Greetings everyone,
well, i have only been here in PS since 6 months ago or something, so i havent been around, when hit&run duels were called abusing the game mechanics or cheating, nor did i know, that it was illegal to fight like this. But what i can say is, that if I were a sword swinging guy in RL, who would have to fight someone, I wouldnt stand still either, if one good slash from my opponent would kill me instantly. I would skip around him, avoid him and try to get into his back or his side, and since most of the duels i fought [and that arent too less] were one-hit-kill duels, i did transfer the style i would use in RL, to PS. I apologize for the lack of knowledge i have, due to my late joining to PS, but i cannot understand, why running (or even moving is considered as cheating. I would do so in RL too, i would get a nice distance to my opponent, prepare my strike and rush into him, and if i failed, id repeat the whole procedure. Of course, this is a game, and comparing it to RL might sound silly to some of you. But I think it shows how careful Id be, if my life was in danger. And since this is a roleplaying game, i am allowed to roleplay my character, like i want, and if I want to let my personal way of sight influence my game character, it shouldnt be forbidden.
Now some of you will say: "you can still fight like before, hit&run is still possible" Yes, that is true, you can still make a new shortcut with /stopattack and if you failed to hit your opponent, you can start over again, but since your opponent has the possibility to stay in stance, it is like fighting someone, who swings his sword blindly, every 2 seconds, like a berserk. At least I dont want to be near such a fighter. I really appreciate the work the devs have done, in order to improve the duel/fighting system, and i do not mean to be rude or respectless to them or to anyone here with another opinion, than mine, but I can say, that the PvP system, like it was before, was IMO way better and more realistic than it is now. It was not perfect, you had not only to fight your opponent, you also had to fight some "bugs", as for example the pushing and pulling, you were effected by, when running in duels while in stance, or the instant-hit-kills on the other hand. (some people really called this a feature) To the last one: I do not really know, if it was a bug, because i heard someone saying, that the devs added this to the game code, to give ppl with bad connections the chance, to win against ppl with good connections. True or not, I hated it, it didnt have anything to do with your own duel skills, and i felt sorry for everyone, I killed due to this "feature".
If i could decide, I would change the combat system, to what it was before the update, hit&run is the ONLY way, to win a duel, axes vs daggers for example. Of course, i could switch to daggers, im maxed in every weapon skill (well, since swd goes higher than 80, you can leave this one out of consideration) and now that my STR is 200, i could one-hit-kill my opponent also with daggers, what was hardly possible before. But if everyone would do so, the devs wouldnt have to support or to invent any other weapon type anymore, because if daggers are the only way to have a chance in battle, everyone will stick to them from now on. Entire Yliakum would be populated with dagger fighters; swords, axes, hammers and whatever was planned to be implemented in the furure will become pointless. And your chance on winning a duel then, would be 50/50, if you fight someone with the same amount of training (stats and weaponskills). Before the update, you were able to defeat a higher skilled fighter (again, stats and weaponskills) and this was perfectly fine with me. Because otherwise, if someone challenges you, you would only have to check the other one's description (or now, to use the nice humanoid glyph

) and when you see, that your opponent is either weaker or stronger than you, only accept the challenge or decline it.
If you only see the stats and skills behind the fighter, the new system might seem like an improvement to you, but i also see the experience and the training in duels, many players obtained in their 2nd life in Yliakum, and now, due to the new combat system, all this means a damn nothing. If you werent good in hit&run duels, okay, but it was trainable, you made experience and you got better and better every time. To train anything now, is pointless, as there is nothing to train, except for stats and skills. The new combat system didnt add a new skill to PS (which also wasnt planned at all, i know

), but it has taken out one of the skills, that meant most to me, and im sure to many other people: your own duel skill!
Now go on, agree with me or disagree with me, ignore me or offend me, tell me to go play another game or whatever, i wanted to make my statement, and so have I done now.