Author Topic: GM events  (Read 14610 times)

Nikodemus

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Re: GM events
« Reply #75 on: February 20, 2007, 10:49:10 pm »
yep gms are boring, but to tell you the truth some of them or most of them I dont know have played this game and were experienced players, now they control the game. :) im afraid of them OOC, but heh if they want to fight in game Im always up even if they have 10000 health and overpowered stats.
I miss the times when there was no people talking like this and that nobody would even think this way.
You don't know what you are talking about at all.



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Parallo

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Re: GM events
« Reply #76 on: February 20, 2007, 11:04:15 pm »
If the expression of opposing opinions against mainstream view is an annoyance, I'll be glad to leave the Comintern for respect of its stability and of the always truthful claims of the chairmain.

It's like you lifted the way you look at particular politics and apply that to everything. You can't use the same model for everything.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

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Re: GM events
« Reply #77 on: February 20, 2007, 11:14:23 pm »
*Request: Move this to the GM Events discussion alongside the previous posts about it if its starts growing too much.

If GM Events were more decentralized, they would not be so sparse, while the proper assignment of GMs would guarantee they kept stable inside the settings. It's a a question of trustworthiness. Once PS grows larger, keeping all GM Events on pending approval of Talad will create a significant amount of bureaucracy, thus this current structure on it not only already shows its flaws(GM Events could be much more common than currently) but also will become less and less effective as this project grows.

A group of entrusted GMs with autonomy to make their own events could really make a difference to keep Planeshift much more alive than it currently is, I don't understand why it is so hard to delegate such responsability on the veterans of the GM team regarding making events compatible with the Settings.

And @Parallo, it's not a question of politics, it's a question of what I see about this project. I would like to quote Voltaire on what you claim to be a nuisance:

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Parallo

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Re: GM events
« Reply #78 on: February 21, 2007, 12:10:05 am »
Honestly.. Will you ever stop dragging your views into this forum? It's about Planeshift. If you want to talk about your problems with 'the man' don't do it here. I think you're trying to find ways to compare the way PS is run to a govenment and fight against it and it's rediculous.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

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Re: GM events
« Reply #79 on: February 21, 2007, 12:29:35 am »
Honestly.. Will you ever stop dragging your views into this forum? It's about Planeshift. If you want to talk about your problems with 'the man' don't do it here. I think you're trying to find ways to compare the way PS is run to a govenment and fight against it and it's rediculous.

I'm suggesting a change to the way GM Events work, this is not a discussion on politics, although some people love bickering against opinions that suggest changes.

There are clearly several advantages on a correctly organized and assigned decentralized structure. Some of them already were written before. This isn't politics, this is about the method for running GM Events and I am pointing my view on how it should be done. If you don't agree with it, then at least respect it. I'm not comparing PS to a government, I just see that much betterment can come to it yet

This is not problem with "the man". This is a problem with the future of PS if the structure overall is kept unchanged.

About this "politics" argument. I could claim that you're bringing conservative views on this forum disguised as the defense of the way GM Events currently work as well, but I doubt it would be a good way to convince others of my point.

In a brief explanation of what I'm suggesting:

-GM Events are very sparse, and could be expanded if the approval of those was done not solely by Talad and with delegation of responsabilities and autonomy for some of the GMs.

Parallo

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Re: GM events
« Reply #80 on: February 21, 2007, 12:33:15 am »
I'm bringing conservative views? Hah! I'm a vegetarian tree-hugging hippe. It just seems to me that every single discussion your in about anything you compare it using wiki links to RL politics. My views on how the world should be run are entirerly different to my veiws on how PS should be run. With you the line has blured somewhere.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Karyuu

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Re: GM events
« Reply #81 on: February 21, 2007, 12:33:45 am »
Once again, and I am repeating this for what I hope is the last time in this thread:

The rarity of GM events is due to time constraints on the part of the GMs.
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lordraleigh

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Re: GM events
« Reply #82 on: February 21, 2007, 12:49:31 am »
I just don't see the necessity of so much centralization as PS team has many trustworthy and old GMs and developers, that is where this suggestion first came. And it may seem small now, but the amount of time that will be saved in the future if the approval of GM Events become less centralized will not be insignificant, specially once this project starts growing as it nears version 1.0

The rarity of GM events is due to time constraints on the part of the GMs.

Still there are several other advantages that would come from a more decentralized structure, and the disadvantages could be surpassed by creating a central set of rules and procedures regarding GM Events and by properly assigning the GMs to be entrusted with decision making and approval on the issues regarding them, instead of keeping the bottleneck of it on Talad.

@Parallo: If you want to counter my point of view, you should bring arguments to defend the way GM Events currently work as the definitive one instead of simply stating that I'm mixing politics with PS.

Parallo

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Re: GM events
« Reply #83 on: February 21, 2007, 12:54:20 am »
The way that things are now is the most comfortable way for the GMs. That is what matters. The GMs will not bend over backwards for players anymore than they already do out of their own free will.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Caarrie

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Re: GM events
« Reply #84 on: February 21, 2007, 01:00:57 am »
We as a team have asked talad if we can run events without getting them approved and he said no there is no way at this point he will allow it. So there is nothing that is going to change to get more gm events or have them at other times. Again we do them when we can and do what we can. Making suggestions for us is not helping at all we have asked for more things to do with events.

Cha0s

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Re: GM events
« Reply #85 on: February 21, 2007, 03:06:55 am »
lordraleigh: I would love to be able to run GM events without having to have them approved every time. You have some good ideas, and you argue them well.

However, you can also be very disrespectful, and that is not acceptable. Your post about the requirements for being a GM was a straight-up flame. No, GMs are not perfect, but to insinuate that all GMs (you said these were requirements) are arrogant cheaters who break the rules and suck up to the devs is down-right insulting. Keep to logical arguments and stay away from the flames: people will take you more seriously and consider the real meat of your posts instead of taking offense at your flames.
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lordraleigh

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Re: GM events
« Reply #86 on: February 21, 2007, 03:30:44 am »
@Cha0s: It was not a flame at all. It was more of a statement of the obvious and due to the lack of information also meant that those 3 last ones were some of the general lines for the acceptance of candidates for becoming GMs and therefore all GMs certainly have those.

About the first 4, it was intended to mean that those who utterly disagree with the way PS is structured and developed are not usually willing to apply for becoming GMs(like myself for example) to avoid conflicts. It was never intended to mean that GMs must suck up with devs.

If you understood it as a flame, I'm sorry. Sometimes I use a indirect approach for launching an idea and some people misunderstand it.

emeraldfool

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Re: GM events
« Reply #87 on: February 24, 2007, 12:25:55 am »
Sorry if this pertains too much to the original topic (:P), but I have a question:


When each GM event has to be 'authorised', does that mean you send in an application with a date and time and then it's rubber-stamped, or could you actually send in a synopsis of about 50 GM event ideas that you have, get them all approved at once, and then perform them at your leisure?

Rayken

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Re: GM events
« Reply #88 on: February 24, 2007, 12:48:21 am »
Emerald: yes we could.  We do not have to have times approved, and some events can be marked as repeatable.  If I could write 50 events, I would.  I would then be able to run them at my liesure, pending firsly approval and secondly  the presence of other GMs to help.

I would like to point out that in order for GM events to not need Talad's approval, the process of inverviewing GMs would need to be far more rigourous than it currently is.  We'd have to be as carefully selected as settings devs, and what that would mean is far fewer GMs, and  thusly far fewer events than are presently run.  Believe me, Talad's approval is not currently a bottleneck at all.
« Last Edit: February 24, 2007, 12:52:23 am by Rayken »
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emeraldfool

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Re: GM events
« Reply #89 on: February 24, 2007, 01:14:35 am »
That's good. 'Cause I'd be the type to think up about 50 brilliant ideas at once, and then get bored of them after a while and move onto 50 more :P If I had to get every individual one evaluated and approved over a week-long process I'd have already moved on...

I'm sure there's GMs like that.