Author Topic: new combat style  (Read 13066 times)

drah

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Re: new combat style
« Reply #90 on: February 10, 2007, 08:44:26 pm »
What is SO BAD about making dueling equally dependent on player skill?? ... when playing the only sub-game in PS depends solely on the player-skill, tactics, etc?

Why don't we have a lockdown on RP too... because that depends on the players OOC acting capabilities!?

Same argument!?!

Making use of player-skill AND acting-ability makes the game more fun and exciting AND interesting, respectively... what's so bad about that??



Whatever your reasoning.. whatever your justification... plenty of people are extremely disappointed by this whole situation... their fun has been spoiled by what they see as a backward step for the pvp side of the game... something that made PS unique in a good way has been spoiled in their (and my opinion).

No offense intended, we're just disappointed.
« Last Edit: February 10, 2007, 09:00:39 pm by drah »

Zan

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Re: new combat style
« Reply #91 on: February 10, 2007, 08:46:14 pm »
Datruth is better off being ignored most of the time, he does his name too much credit in his own eyes. :P

As for dueling being dependent on player skill .. nothing against it. however making it dependent on equipment and hardware practically always comes together with that and I do have something against this. Why? Because then the one with the more expensive hardware has an advantage.
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Volund

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Re: new combat style
« Reply #92 on: February 10, 2007, 08:48:29 pm »
Quote
This is why a lot of players don't like these forums, and I imagine why a lot of the developers remain silent as well. Many people here like antagonizing each other and never enjoy being told that their posting methods are less than agreeable. Maybe if you change your attitude, you will see your opinion and your voice welcomed a lot more. And maybe then others will allow you to speak for them.

shakila you are wrong, MANY players like and use these forums
 and ya know what majority of PS active rpers...duelers...players will agree
old combat system ruled
who cared about lags, we were all friends OOC about it
Its alot more fun
this game is in its beggining
lets make it better
we are trying
GET USED TO IT! :)
We all know ylians have the package, the looks, the brain, pretty much all of it, I feel guilty.

bloodedIrishman's alter-ego while stunned by the banhammer.

Gharan

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Re: new combat style
« Reply #93 on: February 10, 2007, 08:50:29 pm »
* Gharan hands every dueler a set of dice.  X-/

Roahn

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Re: new combat style
« Reply #94 on: February 10, 2007, 08:51:22 pm »
Datruth, I noticed that you have a habit of being very hostile and aggressive when someone disagrees with either your opinion or your posting manner, and my personal suggestion would be to lighten up.

I think it is interesting that Datruth was being hostile and aggressive with Shakilai without provocation, Shakilai pointed this out, then Datruth posted another two screens full of hostility and aggression.

Let's stop with the personal attacks and discuss this dueling/character vs. player skill thing with a bit of politeness.

Thanks!

-Roahn

Volund

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Re: new combat style
« Reply #95 on: February 10, 2007, 08:51:58 pm »
hardware doesnt matter zan in the truth of it, play the game, my PC isnt the best but I know where the game is less lag and more of it, its a fun game, but dont focus on the bad side because you dont want to be at a disadvantage because of your computer, what about other people? what if their computers are okay, thats good right? let them have their fun, Im telling you a month and a half ago I came into PS and found dueling awesome, got into RP and enjoyed it
We all know ylians have the package, the looks, the brain, pretty much all of it, I feel guilty.

bloodedIrishman's alter-ego while stunned by the banhammer.

Roahn

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Re: new combat style
« Reply #96 on: February 10, 2007, 08:53:52 pm »
* Gharan hands every dueler a set of dice.  X-/

Roahn sees that Gharin has challenged him to a duel. Roahn clicks "Yes" to accept the duel.

Roahn quickly rolls a 20 sided die, and groans as a 6 come up. He waits with some trepidation to see what Gharin will roll...

-Roahn

Gharan

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Re: new combat style
« Reply #97 on: February 10, 2007, 08:58:30 pm »
Gharin rolls a one and knowing Roahn can't hit and run (cheating apparently) he stabs his-self for Roahn.  :lol:


Roahn

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Re: new combat style
« Reply #98 on: February 10, 2007, 09:00:52 pm »
Roahn watches Gharin stab himself, then stands above Gharin's body, proud that he rolled a higher number than Gharin. "Victory is mine!"

-Roahn

Datruth

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Re: new combat style
« Reply #99 on: February 10, 2007, 09:01:46 pm »
hardware doesnt matter zan in the truth of it, play the game, my PC isnt the best but I know where the game is less lag and more of it, its a fun game, but dont focus on the bad side because you dont want to be at a disadvantage because of your computer, what about other people? what if their computers are okay, thats good right? let them have their fun, Im telling you a month and a half ago I came into PS and found dueling awesome, got into RP and enjoyed it

Volunds right, if it was all about hardware i'd win nearly all my duels.
That's not it though.

It was about skill plain and simple.
Not who clicked the fastest.

The fastest usually lost.
And the one who was most accurate succeeded.
* Datruth hears
zan whispering something
What'd he say? I'm too busy ignoring him.
Maybe if he'd stop spitting Bs and answer some questions(see weapons price thread) i'd listen to him more often.

And as for roahn... i hate him, but he made a good point, to stop argueing with each other, and address the issue.
I must say, that Shakilai started it by saying we were moaning and whining.
* Datruth rolls the dice..... error*.... oh well :(   :lol: :woot:

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Jackdaw

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Re: new combat style
« Reply #100 on: February 10, 2007, 09:29:39 pm »
Change is always tough.

The devs felt they had a good reason for making changes to combat. Whether I agree with their reasons or not doesn't really matter at this point.

I have tried dueling under the new changes. If it was really chance then I should have won 50% of the time. From what I saw I could have a fair impact on the outcome. Is it as satisfying as the old way? No.

The devs are human, I'm sure they would rather hear if there is anything positive from this new system and constructive feedback than hear the sky is falling. How often has anyone ever found this a successful strategy when faced with change?

I'd say give it a month and really test it. Or just go sit in the tavern and complain and stay out of everyone else's way.

Zan

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Re: new combat style
« Reply #101 on: February 10, 2007, 09:33:45 pm »
hardware doesnt matter zan in the truth of it, play the game, my PC isnt the best but I know where the game is less lag and more of it, its a fun game, but dont focus on the bad side because you dont want to be at a disadvantage because of your computer, what about other people? what if their computers are okay, thats good right? let them have their fun, Im telling you a month and a half ago I came into PS and found dueling awesome, got into RP and enjoyed it

Maybe you have a point .. I still think hardware matters somewhat though. Not that I claimed that my hardware sucks .. it did for a little bit with the Nvidia problems PS was having but that's mostly fixed. I was mainly thinking about people with not so fast computers.

Either way this whole mudslinging is leading absolutely nowhere so I'm out of here.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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lordraleigh

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Re: new combat style
« Reply #102 on: February 10, 2007, 09:37:54 pm »
The devs are human, I'm sure they would rather hear if there is anything positive from this new system and constructive feedback than hear the sky is falling. How often has anyone ever found this a successful strategy when faced with change?.

There's something positive, before combat was based on timing and luck, now it's based only in luck. The best thing against this "hit and run" would be to create some kind of "Attack of Opportunity" against anyone who tries to run from fighting that will give an extra attack for the other duelist(Realistically if you turn your back and run or if you just stop blocking the attacks and focus on running you will become vulnerable to your enemy).

Valorius Rageway

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Re: new combat style
« Reply #103 on: February 10, 2007, 09:56:41 pm »
For the love of good please re-institute the old system....please.

Please.

One thing Devs OBVIOUSLY did not consider. In static toe to toe system, daggers will ALWAYS win. You just removed the impetus to use any weapons but daggers now. Their 1.4 speed will always ensure first hit in any static non-mobile duel.

Always.

« Last Edit: February 10, 2007, 10:17:02 pm by Valorius Rageway »
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Eila

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Re: new combat style
« Reply #104 on: February 10, 2007, 10:09:14 pm »
Gharin rolls a one and knowing Roahn can't hit and run (cheating apparently) he stabs his-self for Roahn.  :lol:

You can do better than that, just use a sword, Gharin, any sword. The only viable weapon now is a pair of sw daggers along with the corresponding skills. That combination is now virtually invincible. In fact, why not change the name to DaggerShift (tm) and just eliminate all weapons except for daggers and long range weapons.

So much for the suggestion that new combat system somehow "emphasizes" character skills.
It in fact destroys it completely.

Eila