Author Topic: Am I being a bad gamer?  (Read 6779 times)

Tarel

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Re: Am I being a bad gamer?
« Reply #15 on: December 14, 2006, 04:54:14 pm »
there is a small difference between the bans of Bot's who are using a script.
and Bot's who abuse Auto-attack.

Bot's who are using a script are banned 30 days the first time

Bot's who are abusing Auto-attack are banned 7 days the first time.
Second time, they are treated the same as Bot-scripters and will be banned for 30 days.
« Last Edit: December 14, 2006, 04:55:52 pm by Tarel »
Greetings,

Tarel Barilele


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Quote from DaveG: I've said it before, and I'll say it again, please don't blame the game when you screw up.

YomegaSurm

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Re: Am I being a bad gamer?
« Reply #16 on: December 16, 2006, 02:45:20 am »
 :oops: I guess I should have read the forums before I started playing.  I had a sweet perl script that helped me through the mind numbing process of minning gold.  During it's maiden test, I found about four pieces of ore and my character moved to the middle of the field...all by himself.  A short while later, I realized I had been ignoring a conversation with a GM.  I learned what GMs are, what is considered cheating and several other useful tidbits.  Long story short, I took a brief Planeshift vacation.  The bottom line is that in order to acheive any kind of progress in these types of games, I'd have to stop playing that other RPG; the one where I'm a bald guy, father of two and a husband.  My character in that game is also chronically low on cash and has an inventory full of junk/low-end gear...some things just don't change.  There are a lot of decent people in the game, but I think it's time for me to take a Hydlaa hiatus (I couldn't resist).  I look forward to seeing how the game turns out.

Game people: Don't delete my character while I'm out.

Xillix Queen of Fools

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Re: Am I being a bad gamer?
« Reply #17 on: December 16, 2006, 04:32:52 am »
I am 100 percent in favor of stiffening penalties atm everyone should be well aware this is a cheat.

YomegaSurm

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Re: Am I being a bad gamer?
« Reply #18 on: December 16, 2006, 05:58:26 pm »
I am 100 percent in favor of stiffening penalties atm everyone should be well aware this is a cheat.
50% agree and 50% disagree.  Not everyone has experience with RPGs.  A new person might come across the project page on sourceforge, hear about it from a friend or see it in a magazine and want to jump right in without reading the players guide or coming to this forum.  To some people, this may be the first time they've ever even seen an environment that didn't have a pre-determined goal or purpose.  If I typically play games like Medal of Honor or 1503 where I no choice but to go in certain directions and do specific tasks and then I find this game where I have the choice to lay around, mine gold, fight/kill, preach, explore and anything else that you can do in Planeshift, I might find myself looking for ways to simplify certain tasks.
I understand both sides of the argument, if you do something you already know is not allowed, you deserve STIFF penalties.  If you're a knucklehead you deserve to be educated, penalized/punished and put on probation for a while to prevent future occurances.  Since new people will fall somewhere in the range of "expert RPGer" to the complete newbie, I think it's a little extreme to blindly swing the sword at every offense.
I have only had experience with one GM and he was pretty decent, heard my story, educated me a bit and gave me my due punishment based on the facts of the situation.  I wasn't mad at the game, the GMs or anything else except for the fact that I then had to boot into winblows if I wanted to waste time.  The good thing was that I realized I had a lot of cool games that had been forgotten...Yuri's Revenge and MOH rock, baby!

neko kyouran

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Re: Am I being a bad gamer?
« Reply #19 on: December 17, 2006, 01:51:08 am »
Not everyone has experience with RPGs.  A new person might come across the project page on sourceforge, hear about it from a friend or see it in a magazine and want to jump right in without reading the players guide or coming to this forum. 

Quote from: DaveG
I've said it before, and I'll say it again, please don't blame the game when you screw up. 

zanzibar

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Re: Am I being a bad gamer?
« Reply #20 on: December 17, 2006, 07:55:58 am »
If someone attacks an NPC that you're after, you have no right to complain unless they're using magic to steal it from you.  I don't think you even have the right to say that they're being rude.

Mobs can be scarce, and people will compete with you for them.  If it hurts your feelings, don't blame others and don't go to the arena.  This is obviously just my opinion, but there would be far fewer hot heads and hurt feelings if others saw things the way I do.
Quote from: Raa
Immaturity is FTW.

Gharan

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Re: Am I being a bad gamer?
« Reply #21 on: December 17, 2006, 07:57:29 am »
People take my kill all the time i just greet them  ;D

emeraldfool

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Re: Am I being a bad gamer?
« Reply #22 on: December 17, 2006, 03:54:15 pm »
People take my kill all the time i just greet them  ;D

People take my kill all the time, I just follow them around and steal their kills until i get bored :P

Quitarias

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Re: Am I being a bad gamer?
« Reply #23 on: December 17, 2006, 10:16:24 pm »
i guess im lucky i always find the ojarouge free or with a slowpoke
* Quitarias stands like a hero with a red cape but then remembers that they are not implemented  :oops: and goes away to die from shame
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Xoraxa

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Re: Am I being a bad gamer?
« Reply #24 on: December 19, 2006, 12:38:16 am »
I am really sad about how off topic this post got ...

Did not the first phrases read: "First of all, let me say that I think the way progression points are gained right now does not make sense to me at all.  I don't see why one should have to kill an infinite amount of npc's to become a good miner or whatever else (I know mining gives some xp but it's a joke really)."

This comes right out of my heart !!! I am trying realy hard to get the ability to produce steel, but without kill and loot ... no way. And even with that it costs weeks of real time without seeing much progress, but not being able to gather with my guild because i am forced to dig and melt iron all the time ...
Harnquist told me everything about steel, but I still do not have the knowledge to work?

But the discussion got to legal or not legal fighting procedures for getting experience and being banned for that - overseeing the real PS-problem here

I like this game very much and I love playing it especially for the lot of roleplaying in here, but if I want to achieve something for my characters stability or effectiveness (meaning training and progressing in stats or skills) and thus getting a more useful guild member there is always only the one effective way: kill and loot.

With 2 hours online time I will reach around 100pp and around 3000-5000 trias in the arena - enough to train a deeply needed armor or weapon skill (needed to not have to die on every casual rogue-attack) AND mining AND 2or3 Stat Points
If I work 2 online hours on mining, I will have lots of money (only if mined gold), but hardly any pp
Working 2 online hours on rapairing will get me 3-5 weapons repaired and no experience
Working an Iron stocks 2 online hours just the same ...
In return fighting skills are very easy to screw up, but leveling up mining or repairing seems to cost lots more. (I am not sure of this, but it seems to me)

So this is really sad for I am forced to get OOC just in game meaning: If a miner should level up, he has to kill and loot, If a crafter wants to learn something .. even worse ... But a crafter will not likely go to an arena and kill and loot to learn more crafting, will he? - So in the arena hi is really OOC still in game ...

A fighter will learn his work very fast and easy. On just 1 PS day training, he will proceed in knowledge various levels and get wealthy as well (and its player will have a lot of fun with different moves, using magic and seeing a lot of different opponents).
A miner or crafter can work all day and will not learn anything and will not proceed in knowledge (and its player will get really annoyed just to always using the same shurtcut and wait again for the mining result moving 2 steps and so forth or by starting a crafting work and then being banned from interacting with the game (no trade) any more not even seeing a progression bar ...)

I really hope a lot that this will get more balanced soon - or no doubt the PS world will allways be full of fighting miners, fighting smithes, fighting traders a rare medieval world though those just occasionally do some homework

But again, I really enjoi the game! Good luck to all devs and programmers!

neko kyouran

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Re: Am I being a bad gamer?
« Reply #25 on: December 19, 2006, 03:18:58 am »
As you said, it isn't very balanced right now.  But to get things balanced is always one of the very last steps in production.  Afterall, theres no point to perfectly balance a system where ther is only a handful of the total skills and jobs and other nifty features the game will have, especially since the ones already developed may change as the other skills and whatnot are worked on.  It would just be a waste of eveloper time to do so.  The devs are aware of the issues with the curent system and do work on it.  PS requires quite a bit of patience though.  Not to say you lack that, but, simply, things are getting worked on and new features added and others expanded all the time.  Things will balance themselves out as the game progresses.

hitancrias

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Re: Am I being a bad gamer?
« Reply #26 on: December 19, 2006, 03:59:01 am »
As you said, it isn't very balanced right now.  But to get things balanced is always one of the very last steps in production.  Afterall, theres no point to perfectly balance a system where ther is only a handful of the total skills and jobs and other nifty features the game will have, especially since the ones already developed may change as the other skills and whatnot are worked on.  It would just be a waste of eveloper time to do so.  The devs are aware of the issues with the curent system and do work on it.  PS requires quite a bit of patience though.  Not to say you lack that, but, simply, things are getting worked on and new features added and others expanded all the time.  Things will balance themselves out as the game progresses.

True, but it's also arguable to do invest time in balancing things, even if some mayor things are not implemented yet. Not only to keep the players happy, as I understand that is not so much a priority, but also because balancing a game is quite hard, and I'd say that the team might want to get some experience with balancing things right now. With a low amount of features around, it's easier to balance things and to develop the tools and the skills that will be needed later. If at a point, there are so many skills and things implemented it might be impossible to balance it all, when you didn't find out how to balance a game with fewer features first. Right now, we have fighting with normal weapons and with magic, we have crafting and mining. Seems like a good moment to start with trying to get it all in balance. It doesn't all has to be useless, the basic balancing between fighting and crafting in general and fighting with weapons and with magic can be seen as a framework which can be fine-tuned when more skills are implemented.
Besides that, new features will always be added. That would be a reason to postpone balancing for ever.
Hitancrias. Herbalist. Explorer.

Fyre

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Re: Am I being a bad gamer?
« Reply #27 on: December 19, 2006, 06:37:21 am »
I agree completely with the sentiments presented regarding balance.  I created a character  heavily weighted towards  intelligence, with the hopes of learning the magical arts.  However, I find myself concentrating on developing my strength and fighting skills in order to advance and survive.  Tis simply the nature of the land and time we live in.

emeraldfool

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Re: Am I being a bad gamer?
« Reply #28 on: December 19, 2006, 10:06:34 pm »
I agree completely with the sentiments presented regarding balance.  I created a character  heavily weighted towards  intelligence, with the hopes of learning the magical arts.  However, I find myself concentrating on developing my strength and fighting skills in order to advance and survive.  Tis simply the nature of the land and time we live in.

Aww crap. That's exactly what I did (29 strength, 35 endurance, 115 intelligence... *whimper*)

Ah well, it suits him anyway. It just wouldn't make sense if some crazy frail wizard had a medium to high strength...

Fyre

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Re: Am I being a bad gamer?
« Reply #29 on: December 20, 2006, 05:49:02 am »
I agree completely with the sentiments presented regarding balance.  I created a character  heavily weighted towards  intelligence, with the hopes of learning the magical arts.  However, I find myself concentrating on developing my strength and fighting skills in order to advance and survive.  Tis simply the nature of the land and time we live in.

Aww crap. That's exactly what I did (29 strength, 35 endurance, 115 intelligence... *whimper*)

Ah well, it suits him anyway. It just wouldn't make sense if some crazy frail wizard had a medium to high strength...

Emeraldfool, perhaps you misread the post,  The balance referred to points awarded for magic and crafting, and not the initial distribution given with character development. I see no problem adjusting to this world as I find it.