Author Topic: Planeshift with Xgl  (Read 2036 times)

scatha

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Planeshift with Xgl
« on: December 10, 2006, 06:00:00 pm »
I've been trying hard to get Planeshift running under Xgl but it always said "indirect rendering", that means: unplayable because of low performance
I hear that it's recommended to use AIGLX instead of Xgl but I haven't tried that yet.
However, I found one solution - the famous "nonXgl" script that temporarily sends the output to Display directly

http://ubuntuforums.org/showthread.php?t=176636

it would help with other OpenGL based games, too, and you would start with
nonXgl planeshift
or
nonXgl bzflag

Wired_Crawler

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Re: Planeshift with Xgl
« Reply #1 on: December 10, 2006, 08:05:27 pm »
Hehe  :D.



(the original screenshot size was 1280x1024)

Running Beryl. Neither Xgl nor AIGLX is used, it is special "NVidia mode". No particular preparations are needed.
"Close the world, txEn eht nepO."

Noldir

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Re: Planeshift with Xgl
« Reply #2 on: December 13, 2006, 07:21:34 am »
It actually runs great in Xgl.(atleast in my case). I ran it without problems, it is just a matter of setting your drivers up correctly.

P.S.: If you use Ubuntu, there are tons of guides on how to do it on the Ubuntu forums. Good luck.
“I can calculate the motion of heavenly bodies, but not the madness of people.”

mb2love

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Re: Planeshift with Xgl
« Reply #3 on: December 31, 2006, 06:08:36 pm »
you all have Nvidia video cards, but I'm not so lucky
I got a pretty good ATI 9800 Pro , but it's ATI .... not going well with Linux :thumbdown:
so I can't play 3dgames in Beryl. :@#\
at least I know what my next card will be... ;)

Finira

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Re: Planeshift with Xgl
« Reply #4 on: December 31, 2006, 10:29:29 pm »
Do you use the proprietary ATI driver ('ati' in xorg.conf) or the xorg-supplied 'radeon' driver? With the latter it should work.

Cheers,

- Finira -

hook

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Re: Planeshift with Xgl
« Reply #5 on: January 03, 2007, 05:20:57 pm »
Do you use the proprietary ATI driver ('ati' in xorg.conf) or the xorg-supplied 'radeon' driver? With the latter it should work.

I'm thinking of switching to the open-source Radeon DRI driver in order to get AIGLX working. How does PlaneShift perform on these drivers?
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Xordan

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Re: Planeshift with Xgl
« Reply #6 on: January 03, 2007, 05:27:07 pm »
The open-source drivers are all pretty dodgy when it comes down to 3d stuff, so they may work/not work every so often as we make updates.

mb2love

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Re: Planeshift with Xgl
« Reply #7 on: January 03, 2007, 06:04:22 pm »
Do you use the proprietary ATI driver ('ati' in xorg.conf) or the xorg-supplied 'radeon' driver? With the latter it should work.

Cheers,

- Finira -

I use Proprietary ATI drivers ...only this works for me
the drivers supplied with ubuntu don't work well for me
and the configuration with radeon drivers don't work either :(
so if I want to play I stay off beryl :(

hook

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Re: Planeshift with Xgl
« Reply #8 on: January 03, 2007, 06:30:56 pm »
The open-source drivers are all pretty dodgy when it comes down to 3d stuff, so they may work/not work every so often as we make updates.

Ah, poop.
Well, no Beryl for me for a while then.  :'(
AIGLX doesn't cope (at the moment) with the proprietary ati drivers, the open-source ones supposedly do, but not really with PlaneShift. And with XGL I just don't have much luck right now (plus XGL seems like a rather inefficient solution).
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Finira

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Re: Planeshift with Xgl
« Reply #9 on: January 03, 2007, 10:41:49 pm »
Well, I use the xorg radeon driver and it's working fine. I have to use a patched gldrivers.xml (see this thread) since the last client update, though.

Cheers,

- Finira -

hook

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Re: Planeshift with Xgl
« Reply #10 on: January 03, 2007, 11:03:51 pm »
Hmm ...that sounds rather promising. Later today I managed to get Beryl working with XGL and it was quite a disappointment really - not handling as a WM as I would want it plus very unstable and rather choppy.

I might try the AIGLX way a bit later on ...although I'd have to use r300 drivers which are supposed to be less mature then r200.
:emerald: The Treecastle *will* stand !!! :emerald:

in-game name: Seeln