Author Topic: So im new...  (Read 6052 times)

Lyciss

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Re: So im new...
« Reply #15 on: January 05, 2007, 04:30:04 pm »
I would just like to add...

There are moments when trying to figure something out just gets to your wits end.

For example, the death realm is not the easiest place to navigate on your first venture through. You gotta admit that it is not THAT easy to just walk through to the exit and call it good. Ok there might be some genuses out there who when from point A to B without any problem. So koodos for you, but my concern are with the people who aren't so quick to discover just how this place works.

I have spent some time just hanging out in the death realm to help guide some new visitors through. They are quite greatful however there have been about a handful so far (this is my third day here) that have just up and quit because of continously falling off ledges or frustrated from not knowing which way to go. Not to mention the lag can creep in right at the wrong moment sending an unexpected new-comer plumiting to their death to only have to restart the maze again.

I'm not saying to make it simple, or a breeze, because I understand it's purpose but come on, atleast throw them a bone and give some clues as what or where to go. I hope this is taken into consideration since dying is more than likely an enevitable experience for all and it might break many a player.

Just a thought~

Lyc

ThomPhoenix

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Re: So im new...
« Reply #16 on: January 05, 2007, 04:30:15 pm »
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Oh I make fun of them but it becomes a mind numbing task when you do it day in and day out.
You can take a break sometimes and let other people do it.

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I feel no better than a powerlever when all I'm doing is fruitlessly increacing the number of noobs I've humiliated.
See it as educating.

@ Lyciss:
I only scarcely guide people through the DR because they are so stupid that it's pretty much always useless.

I once met this guy who was stuck in there.
So I volunteer to help him.
He was grateful.
So he follows me to the end of the DR.
Then right on the very end on the last stairs before the skull he thinks it would be fun to run...
Run.
On a stairs.
A stairs on a dangerous ledge.

...

So he died and I did not go back to get him again.

And about making the DR easier or giving clues:
No, death isn't supposed to be fun. It's supposed to be hard and annoying, only the best of the best are supposed to be able to "survive" death.
Giving all kinds of clues goes against that idea.
The DR will only get bigger and bigger.
In the future you might have to do several quests before you can return to the living.

By the way, what's more annoying; lose experience, levels and equipment or a walk through some dark place?
« Last Edit: January 05, 2007, 04:39:13 pm by ThomPhoenix »
We're not evil. We're simply amazing.

Parallo

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Re: So im new...
« Reply #17 on: January 05, 2007, 04:41:03 pm »
I would just like to add...

There are moments when trying to figure something out just gets to your wits end.

For example, the death realm is not the easiest place to navigate on your first venture through. You gotta admit that it is not THAT easy to just walk through to the exit and call it good. Ok there might be some genuses out there who when from point A to B without any problem. So koodos for you, but my concern are with the people who aren't so quick to discover just how this place works.

I have spent some time just hanging out in the death realm to help guide some new visitors through. They are quite greatful however there have been about a handful so far (this is my third day here) that have just up and quit because of continously falling off ledges or frustrated from not knowing which way to go. Not to mention the lag can creep in right at the wrong moment sending an unexpected new-comer plumiting to their death to only have to restart the maze again.

I'm not saying to make it simple, or a breeze, because I understand it's purpose but come on, atleast throw them a bone and give some clues as what or where to go. I hope this is taken into consideration since dying is more than likely an enevitable experience for all and it might break many a player.

Just a thought~

Lyc

Well first we must look at how these people died. If it were a glitch or some such and they fell through the floor fair enough but how many of them go out and say "Ohhhh what big claws you have Mr. Ulbernaught" and procede to for some reason poke this monster? These people I'd doubt would have the sence to navigate the Death Realm... Despite there only being one path and only one confusing bit. Its Darwinism in PS. Natural Selection taking its course. If they are to stupid to last in the land of the living then we should hardly let them back.
Then we must look at this so called "maze." There is a path. If you can't see the path prehaps fiddle around with your brightness or something because it is there. If you can't walk around the corners you can hardly contribute to the game can you? Natural Selection again at work. The ones that can't understand how to play the game leave, the equivilent of death as a by-product of stupidity in RL removing them from the game. The only difference is that here we give you a chance to redeem your self. "Right, pass through this "maze" and try not to be so f'in stupid this time."
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

ThomPhoenix

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Re: So im new...
« Reply #18 on: January 05, 2007, 04:44:46 pm »
Hehe, now that's the spirit!

In the future it would be possible for someone to die, continue his life in the DR and only figure out how to get back months later.
That because the Death Realm will become much bigger with "life".
Unfortunately that life will mostly consist of people with low IQ as most people won't be stupid enough to die or are smart enough to get out of there asap :P

Heh, survival of the fittest.
« Last Edit: January 05, 2007, 04:46:35 pm by ThomPhoenix »
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Parallo

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Re: So im new...
« Reply #19 on: January 05, 2007, 04:47:06 pm »
Hehe, now that's the spirit!

I just couldn't resist :P

I take back what I said. Its just been too long since I felt that rush of proving a point adequatly.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Tharos

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Re: So im new...
« Reply #20 on: January 05, 2007, 05:34:17 pm »
In the future it would be possible for someone to die, continue his life in the DR and only figure out how to get back months later.
That because the Death Realm will become much bigger with "life".
Unfortunately that life will mostly consist of people with low IQ as most people won't be stupid enough to die or are smart enough to get out of there asap :P

Do you call me stupid?  :@#\

I have spent years if not centuries (lost count long time ago) in the Death Realm and never left it :P
- Tharos - citizen of the Death Realm
Shadow General in the Dark Empire

Lyciss

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Re: So im new...
« Reply #21 on: January 05, 2007, 05:40:08 pm »
Actually, it was borderline one of the dumbest replies I have ever heard...

Eventually you will end up there... You dont know what you can or cant fight, the only way is to try stuff out.  But attacking something is not the only way that you can die. You can fall off the smallest ledge and die. One time I was running down the steps in town and died! This was more than likely due to a bug. There was another time when I climbed a ladder in the sewer and when I reached the top I fell and died, which was also due to a bug. The fact of the matter is you will eventually end up in the death realm sooner or later.

There is not just a single spot in the death realm that is challenging to navigate. So don't act all high and mighty. You may have won but you really want to be in a "multiplayer" game with only yourself?

ThomPhoenix

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Re: So im new...
« Reply #22 on: January 05, 2007, 05:42:58 pm »
I was joking, continuing on Parallo's Theory of Evolution statement, hence the :P

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There is not just a single spot in the death realm that is challenging to navigate.
Now that I second, must people quit too early though.
We're not evil. We're simply amazing.

Pizzasgood

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Re: So im new...
« Reply #23 on: January 05, 2007, 05:45:32 pm »
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Unfortunately that life will mostly consist of people with low IQ as most people won't be stupid enough to die or are smart enough to get out of there asap
That's what will make death so painful.  Personally, I spent hours in the death realm before I found the way out, but I wasn't so much trying to get out as exploring it.  I can't wait for the bigger version.  Especially if they make the Klyros' wings usable by then.

Besides, making it bigger and harder will bring more significance to death.  As it is, I'm sometimes tempted to just die and run through the DR to get home because it's faster.  I don't, but the temptation is there.
Did you get the number on that one-eyed rat?

Parallo

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Re: So im new...
« Reply #24 on: January 05, 2007, 05:50:23 pm »
Dumbest? Thanks. Your too kind. Eventually you will end up there yes. Like in RL eventually we will die. Why are we so cautious in RL though. Do we approach tigers and bears the same way we do Tefusangs and Ulbernaughts? No. Only the stupid people do. These stupid people die.
I mentioned glitches in my relpy although I didn't adress it at all simply because there is not much to say. The death Realm is simple. There is one point that the path is not predictable. Its easy to Navigate if you know how to navigate normaly in open PS spaces. It just takes more acuracy. But I'd say if you looked closer you'd notice that I did not mention Navigation once. I said one spot was confusing.
I highly doubt that I'm the only person with these views but I am one of the minority that will openly admit to them without noob friendly sugar coating. I do doubt very much that I'll be alone in PS.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Lyciss

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Re: So im new...
« Reply #25 on: January 05, 2007, 07:48:39 pm »
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Dumbest? Thanks. Your too kind. Eventually you will end up there yes. Like in RL eventually we will die. Why are we so cautious in RL though. Do we approach tigers and bears the same way we do Tefusangs and Ulbernaughts? No. Only the stupid people do. These stupid people die.

You can't really even say that... Is it stupid for people to climb mountains, skydive, surf, join the military?  While the first three I just mentioned are hobbies that thrill seekers go after. They say if life did not have thrill seekers, we wouldn't have the type of society that we have because these are the people that take risks. So is it stupid to take risks? If you don't take the risk, you never learn from anything... and yes dying is always the possibility but thats what makes it meaningful to them.  The last one, do you call the people who choose to die for their country stupid? If you do I would like you to stand on stage infront of a thousand or so vets and say dying for your country is stupid...

Parallo

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Re: So im new...
« Reply #26 on: January 05, 2007, 07:56:58 pm »
I can with ease say that dying for ones country is stupid. What makes your(Not you in particular) country better than anyone elses? Joining the military is saying I'll gladly agree that I'll kill people of other nationalites if my government, present or future, weather or not elected by me, chooses that course of action regardless of my own moral stand point. Seems a rediculous idea to me. Of course I wouldn't say it outright to their face. That would make it seem to be an insult. I'm stating common logic. I'm not trying to insult. Climbing mountains, skydiving and surfing aren't very good examples to compare to attacking a bear or a tiger. Look at the probibility of suviving any of them and compare. Now look at the things that kill these people (Leaving aside the few killed by rats.) A Tefusang undoubtedly looks more ferocious than a Tiger. Only an idiot would approach it.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Lyciss

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Re: So im new...
« Reply #27 on: January 05, 2007, 08:05:11 pm »
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Climbing mountains, skydiving and surfing aren't very good examples to compare to attacking a bear or a tiger. Look at the probibility of suviving any of them and compare. Now look at the things that kill these people (Leaving aside the few killed by rats.) A Tefusang undoubtedly looks more ferocious than a Tiger. Only an idiot would approach it.

Well just looking at it really doesnt help. I've even used the look function on a few possible targets and one even said, the mob was much stronger than I was, yet I killed it with ease... So you can't judge the mob by it's cover... Better yet, how are you really suppose to know anyways? In real life you would never know if a bear was deadly, its only because you saw them in shows, or heard stories and what not. If you didn't know any better, you would probably approach it...

If you saw a one eyed rat the size of a large dog in real life, would you go up to it? They might be easy to kill in the game but would they be so harmless in real life? My bet goes to a big fat no...
« Last Edit: January 05, 2007, 08:15:41 pm by Lyciss »

Parallo

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Re: So im new...
« Reply #28 on: January 05, 2007, 08:27:47 pm »
Evolution has thought us not to. The people that did aproach bears and dangerous animals have died. Unless you are saying that its shows and scary stories that have shaped our race rather than natural selection then I suggest you read up on Darwin. Just like we naturaly recognise the stipes of a bee as a sign of danger we also recognise the huge claws and teeth of a bear or tiger(stripes apply here too) as a warning sign.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

zanzibar

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Re: So im new...
« Reply #29 on: January 06, 2007, 07:54:02 am »
Don't feed the bears.


If you have trouble getting out of the death realm, then never play Daggerfall.  You have to escape from huge 3D dungeons that are randomly generated, and the automap is typically unreadable.
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