Author Topic: Dueling Etiquette  (Read 7471 times)

Peacer

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Re: Dueling Etiquette
« Reply #90 on: October 12, 2006, 05:05:14 pm »
I can't wait until the devs make DR more of a journy then a short trip. ;)

Put a lot of agressive mobs down there, make it a labyrinth, make dynamic traps and so on... triggering gates to lock up and release an ulber or something, depending on how strong you are could be cool
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Roahn

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Re: Dueling Etiquette
« Reply #91 on: October 12, 2006, 05:32:59 pm »
If the DR were difficult, it might scare off a lot of new players who don't know how to play. Noobies tend to end up in the DR right away.

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Ithorius

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Re: Dueling Etiquette
« Reply #92 on: October 12, 2006, 05:34:21 pm »
yeah, but thats also why they can ask for assistance... DR is too easy to escape from as is, its just a single path... with a few branch offs... for most of us its a walk in the park, and it needs to be harder other wise death is meaningless...

Croconil

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Re: Dueling Etiquette
« Reply #93 on: October 12, 2006, 05:38:27 pm »
But, alot of noobies get stuck in the DR alot already. Making it harder to escape from, will just ruin it for them to be honest. They will probably just leave. I mean, I knew someone who was stuck in this DR for 2 DAYS!

Anyway, The Death realm is ok, apart from the black doors that go nowhere. They should be developed into something. \\o//

neko kyouran

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Re: Dueling Etiquette
« Reply #94 on: October 13, 2006, 12:00:04 am »
* neko kyouran reminds people that the topic is about dueling, not the DR, and if they would like to discuss the DR and it's "easyness" to get out, there a few threads already made on that topic.  Give em a read?