Author Topic: Steel/Coal ratio  (Read 1967 times)

John80sk

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Steel/Coal ratio
« on: December 31, 2006, 02:06:18 am »
Just wondering where you guys pull your statistics from, because from what I understand, it should be about 3:1 weight wise.  Yes, I searched, and yes I apologise if I've made an ass out of myself again :P

I just bring this up because, well, it's a massive pain to mine 10 ore to make one stock and to have to have 5 stock to make a simple dagger.  4 ore for 1 stock would be a lot more manageable on the other hand.

http://www.osti.gov/bridge/servlets/purl/875892-1LabVx/875892.PDF
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Nikodemus

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Re: Steel/Coal ratio
« Reply #1 on: December 31, 2006, 02:53:16 am »
it would be nice if a simple dagger was made of half of a stock, but not 5. I don't know. Where does all the metal go?
If we need 5 stocks to make a dagger, only because of some kind of weird balance issues, then i don't knw how much would i need for a claymore. Along this balance, i wouldn't be suprised if we needed 3 stocks. Because everybody knows that in PS claymore is the worst weapon and dagger one of the best. So the price must reflect it and so idea about th needed stocks... Doesn't sound right.
I just ask for realism, so that while RPing i will be able to ask simple questions of logical nature.
I come to a conbclussion that PS need more setting devs in different areas, so that we will end with believable world.



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eldoth_terevan

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Re: Steel/Coal ratio
« Reply #2 on: December 31, 2006, 03:37:50 am »
John80sk... always stirring up trouble...  :D  Not to mention the weight of gold vs. steel and iron. Heh. Pardon me, but could you indicate what is relevant from the PDF? I am assuming the weights. If you always had beer, like me, these things wouldn't bother you so much.  :D
« Last Edit: December 31, 2006, 03:41:45 am by eldoth_terevan »

John80sk

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Re: Steel/Coal ratio
« Reply #3 on: December 31, 2006, 12:43:08 pm »
Quote from: eldoth_terevan
John80sk... always stirring up trouble...  Cheesy  Not to mention the weight of gold vs. steel and iron. Heh. Pardon me, but could you indicate what is relevant from the PDF? I am assuming the weights. If you always had beer, like me, these things wouldn't bother you so much.  Cheesy
I have beer, but I used to work in a steel mill, and I was pretty sure that the 9-1 ratio had to be screwy.  I just found the link via google to support my claims, but yes, the weights are what are important in the study.
Quote from: the study
Ratio of Ore to Coal in Mix - 3:1
Mix Weight/Push - 3.5lbs
Coal in Core/Push - 1lbs

Quote from: Nikodemus
it would be nice if a simple dagger was made of half of a stock, but not 5. I don't know. Where does all the metal go?
If we need 5 stocks to make a dagger, only because of some kind of weird balance issues, then i don't knw how much would i need for a claymore. Along this balance, i wouldn't be suprised if we needed 3 stocks. Because everybody knows that in PS claymore is the worst weapon and dagger one of the best. So the price must reflect it and so idea about th needed stocks... Doesn't sound right.
I just ask for realism, so that while RPing i will be able to ask simple questions of logical nature.
I come to a conbclussion that PS need more setting devs in different areas, so that we will end with believable world.
Yeah, I've assumed the weights in PS are roughly equivelant to kg's, so 6x10x5=300kg to make a dagger... that's one heavy dagger :P

I'd also recommend reducing the weight of ore to compensate for this... make it about 1kg and that means 4kg per stock, and 20kg for a knife... still rediculous, but better than 300
« Last Edit: December 31, 2006, 12:51:39 pm by John80sk »
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Kaerli

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Re: Steel/Coal ratio
« Reply #4 on: December 31, 2006, 01:45:47 pm »
Even 20% coal sounds like not quite enough carbon to make a proper steel to me...considering that coal contains a lot of big, fat hydrocarbon molecules that would need to break down in the furnace too...also, decreasing the iron:coal ratio would make it easier to haul the raw materials around :)

The Wandering Djinn

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Re: Steel/Coal ratio
« Reply #5 on: December 31, 2006, 01:53:35 pm »
The really strange thing with weights, is the weight gain from out of nowhere that you get when you melt a stock or ingot back into moltens - even weeks after you cast the stock from moltens the first time round!

Melting ores in furnaces is about removing impurities, so there is no surprise that an ingot or a stock weighs less than the ores they came from. But, to reverse the process and gain the weight that was lost during the refining process beggars belief!

Such moltens produced from melting ingots and stocks should weigh the same as the ingots or stocks -or with a slight weight gain of 0.1% - 0.5% for ingots melted back into moltens and 1.0% - 2.5% for stocks melted back into moltens.

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eldoth_terevan

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Re: Steel/Coal ratio
« Reply #6 on: December 31, 2006, 02:58:21 pm »
Quote
John80sk... always stirring up trouble...  Cheesy  Not to mention the weight of gold vs. steel and iron. Heh. Pardon me, but could you indicate what is relevant from the PDF? I am assuming the weights. If you always had beer, like me, these things wouldn't bother you so much.  Cheesy

Actually, that was all just tongue-in-cheek. I haven't seen you since that night on IRC long ago...  :D

TomT

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Re: Steel/Coal ratio
« Reply #7 on: January 01, 2007, 11:24:38 pm »
Just wondering where you guys pull your statistics from, because from what I understand, it should be about 3:1 weight wise. 

RP answer:
It would seem the PS forges are much more inefficient then their equivalents in your land, without forced air heat it surprising that any metal can be retrieved from the ore at all.  Maybe a more efficient forge design will be discovered soon.

Non-RP answer:
We chose that high ratio to try to limit what could have been mass production of weapons and armor had the ratio been left less.  We had hoped players would team up a little since gathering ore and doing smith stuff can be done at same time.  The ratio may change in the future (see above) but right now the focus is a little more on new features then game balance.

John80sk

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Re: Steel/Coal ratio
« Reply #8 on: January 02, 2007, 01:22:13 am »
Fair enough, although I'd like it noted that the efficiency of the furnace would most likely mean it would require more coal to create steel, not iron.  The amount of steel you get from the ore would have more to do with the purity of the ore itself. :P
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Kaerli

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Re: Steel/Coal ratio
« Reply #9 on: January 02, 2007, 01:49:01 pm »
Just wondering where you guys pull your statistics from, because from what I understand, it should be about 3:1 weight wise. 

RP answer:
It would seem the PS forges are much more inefficient then their equivalents in your land, without forced air heat it surprising that any metal can be retrieved from the ore at all.  Maybe a more efficient forge design will be discovered soon.


Makes sense, since the fuels available to residents of Yliakum (wood, coal, charcoal?) are far less heat-efficient than what is used in RL steel furnaces (natural or synthetic fuel gas). 

Natrina

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Re: Steel/Coal ratio
« Reply #10 on: January 03, 2007, 06:16:08 pm »
Yeah, I've assumed the weights in PS are roughly equivelant to kg's, so 6x10x5=300kg to make a dagger... that's one heavy dagger :P

I'd also recommend reducing the weight of ore to compensate for this... make it about 1kg and that means 4kg per stock, and 20kg for a knife... still rediculous, but better than 300

Quote from: Karyuu, in August Answers
Those are lbs, which is 0.45 Kg.

 So it's about 0.45x10x5=22,5 kilos.

[Edit: Not that ridiculous having in mind TomT's answer, long live good roleplay turn-arounds.]
« Last Edit: January 03, 2007, 06:21:56 pm by Natrina »

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Nikodemus

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Re: Steel/Coal ratio
« Reply #11 on: January 03, 2007, 07:26:19 pm »
22.5kg for a dagger? ;P



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Natrina

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Re: Steel/Coal ratio
« Reply #12 on: January 03, 2007, 08:13:07 pm »
No, no, 22,5kg for five stocks. It makes sense if one is quite shabby shaping the weapon and stuff, one would wish for better forges then.

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Nikodemus

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Re: Steel/Coal ratio
« Reply #13 on: January 03, 2007, 08:49:29 pm »
if the stock is shabby, you look for another and leave it alone, to someone else who likes doing crappy weapons. at least its what i would do and would be happy to have such an option.
Besides, how much can a dagger wear? 4kg ? Sounds like one stock. Also, the stock don't disapear magically in the process of shaping it into a dagger, You heat it and start smashing with a hammer till it has a right shape. In Japan, smiths also found out that the more layers the swords has, the better it is. So, they were smashing they reshaped stock, then compact like a piece of paper and reshaping it again. If there is metal loss in the process, someone would have to find reliable source to prove it was so huge, because logically thinking it can't be big.



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Kaerli

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Re: Steel/Coal ratio
« Reply #14 on: January 03, 2007, 10:10:26 pm »
I filed a bug in the tracker about this issue.