
« Reply #71 on: January 18, 2007, 09:56:03 am »
Quote
I think what he means is, sometimes your opponent ATTACKS you, you block the attack, and automatically slash.

That doesn't always happen, but happens sometimes when your opponent slashes too much, and stands too close.


Yep, that's exactly what I meant and happens to me most times I block when not in a stance, must happen to dagger users more because of the speed, I'm guessing, anyway.

neko kyouran

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Re: Auto-attack. Why?
« Reply #72 on: January 18, 2007, 05:54:37 pm »
As for neko

If you are on Full defensive, with a mob, No one is allowed to take it.
The official rule, as i've read it, is not "damage" but the actually attack itself.

Once someone has actually attacked the NPC, on whatever stance, it is his.

The only problem with such rule is, being on Full defensive the whole time.
From what i know, there is no solution to this, other than to let that person finish his attack, or log off.

Basically, if i see someone, on full defensive, with a mob, i can't tell a GM to move that guy, and give the mob to me.

~~Datruth

Tested, and you are wrong.  I crated a new char, went to the sewers, found a willing player to help test it.  I engaged a rat in full defensive, after 10 secods he engaged it and as soon as he did damage I was kicked out of combat.

The server only acknowledges ownership of a mob, if that player has done any damage to it.  You don't do any damage when in full defensive mode, hense you never own a mob to the servers "eye".  So as I stated, trying to take up many spawns by using full defensive mode won't work, as the player isn't doing any damage, therefore they aren't able to lock anyone out from comming along and engaging the mobs in combat.

Datruth

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Re: Auto-attack. Why?
« Reply #73 on: January 18, 2007, 09:23:11 pm »
As for neko

If you are on Full defensive, with a mob, No one is allowed to take it.
The official rule, as i've read it, is not "damage" but the actually attack itself.

Once someone has actually attacked the NPC, on whatever stance, it is his.

The only problem with such rule is, being on Full defensive the whole time.
From what i know, there is no solution to this, other than to let that person finish his attack, or log off.

Basically, if i see someone, on full defensive, with a mob, i can't tell a GM to move that guy, and give the mob to me.

~~Datruth

Tested, and you are wrong.  I crated a new char, went to the sewers, found a willing player to help test it.  I engaged a rat in full defensive, after 10 secods he engaged it and as soon as he did damage I was kicked out of combat.

The server only acknowledges ownership of a mob, if that player has done any damage to it.  You don't do any damage when in full defensive mode, hense you never own a mob to the servers "eye".  So as I stated, trying to take up many spawns by using full defensive mode won't work, as the player isn't doing any damage, therefore they aren't able to lock anyone out from comming along and engaging the mobs in combat.

My info was out of date then, i'll check it myself, but i'm betting you got it right.

This will solve the full defensive stance problem, but i rarely see anyone in full defensive anyways.

If people want to take mobs, they use arrows ;)

Now that's a hard problem to solve. :)

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