Author Topic: no response from emails (long load time lots of pics)  (Read 3173 times)

Vengeance

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« Reply #15 on: March 06, 2003, 10:13:30 am »
Just to be clear, Talad isn\'t blowing anyone off in three lines of an email just because he is busy...  he is just doing other things and saving all your applicant emails for after MB is released and we have new things to work on.

Last I heard he had 160 saved applicant emails, so I hope you\'re qualified all of you.  :-)

- Venge

boonet

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« Reply #16 on: March 06, 2003, 11:50:58 am »
2 important points to justify an eventual rejection.

-16 years old as lower age limit. Don\'t know if you are older or not, but there are also legal issues justifying this requirement, apart from the general greater reliability of older people.

-you can\'t work on Planeshift without applying to the team, because our settings/artwork is subject to a license protecting it. Accepting this license and the relative Non Disclosure Agreement puts you into the team ranks, after you\'ve been successfully tested. One of the reasons for this requirement is to protect the work artists are producing for PS, and ensuring they comply to our standards.

regards

Kahlisi

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« Reply #17 on: March 06, 2003, 05:57:44 pm »
I have some questions I would like to pose to both boonet and Vengeance about the joining circumstances/working with the PS Team issue.

I submitted my application for the Settings Department last Friday, and sent a follow-up email on Wednesday to show that I am very interested in joining.  Now I must be patient and it is completely understood.

However, is there something I can personally do to better assure a spot on the PS Settings Team?  I only ask this after seeing there are around one-hundred sixty other applicants.  Yes, not just for the Settings Dept. but for everywhere.  Those numbers are still daunting, though.

Should I continue posting my writings/ideas on the Role Playing Forums (like the two poems I wrote)?  Should I send the rest of my writings in private to a member of the Development Team?

I appreciate any input offered.   :))
The only difference between genius and stupidity is that genius has its limits.

kinshadow

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« Reply #18 on: March 07, 2003, 06:33:55 pm »
Quote
Originally posted by Kahlisi
I submitted my application for the Settings Department last Friday, and sent a follow-up email on Wednesday to show that I am very interested in joining.  Now I must be patient and it is completely understood.

However, is there something I can personally do to better assure a spot on the PS Settings Team?  I only ask this after seeing there are around one-hundred sixty other applicants.  Yes, not just for the Settings Dept. but for everywhere.  Those numbers are still daunting, though.

Should I continue posting my writings/ideas on the Role Playing Forums (like the two poems I wrote)?  Should I send the rest of my writings in private to a member of the Development Team?


Those would help, but Talad/Luca is very busy and it just takes a while.  It took over a month and a bunch of e-mails (a short story, clothes concepts, weapon concepts, etc.) before I was acccepted to the Settings team.  The best idea would be just to write up anything you thing is a good Settings idea (in detail) and send it to Luca.  Only send quality material and do not expect any reponse in real time (think of it like a communication lag to Jupiter or something).  With MB so close, you may experience even more of a lag.  Patience and hanging out on IRC is the best policy.


Kahlisi

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« Reply #19 on: March 07, 2003, 07:32:38 pm »
kinshadow - Thank you very much for your concise response.  I appreciate your insight and relaying of personal experiences in joining.

I guess my best bet now would be to work on several ideas to completion and submit them, repeating the process as many times possible for an answer.  Whee, sounds like fun!  *scampers off to her cave and begins writing*

 :D
The only difference between genius and stupidity is that genius has its limits.

bbum

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« Reply #20 on: March 07, 2003, 09:52:39 pm »
--quote--
-16 years old as lower age limit. Don\'t know if you are older or not, but there are also legal issues justifying this requirement, apart from the general greater reliability of older people.

-you can\'t work on Planeshift without applying to the team, because our settings/artwork is subject to a license protecting it. Accepting this license and the relative Non Disclosure Agreement puts you into the team ranks, after you\'ve been successfully tested. One of the reasons for this requirement is to protect the work artists are producing for PS, and ensuring they comply to our standards.
 (sry dont know how to do a real quote)

well i guess im out of the question then

well im out then, i might check back with you guys next year around this time when im 16, even then i dought i could work on it considering how little attention is given to people applying to join

oh all pics should finaly work, you just gotta copy paste the links into a new inter explorer
« Last Edit: March 07, 2003, 10:06:28 pm by bbum »

Culsoron

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« Reply #21 on: March 08, 2003, 10:08:30 am »
No, don\'t. Your work is great. The Devs are just releasing the second stage of development, they work  for free and therefor must have other jobs as well. With the new release and problmes with servers and so on they got a lot on their hands at the moment. As soon as MB is done and working for everyone, I believe they will take time to  contact all potential devs.

To be a bit more harsh, don\'t expect people with limited time, to drop everything they\'re working with and come running to help you. Then again, all potential devs are my heroes, and the devs should treat you better.