Author Topic: Top 10 List of Small Bugs  (Read 4066 times)

Lanarel

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Re: Top 10 List of Small Bugs
« Reply #30 on: February 04, 2007, 03:22:49 am »
bug: auto run stops whenever there is a hard map edge... for example the start of the forest path outside of hydllaa
This is because when you enter a map with new coordinates system, the system gets lost and probably stops running.
It is what Stfrn thought when he was trying to fix the mouse run issue, same as you described with auto run. I think he didn't managed to fix it. And at some point he was goned ;s
Actually it is related to the 'standing up after making a screenshot when sitting' bug I mentioned before. When crossing a sector border a command is given to stop moving, to solve an old bug where characters would continue running when loading a map (even if no map is loaded at this crossing). In this bugreport, DaveG gives an explanation why this is not as easy to solve as removing that command (although I used it that way on my local server for a while without problems). Maybe someone could have a look at redesigning the system as DaveG suggested.

The map coordinate systems not connecting well is not the cause of the stopping, but of a sideways jump or camera movement (see here).

Xirr

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Re: Top 10 List of Small Bugs
« Reply #31 on: February 05, 2007, 02:22:52 am »
  • If you're pressing the forward key and click anywhere you stop moving. Very annoying when you feel too lazy to press autorun and just want to change message tabs while moving, for instance.
  • Stamina drops suddently if you start autorun while getting up fron sitting. Nasty bug, never want to sit again.
  • Some containers not refreshing Whenever i use the forge to make coal sludge the sludge stays invisible until until i place a item into the forge or wait for it to melt. In adition it doen't refresh when other people use slots making difficult when the forge is crowded.
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bilbous

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Re: Top 10 List of Small Bugs
« Reply #32 on: February 05, 2007, 03:06:30 am »
I would like the carrying capacity bug fixed. If you are at your maximum capacity you cannot move things from a sack to your inventory or stack similar items within your inventory. Apparently items on your mouse pointer are counted for weight twice once for overall capacity and again for dropping into a slot/stack. Even if you are at your capacity you should be able to rummage around in your inventory.

zanzibar

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Re: Top 10 List of Small Bugs
« Reply #33 on: February 05, 2007, 03:16:47 am »
Certain similar items are not stackable.  I do not know why, nor do I know what the pattern is.  It's possible that this is a known bug.  If it is not a known bug, I can give more information.
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Sangwa

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Re: Top 10 List of Small Bugs
« Reply #34 on: February 05, 2007, 03:47:17 am »
Kill the sticky turns at the death realm.

Also, there are places where autorun shuts off. That is an annoying small bug.
« Last Edit: February 05, 2007, 03:51:40 am by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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steuben

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Re: Top 10 List of Small Bugs
« Reply #35 on: February 13, 2007, 07:59:57 pm »
the updater will not update if the client is newer then the mirror. it will have alot of the "don't update!" issues we see after each new version
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.