Author Topic: Dueling Etiquette  (Read 7430 times)

Peacer

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Re: Dueling Etiquette
« Reply #60 on: October 10, 2006, 10:12:49 am »
my definition of a normal duel would be, both magic and weapons. no potions.

my free for all is what i would never duel, with potions

which then adds what datruth thinks is a normal duel, which i call a warriors duel, weapons only

and the wizards duel, magic only still no potions

that's about it which i think is quite fair.

@datruth: :)
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Roahn

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Re: Dueling Etiquette
« Reply #61 on: October 10, 2006, 04:48:03 pm »
I agree completely with Peacer in his description of duels. Normal duels should be weapons and magic, but no potions. Warrior duels would be weapons only, and no potions. Magic duels would be magic only, but no healing potions.

Datruth's suggestion of "Just using 3 healing potions to compensate for the surprise of magic" is rediculous. The mage would have to hit him 7 times, then the non-magical person would heal back to 100%, and the mage would have to hit another 9 times to finish them off. Let's see... the mage has to hit 16 times then to kill the warrior, while the warrior has to hit... let's see... ONCE, to kill the mage. That would make it pretty close to impossible for a mage to beat a warrior with even the slightest skill. And if the warrior feel the need to use 3 potions, what's to stop him from using 6, or 9, or 30, until he finally connects with his blades?

Honestly I wish the devs would remove the ability to use healing potions when you're in a duel. It would remove the ability to fight dishonorably.

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Gharan

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Re: Dueling Etiquette
« Reply #62 on: October 10, 2006, 05:07:35 pm »
I think this has gone a bit far over one duel.  :-X

zanzibar

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Re: Dueling Etiquette
« Reply #63 on: October 10, 2006, 05:13:47 pm »
Datruth's suggestion of "Just using 3 healing potions to compensate for the surprise of magic" is rediculous.


Agreed.  If you're going to lose a duel, then lose it.  If the other person uses magic, then that's just how things go.  If you don't want to face magic in combat, then don't duel.  Only use potions if you're going to yield.
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Nikodemus

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Re: Dueling Etiquette
« Reply #64 on: October 10, 2006, 05:36:49 pm »
I don't see a reason, to set any community made rules about potions. You won't convince all he people to your rights anyway. I proposed a way out already, but we have to wait for i to be implemented. Just like with everything else.
It is easy to make cmmunity rules, it is harder to enforce them and you will never know if they really fit into the setting in real 100%.

I'd say somethink about Datruth, but it has been said already.
What i don't like in general is how people come to complain about their own mistakes.



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eldoth_terevan

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Re: Dueling Etiquette
« Reply #65 on: October 10, 2006, 10:13:03 pm »
Duels are duels. You cannot ignore game mechanics unless everyone chooses to do so. I knew right after the update that magic had activated in duels again. No suprise here...

Peacer

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Re: Dueling Etiquette
« Reply #66 on: October 10, 2006, 10:22:32 pm »
I don't see a reason, to set any community made rules about potions. You won't convince all he people to your rights anyway. I proposed a way out already, but we have to wait for i to be implemented. Just like with everything else.
It is easy to make cmmunity rules, it is harder to enforce them and you will never know if they really fit into the setting in real 100%.

call them unofficial?
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Nikodemus

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Re: Dueling Etiquette
« Reply #67 on: October 10, 2006, 10:49:00 pm »
Peacer, its completly fine.
But no matter what title you will give to this, there is really nothing, what will make the rules working right, because in order to do so, we need everybody to act along these rules.
We were always free to do what we want in this area. I should really become more constructive and optimistic... Maybe i can't see only positive infulence from these ideas, but they may be of great help for some groups of people.



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Peacer

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Re: Dueling Etiquette
« Reply #68 on: October 10, 2006, 10:55:10 pm »
Peacer, its completly fine.
But no matter what title you will give to this, there is really nothing, what will make the rules working right, because in order to do so, we need everybody to act along these rules.
We were always free to do what we want in this area. I should really become more constructive and optimistic... Maybe i can't see only positive infulence from these ideas, but they may be of great help for some groups of people.

well i think that these unoffocial standards will help things like this happening, with rantings about how who was wrong and who was right in a duel would be cut down pretty much, you go into a warriors duel, fine... then that's it... should be agreed upon ooc'ly too as no living creature (except gods) could pour down 5 potions in one second, which they would claim to rp.
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Gharan

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Re: Dueling Etiquette
« Reply #69 on: October 10, 2006, 10:56:53 pm »
Just simply state your rules before dueling i always do and then if they break them rules i wouldnt duel them again.

Datruth

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Re: Dueling Etiquette
« Reply #70 on: October 11, 2006, 12:11:32 am »


Here are the different types of Duels and how they are carried about:

Normal Duel


1) One person challenges another, no magic or potions.

2) You duel and don't run, average time of duel about 30 seconds, can go up to a minute though..

3) Someone dies and you are done. The best man has won.

~~~~~~~~~~~~~

Free for all


1) You don't warn your opponent and you use either Potions or Magic.

2) That is a signal for your opponent to use whatever he chooses.

3) Someone dies, not necessarily because of their dueling skill. Average time of duel, varies.

~~~~~~~~~~~~~

Magic duel

1) You stipulate magic will be allowed in this duel and you may even specify which types of magic.

2) You do not allow Potions, this is stipulated before the duel as well.

3) You fight and the Best man wins. Average time about 10 seconds.
~~~~~~~~~~~~~~~~~~~~~~~~~

~~Datruth

my definition of a normal duel would be, both magic and weapons. no potions.

my free for all is what i would never duel, with potions

which then adds what datruth thinks is a normal duel, which i call a warriors duel, weapons only

and the wizards duel, magic only still no potions

that's about it which i think is quite fair.

@datruth: :)

Yea, i also wanted to add one more:


Mage Warrior Duel

1) You allow both magic and weapons and discuss this before hand.

2) No potions is stipulated

3) Skill isn't usually the winner, it's whichever game mechanic works best.


~~Datruth
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Gris

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Re: Dueling Etiquette
« Reply #71 on: October 11, 2006, 01:28:20 am »
amazingly enough, i read this entire post.
one comment.
Datruth, you say that you used the 3 potions to counteract the "surprise" magic attack.
isn't surprise a battle strategy?
it appears you were taken by surprise honorably and decided to cheat to deal with that strategy.
all of your arguements from that point fall apart.
you were being bested in a duel and that's that.
deal with it.
What\'s the matter, cat got your tongue? ;)

eldoth_terevan

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Re: Dueling Etiquette
« Reply #72 on: October 11, 2006, 02:32:10 am »
This really needs to be entered into the wishlist. For different types of duels with different balances. Right now there is only one type of duel: Free-for-all. That is every duel you enter into. It is the uncertainty of it that makes it fun, anyway.

Suno_Regin

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Re: Dueling Etiquette
« Reply #73 on: October 11, 2006, 02:51:10 am »
No, magic doesn't always beat weapons. Once we're able to have bows, it'll go both way. And even with melee weapons against magic, melee can still win.

You just made an assumption, you said ONCE we are able to have bows, it'll go both ways. That's not a fact, you haven't seen the bow system, and you have nothing to support your statement, it is baseless.

You admit in that same sentance than, that right now magic has a HUGE advantage over Melee, you say ONCE we have bows, THEN it'll go both ways, meaning now it doesn't and if you play the game often you'll know that this is a fact.

A MAJORITY OF THE TIME, 99%, Magic will always beat weapons, why?

1) Magic players will only use magic if it's trained very high, so it's very effective, 5 or less arrows is a kill.

2) The meelee player will not be ready for the magic and if he does not have MAX health like me, he will die alot quicker.

3) MAGIC is a ranged skill, arrows can be very effective, and you can be either close or far to win, where MElee you MUST be close enough to slash, and then again your slash could miss.

I can't believe you would argue that Magic v.s Melee, melee wins a good percentage of the time.

That just isn't true, Magic versus Melee, Magic wins a VASt majority of the time.

Quote
All you need to do is corner the magic-using guy. There's no such thing as a magic vs. weapon, magic vs. magic, or weapon vs. weapon.


How do you corner the guy? Are you aware, that people can run through other people in this game... i would think you would know that by now.

That idea is just silly, i doubt you actually re read your own post and thought about that.

And yes, Those were definitions i used and defined in my first post, they do exist, whether you choose to use those definitions or not.

Quote
You can use whatever you want whenever you want, so stop complaining and go learn magic or something.

I agree in a sense, If you choose to be like that, if you choose to use whatever you want, then that means your opponent may do the same.
Thus You and your opponent can now use potions.
You can see, this doesn't show skill and you're just wasting your time.

If you want to have a meaningfull fight, Stick to Melee v.s Melee, or Magic v.s Magic.

Don't trick your opponent and make it a free for all.

And Suno, I shoulnd't have to be forced to train anything, if i don't wanna learn magic to the max, i do not have to. To suggest such a thing shows your demanding state of mind, and i question whether you are looking at this rationally.

~~Datruth

I really hate when people pick out every single sentence in a post and go on and on with some meaningless crap. Look, if you don't want to learn magic, then just live with the fact you get beat by it. But you being beat by it means you need to try and plan out your strategy more. Bows would just make it easier on you and you can shoot them from a distance, but if you actually figured out how they were moving and got in front of them while they were turning around, going this way, then that way, whatever, you could run through and get a hit in. Keep doing that and they're dead. But if they were able to stand in one place and shoot you, then that means you completely lost them and are now ranting about magic beating weapons, when you could have easily found and attacked them.

As far as I know, you have to stand still to cast a spell. While they're standing still, why aren't you attacking? (I don't know if that was changed or not, they could have made it so you can skip along shooting magic arrows at everything).

Robinmagus

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Re: Dueling Etiquette
« Reply #74 on: October 11, 2006, 05:04:44 am »
I don't get the whole normal duel, wizards duel, weapon duel, whatever duel etc.

It's just a duel. You both accept the challenge, and use every low blow possible to kill eachother. Now, don't be a sore loser. Magic is there to be used. Potions are there, yes you guessed it, to be used. Ranting about not having concrete types of duels that just take what little fun there is out of it, not good.

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