Reported to Bugtracker:
http://hydlaa.com/bugtracker/bug.php?op=show&bugid=2292&pos=0Basically, what happens is, there is a way to get past timing, slashing in .2 or .1 seconds.
To do this, you press a hotkey /attack 1
Which gives you a bloody stance.
But you need to press it 3 times, the first 2 miss, and the third, slashes Very quickly.
I have video and Pics of this, if need be.
This is VERY high priority because currently alot od duelists have been using this to get PAST timing.
They don't need to wait 2 seconds, essentially to attack.
All they need to do is, press bloody 3 times, and they slash in .2 seconds.
Please fix this
~~Restound
A friend of mine showed me this bug, saying he learned it from someone.
I was shocked, and undertstood that timing isn't suppposed to be like this.
He didn't know it was a bug, thought it was a game feature, i explained obviously the game doesn't work that way, and that a game flaw was letting this go through.
Does anyone know how we can fix this? I'm guessing this will take alot of work.
This also solved alot of problems i've had with Axe wielders.
Basically, ALOT of people have been wiedling axes, and i've had no clue why.
I checked back on some of my logs, and i saw those same people, slashing 3 times, and hitting me, before my Daggers touched them.
It's impossible because my daggers slashed before them, and has a faster timing.
Anyways, i hope this is fixed.
Untill it gets fixed, the Dueling system will inherently be flawed.
Timing, in my opinion, is VERY unique, and i loved the idea, it made the game more sport, than just random street fighting button hitting.
Timing made it interesting.
It's too bad the timing system is flawed, hopefully as i said, we can get this fixed.
~~Datruth