Author Topic: female enkiduki - weapons in wrong hands  (Read 714 times)

atuin34

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female enkiduki - weapons in wrong hands
« on: November 26, 2006, 04:33:06 am »
When equipping any item in the right hand or left hand, on the character the items are reversed. This is especially relevant to mining where the pick ends up being held in the left hand and the character animation swats at the air with an  empty hand. This could be related to the shield issue.

AryHann

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Re: female enkiduki - weapons in wrong hands
« Reply #1 on: November 27, 2006, 11:13:39 am »
Does it happen just with the female enkidukai?
I thought this was a known problem but that went fixed eventually some months ago... maybe it hasn't been fixed at all and I just dreamt that it was fixed...
AryHann

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ThomPhoenix

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Re: female enkiduki - weapons in wrong hands
« Reply #2 on: November 27, 2006, 09:02:42 pm »
That bug was indeed fixed:

Quote
1257   - Fixed left/right hand issues.  Right hand on model is now
 1258     right hand in game.  ( Fixed inventory screen to reflect this ).

Maybe it's a new issue?

edit:
I did some testing with HEAD of PS and it seems that all models carry items in the right hand when equipped in the right hand, except for the enki female.
The enki female is the only model that is switched somehow.

I looked around in the enkif.cal3d file and couldn't find something really wrong.
What I did notice is that most models define attachable part like hands seperate, one for each hand, like this:

    <socket name="righthand" mesh="2" submesh="0" tri="108" />
    <socket name="lefthand" mesh="3" submesh="0" tri="108" />

Mesh 2 then refers to     <mesh file="enkim_rhand.CMF" name="Right Hand" material="enkim_hand" />
Mesh 3 then refers to     <mesh file="enkim_lhand.CMF" name="Left Hand" material="enkim_hand" />

But enki female does it in a different way:

    <socket name="righthand" mesh="2" submesh="0" tri="109" />
    <socket name="lefthand" mesh="2" submesh="0" tri="219" />

With mesh 2 referring to    <mesh file="enkif_hands.CMF" name="Hand" material="enkif_hand" />
So the hands are not defined separate. I have no idea if this is related to this bug, but it's something that I noticed while looking through the cal3d file ;)
« Last Edit: November 27, 2006, 10:38:07 pm by ThomPhoenix »
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atuin34

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Re: female enkiduki - weapons in wrong hands
« Reply #3 on: November 28, 2006, 06:02:43 am »
So the bug was fixed, and it cropped up again maybe? I think this is a "new" bug, but it sounds similar to the previous bug you mentioned, and also similar to the shield bug noted in the sticky. I've only noticed it with the female enkidukai.

AryHann

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Re: female enkiduki - weapons in wrong hands
« Reply #4 on: November 28, 2006, 07:42:59 am »
Is there already a bug report? If not please, file one (sorry if I give orders but I have a lack of time in checking the bugtracker atm!)
AryHann

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ThomPhoenix

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Re: female enkiduki - weapons in wrong hands
« Reply #5 on: November 28, 2006, 05:32:18 pm »
We're not evil. We're simply amazing.