Author Topic: Shield Designs  (Read 3417 times)

Ukaring

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Shield Designs
« on: November 15, 2006, 11:10:58 pm »
I searched this to see if it was posted before and returned no results so here I go...
Wouldnt it be cool if you could pick a design for a shield? Your guild could have a common symbol that you could make from a selection of templates and color it how you want. It could be on shields, capes, armor and much other things. Also when you were to scroll over somebody it could show the symbol as well as their guild name. What do you think?

Karyuu

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Re: Shield Designs
« Reply #1 on: November 16, 2006, 01:26:16 am »
This is something Vengeance was really excited about - so you're bound to see it in the future I think.

As for the "scrolling over" - why should the guild symbol be visible there? Wouldn't it make more senes if it was recognizable only upon the items you have mentioned?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Suno_Regin

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Re: Shield Designs
« Reply #2 on: November 16, 2006, 01:28:41 am »
It's something I've been dying to see. You could maybe have an NPC in your guild house/headquarters that sells the guild's armor with the guild's symbol and colors on it.

Ukaring

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Re: Shield Designs
« Reply #3 on: November 16, 2006, 01:58:12 am »
Well it could be when you scroll over because what if people only recognised you from your symbol?

Example: <Detectives of Hydlaa :detective:>

Karyuu

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Re: Shield Designs
« Reply #4 on: November 16, 2006, 02:16:13 am »
That sort of recognition is rather OOC however - if we can avoid adding to the already OOC name labels, I would prefer that we do. If you want to be recognized by a symbol, you should be displaying it somewhere about your person.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Ukaring

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Re: Shield Designs
« Reply #5 on: November 16, 2006, 02:22:46 am »
I see! Well your the boss and I dont want to talk back to the boss!  :D

Gyerfry Stoemsaber

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Re: Shield Designs
« Reply #6 on: November 24, 2006, 11:21:05 pm »
Could there also be flags with guild designs?

Oriten

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Re: Shield Designs
« Reply #7 on: July 28, 2008, 06:19:30 pm »
ok... so my idea wasn't new as this is an old thread (although something similar has more "recently" been wished again http://hydlaa.com/smf/index.php?topic=31881.0)...

but here goes...

I recently created some artwork for the guild I am in - http://hydlaa.com/smf/index.php?topic=32584.0  - and thought it would look great if it could be decaled onto a shield and mounted to the wall inside our new guildhouse:



 ;) yeah... I know it's probably a bit big for a shield but it's the idea...


the guild members I have talked with really liked the idea and the discussion included possibly being able to craft Darkwarmonger shields... if not, at least being able to have the design on shields would be a welcome addition.

perhaps some way of submitting your 'coat of arms' or symbol when you buy a house would work? I had a good read of this thread - http://hydlaa.com/smf/index.php?topic=28479.0 and thought maybe this could be a way of getting some user generated content into the game...

generally it takes a fair amount of tria to buy a house and therefore a decent amount of time, resources and general commitment to playing PlaneShift. Vetting the design of the artwork by the settings team shouldn't (hopefully) be too overwhelming if they're only looking at artwork for houses bought by guilds (or for the more enterprising individual with the necessary tria to throw around). 




*Oriten pauses by a rack of shields on display at a merchant's stall. He rolls one of the battered defenders out for a better look and wonders about the stories it could tell... it's not a symbol he has seen before.

cruz

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Re: Shield Designs
« Reply #8 on: July 29, 2008, 05:24:38 am »
the idea Oriten said could help all other guilds and looks really good, it will be great that we just added the logo for the shield and you could added to the art work of PS

Beniel

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Re: Shield Designs
« Reply #9 on: July 29, 2008, 06:55:34 am »
Is it possible that the OOC guild tags may be removed completely then?

Blue Gnome

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Re: Shield Designs
« Reply #10 on: August 20, 2008, 01:28:26 am »
I like this idea for 2 reasons.

1) Adds more flavor to the game.  It's nice to see guilds together looking all spiffy like they're a team.

2) Could be a good use for the Painting job skill.

Bamko

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Re: Shield Designs
« Reply #11 on: August 20, 2008, 02:13:15 am »
quick question.

I know several guilds have logos.   Would it be reasonably possible for there to be images (in some format that can be put on their shields or flags or something) that could then be attached to that item?

That way, a crafter (even those of us not in any guilds?) COULD have a symbol.  <thinking out loud> that way, Bamko could create shields with a logo on the front, indicating who crafted it, as well as taking orders for "combining the shield, shield core handle and Image" to make special orders.  A guild would probably have one symbol to indicate a standard guild made shield, but special ones for ones that are to be wielded only by guild members? <Our colors don't run, so do not lose or sell your shield!>

I know many guilds would like to have their leather armor to be "repaired" with their logo on the back... or front... or both?  and then, would not need the OOC labels.

would be nice.  Is it reasonably possible? 

Prolix

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Re: Shield Designs
« Reply #12 on: August 20, 2008, 07:32:34 pm »
I think one of the problems with this will be that all art is local to the client so for this to happen new logos would have to be packaged with the art and subject to the PS art license. It might be possible to have a db enum value set to for shield logo that would allow guilds to distribute their own art work to be used with that value defaulting to the standard artwork with a textual label. In this case if the custom art is not available you would just get the standard shield art with the guild monogram textually blazoned. Of course this could be misappropriated by someone with an axe to grind by substituting unseemly graphics in their local client for unflattering screen shots and those unauthorized graphics could also be distributed.

Mythryndel

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Re: Shield Designs
« Reply #13 on: August 20, 2008, 08:17:13 pm »
Um... not to point out the obvious... but even if they don't hack the current/future artwork... all they have to do is take a screenshot and doctor it using photoshop/gimp/paint... to do dastardly deeds...

Seriously though... I think you are right about the technical hurdle of artwork being stored locally. That would tend to make things difficult.

Kieve

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Re: Shield Designs
« Reply #14 on: August 20, 2008, 08:51:19 pm »
From an artwork standpoint, it's not as bad as it sounds. A number of games, notably MechWarrior 4, use custom image tags on their models to denote alliance (in addition to the myriad paint options).

The images are downloaded on an as-needed basis, before each match I think. What that would mean for PS would probably be "per load area", so newcomers logging on in Hydlaa would probably need to hop out to the Library or Forest maps and back to reload. Alternately, and admittedly the better option, would be to DL the logo images based on field-of-view (or at the least, camera range). The trick becomes how to make it work efficiently - you don't want to bog down the client with heavy FOV code for a gimmick.

Art-wise, we already store logs and screenshots locally. Makes sense that you can stash your guild-tag image, and download others, into the same area.

The DOWN SIDE of this is, it then becomes all-too-easy for some mischief-maker to go tinkering around with those images and post something obscene or racist, which would then get loaded onto the machine of anyone who saw/anyone who loaded the area they're in. Most of us are mature enough not to abuse such a feature, but there's always the exception... that said, I would definitely support the "template" idea mentioned in the OP, as it would be much more difficult to create offensive content.