Author Topic: autostacking  (Read 2131 times)

Garile

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autostacking
« on: January 03, 2007, 06:52:22 pm »
I would like to suggest the autostacking is changed. Atleast with quality items.

I'll just give an examplle of why this is not working as I feel it should.

I have a silverweave dagger. Becuase I didn't really know of the new update I used the dagger and damaged it and had to repair it taking away a quality making it 49/49. Now I am buying silverweave dagger that is damaged and is 46/50 I trade 100k for it and bang they stack without me wanting them to. Now instead of after one repair having two 49/49 daggers I am suddenly left with two 48/48 daggers needing two repairs

You can see this isn't a suprise one is to amused about and it seems to make playertrading very hard with this maxquality decreasing now aswell. It is also rather unrealistic eventhough I can see why stacking should be possible. I am just asking to not have the items stack automaticly if their qualities don't match
« Last Edit: January 03, 2007, 06:54:39 pm by Garile »
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Nikodemus

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Re: autostacking
« Reply #1 on: January 03, 2007, 07:22:45 pm »
You should have stacked them the other way and you would have two 48/50 silverweave daggers ;P

But i have better solution for this problem. Let them stack, to save time while looking though your inventory, but with addition:
When you try to take a weapon from the stack or click on description, a window similiar to sack will apear and inside there will be each weapon with its original quality/qualitycap. From inside you can drag the weapons whenever you want.



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LARAGORN

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Re: autostacking
« Reply #2 on: January 03, 2007, 07:30:29 pm »
You should have stacked them the other way and you would have two 48/50 silverweave daggers ;P

But i have better solution for this problem. Let them stack, to save time while looking though your inventory, but with addition:
When you try to take a weapon from the stack or click on description, a window similiar to sack will apear and inside there will be each weapon with its original quality/qualitycap. From inside you can drag the weapons whenever you want.
There was no choice, that is the problem

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Garile

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Re: autostacking
« Reply #3 on: January 03, 2007, 07:35:48 pm »
autostacking as in it's done automaticly :P

I press accept on the tradewindow and they are already stacked in my inventory.
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Nikodemus

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Re: autostacking
« Reply #4 on: January 03, 2007, 07:36:07 pm »
There was no choice, that is the problem
Is it an answer to my whole post or only first sentence, which stand for 20% of all you quoted?
And there is no way there was no choice, unless Garile decided so to take this choice from himself deliberately.

EDIT: Garile, then you should trade one by one, or equip the one you had already in inventory. there is always a choice.
But as i said, about, the suggestion above solves all problems with stacking-quality loss.
« Last Edit: January 03, 2007, 07:37:50 pm by Nikodemus »



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Garile

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Re: autostacking
« Reply #5 on: January 03, 2007, 08:42:00 pm »
Well obviously if I had equiped the dagger it wouldn't have stacked. That doesn't mean there is a choice. That is only a work around to avoid it.

Also something your would only be able to do if you don't have more then two of the daggers in question. If you already have three of the daggers there would be no way to prevent it unless you went to Akkaio to get a sack first perhaps, but that is all thinking afterwards when you found out the stacking works this way. When the harm is already done :P

It also doesn't change the fact that in my opinion it shouldn't stack this way in the first place.
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Zan

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Re: autostacking
« Reply #6 on: January 04, 2007, 11:00:20 am »
In my opinion larger items like weapons or armor shouldn't stack at all. Definitely until the problem with quality is fixed.
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Nikodemus

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Re: autostacking
« Reply #7 on: January 04, 2007, 11:25:29 am »
but what do you propose, what would fix the quality problem?



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Zan

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Re: autostacking
« Reply #8 on: January 04, 2007, 12:29:46 pm »
I thought that was obvious .. a way to ensure that every item maintains it's individual quality even when stacked. How it is done I'll leave up to the people who understand programming. :P I think this whole thing is more a bug than a suggestion for the wish list.
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Garile

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Re: autostacking
« Reply #9 on: January 04, 2007, 12:45:54 pm »
At the moment the simplest solution would seem that things of different quality items are not able to autostack, that you can only stack them manually so you have the choice when something stacks.
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Narure

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Re: autostacking
« Reply #10 on: January 04, 2007, 01:14:38 pm »
Its hardly realistic for dagger to become blunter because its in a sack with a blunt dagger, and visa versa.

Garile

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Re: autostacking
« Reply #11 on: January 04, 2007, 02:11:43 pm »
hmm true for the sake of realism, but obviously harder to program you should be able to stack the daggers without quality being affected of either
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Nikodemus

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Re: autostacking
« Reply #12 on: January 04, 2007, 02:15:22 pm »
Its hardly realistic for dagger to become blunter because its in a sack with a blunt dagger, and visa versa.
Stacked items aren't synonyme of items in a sack. Stacking is only to make our life simpler when we want to give someone 10 items of the same type, We don't have to drag the same thing 10 times, but only one defining the number in the process.



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Re: autostacking
« Reply #13 on: January 04, 2007, 03:03:58 pm »
well then teh items might not even be near eachother, even less realistic, the items should keep their qaulity, end of story.

ThomPhoenix

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Re: autostacking
« Reply #14 on: January 04, 2007, 03:59:25 pm »
You put items in a sack: they keep their individual qualities
You stack the items: they all get a new "in-the-middle" quality.

Why?
When stacking, you say "rat eye x 10". So you can't keep track of individual qualities.

If items are differently named, they can't stack.

Is that realistic?
No.

Should you care?
No.

Because, as Nikodemus says, stacks are OOC. You don't really have a "pile of rat eyes" when you stack 10 of them. It's only to make stuff easier for us.
You can't have stacks with different quality items or differently named items, because that would beat the point of stacks.

The only problem is the autostacking, which should be disabled on trade. A newly bought weapon should not immediately be stacked with another lower-quality weapon of the same kind to prevent the issue that Garile describes.

Current workarounds: place items in sacks before trade and/or equip valuable weapons.
« Last Edit: January 04, 2007, 04:03:57 pm by ThomPhoenix »
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