Author Topic: Harnquist is hungry, bug?  (Read 761 times)

mage.merlyn

  • Traveller
  • *
  • Posts: 13
    • View Profile
Harnquist is hungry, bug?
« on: December 12, 2006, 10:55:58 am »
Hi all,

I have done a search on this topic and have not found a suitable answer.

Also, as I am not entirely sure if this is a bug or not.

As such I don't know whether this the most appropriate part of the forum to post. My apologies if it is not.

On to the topic.

Upon receiving the quest, I strode of in search of the required items.

Whence I came in possession of said items I returned to Harnquist and gave them to him.

Harnquist, accepted graciously and said something like, 'take this in return'.

At this stage I received nothing, and the quest is listed as completed.

No great loss really as the items are easily found, or cheaply purchased.

The question remains, is this a bug, or known bug?

If not perhaps I have missed a step, I can't see how though as it is fairly straightforward.

Any thoughts or suggestions folks?

No spoilers please, just a simple "it's broken", or "you stuffed it up" will suffice.

Cheers.

neko kyouran

  • Guest
Re: Harnquist is hungry, bug?
« Reply #1 on: December 12, 2006, 11:12:44 am »
Did you notice your tria amount go up a little after getting your reward?  It's simple to repeat that quest.  Just to make sure it is it really giving you nothing, just remove it from your completed list of quets and go back to him and keep asking if he needs anything until he gives you that one again.  Then find the needed items and make sure you really don't get anything as a reward.  If that's true, then that would mean there really is a problem with the quest.

mage.merlyn

  • Traveller
  • *
  • Posts: 13
    • View Profile
Re: Harnquist is hungry, bug?
« Reply #2 on: December 12, 2006, 01:07:23 pm »
Hi Neko,

Thanks for the tip. I'll try it out and get back to you.

I hadn't actually looked at the Tria total, as I 'assumed' there'd be a small item of some sort appear in my inventory.

Or at least a visual cue as to a reward being given, in much the same way as a message is displayed when you dig up some gold.

Otherwise it is too easy to go unnoticed.

Cheers.

Eagel

  • Hydlaa Resident
  • *
  • Posts: 145
    • View Profile
    • Eagel's site
Re: Harnquist is hungry, bug?
« Reply #3 on: December 12, 2006, 01:13:54 pm »
Hi mage.merlyn... another thing you can do is check the logs.
When you finish a quest, check the system tab, there must be some lines like:
Quest Completed!
You've received 30 Trias
(or something like that)

I don't know if you uses Win or Linux client, but both saves the logs into /Planeshift/logs
Check it the system log.

neko kyouran

  • Guest
Re: Harnquist is hungry, bug?
« Reply #4 on: December 12, 2006, 01:50:14 pm »
By default, saving the system info into your log file is turned off.  So checking it outside of the game won't help unless that was turned on at some point.  But, as you complete the quest, if I recall correctly, it will tell you in the system message you gained some tria for the reward.  Just as the system tells you everytime you recieve tria as transaction for selling things and what not.  A little offtopic, but I personally think that message should go under the main tab myself.  Since it is your character seeing them recieve tria, and not something ooc like how much damage (numbers) they are doing to a mob.

emeraldfool

  • Veteran
  • *
  • Posts: 1383
  • Irish (adj.): Cynical; morally bankrupt
    • View Profile
    • My Portfolio (or at least what I've bothered to upload...)
Re: Harnquist is hungry, bug?
« Reply #5 on: December 12, 2006, 05:11:34 pm »
A little offtopic, but I personally think that message should go under the main tab myself.  Since it is your character seeing them recieve tria, and not something ooc like how much damage (numbers) they are doing to a mob.

Bit of a grey-area really. If I hit someone with a stick in real-life, I'd be able to evaluate how much it hurt them on a scale of say... 1-20. That's how I think of any kind of 'points' or 'bars' in games. (e.g. the omnipresent 'health bar')

(Heh, I'm to offtopicalness like a moth to a lightbulb...)