Author Topic: The Winch -- What are they thinking?  (Read 33347 times)

Jackdaw

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Re: The Winch -- What are they thinking?
« Reply #180 on: March 21, 2007, 05:32:29 pm »
It's interesting to watch all these different threads that cover similar things from IC and OOC perspectives.

There have been a lot of complaints about not enough people being IC. As I understood it, access to the winch area was based on loyalty to the government. Those who truly RP characters that are not loyal to the government would not do the quest for access to the winch. I don't think it is out of line at all to have a limited access area that is based on an RP reason. In fact it makes more sense than having all areas wide open.

The concept of everyone having equal access to everything is definately an OOC concept.

drah

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Re: The Winch -- What are they thinking?
« Reply #181 on: March 22, 2007, 12:27:11 pm »
Of course, if certain guilds knew that the Bank of Hydlaa and others will let their guard down once inside the Winch (just an example, not saying they actually would let their guard down.)... it does give the non-compliant citizens of Hydlaa and surrounding areas an ulterior motive for wanting access to the place.  If they deemed the benefits of access to be important enough... they may well try, through whatever means, to get access there... even if it means begrudgingly doing errands for the Shadow and Sunshine Squadrons.

It's only out of character if the people accessing the Winch don't have a good reason for doing so.  Of course, the Winch is restricted to only allow people that are helpful to government... but I don't see why it would exclude those who just APPEAR to be helpful to government... but who have other ideas!!

« Last Edit: March 22, 2007, 01:38:38 pm by drah »

Shangreloo

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Re: The Winch -- What are they thinking?
« Reply #182 on: March 22, 2007, 12:43:30 pm »
It's interesting to watch all these different threads that cover similar things from IC and OOC perspectives.

There have been a lot of complaints about not enough people being IC. As I understood it, access to the winch area was based on loyalty to the government. Those who truly RP characters that are not loyal to the government would not do the quest for access to the winch. I don't think it is out of line at all to have a limited access area that is based on an RP reason. In fact it makes more sense than having all areas wide open.

The concept of everyone having equal access to everything is definately an OOC concept.

If ony it were as simple as having IC loyalty to the government. It's difficult for some players to gain access to some quests required to access the winch for purely OOC reasons, ie: the quests don't always work as they're supposed to and some players get locked out for absolutely nothing they have done IC, or even OOC.

Some characters, as Drah mentioned, would run through the gauntlet of assignments (quests) for access to the area, and the unsuspecting citisens within.. even if their character's intentions were less than noble. And, ICly, this is as it should be.
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Roahn

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Re: The Winch -- What are they thinking?
« Reply #183 on: March 22, 2007, 07:01:03 pm »
Access to limited areas is not a problem to me personally, and yes, I've been locked out due to discarded quests. However, should the current trend continue, I can envision a Yliakum future in which more experienced players will be locked away in restricted areas, leaving future new players out. Is this a future we really want to see in Yliakum?

Honestly I think having a "restricted area" is one of the dumbest ideas the devs have done so far. That's one of the reasons I've only been logged in for about an hour in the past two weeks, instead of two or three hours a day like I used to play. The game hasn't significantly improved in the nearly year and a half that I've been playing.

There have been no new *useful* spells.
No new *useful* weapons.
Not a single new NPC model added.
Not a single new player model added.
The only new skins are for armor, and only for some of the models.
They did add crafting, but it's boring as hell, is quite buggy, requires ridiculous amounts of ore, and you can't craft axes.
Weapon repair was added... but it's just an nuisance and doesn't add enjoyment to the game.
Armor repair doesn't work.
There's a huge list of skills in the Stats section, but just like 16 months ago when I started, they don't work and/or can't be trained.
No game sounds except for spells. If you turn off the music, PS is pretty much silent.
No thieving skills.
The only real way to earn PP is through combat. Why does a miner have to kill monsters in order to train his mining?
Quests are still as broken and lame as before.
NPC "AI" is non-existent.
There is no logic to monster damage and experience. Example: in the arena, there is a rogue that a brand new character can easily kill. It gives 700 experience. Right next to it is an identical-looking rogue that is many times stronger, and is nearly impossible for a new character to kill. It only gives 80 experience. Why does the weak one give high experience while the strong one gives low experience?! Same thing with tefusang. One tefu gives 6000 experience, while one gives less than 100 experience, yet they look exactly the same and are the same size. I see poor noobies kill one monster, realize "hey I can kill a tefu easily!" then hit another one, and die in one hit.

In my opinion, Planeshift has stagnated, and what little development that is happening is going in circles. I realized this is a free game, but PS is going nowhere. Other free 3D MMORPG games like Rappelz are miles ahead of PS, and improving far faster.

I'm done with being a "tester" in a "pre-alpha" game that was pre-alpha years ago, and I'd bet money that it will still be a pre-alpha in 3 years from now, assuming it doesn't die by then.

-Roahn

Karyuu

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Re: The Winch -- What are they thinking?
« Reply #184 on: March 22, 2007, 07:12:52 pm »
::) Aren't you repeating yourself?

PS development is slow, but we accept it because we all understand the reasons. If that's not acceptable to you, that's fine. But we're not going to be rushed by players who think we should dedicate more time we don't have to a hobby.

Sounds like you should take a time-out and enjoy other games.
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Roahn

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Re: The Winch -- What are they thinking?
« Reply #185 on: March 22, 2007, 07:29:11 pm »
Sounds like you should take a time-out and enjoy other games.

That is exactly what I have done, which was my point. Like most of the older players that I've known, I have moved on to other games that are not caught in a perpetually broken pre-alpha state.

-Roahn

Karyuu

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Re: The Winch -- What are they thinking?
« Reply #186 on: March 22, 2007, 07:32:08 pm »
* Karyuu points at her sig, and walks away.
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Smith: No, My Lord. I am attempting to conceal it.

peeg

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Re: The Winch -- What are they thinking?
« Reply #187 on: March 22, 2007, 07:36:23 pm »
Offtopic :P
PlaneShift is the most developed crossplattform opensource 3DMMORPG out there and it's done by a couple of enthusiast as a hobby in their spare time. (Correct me if i'm wrong)
I'm around for some time now and i still feel like a child on christmas when a new update is realeased. Thanks for that devs :)
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Idoru

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Re: The Winch -- What are they thinking?
« Reply #188 on: March 22, 2007, 08:05:07 pm »
Another unsatisfied 'customer'.

I feel very much the same as Peeg on this one.

And Roahn, Why bother even posting about this? Just because your a little annoyed about not being able to access the winch area, which is (I assume) the Devs just trying something new, maybe to actually learn something new and give us something new to aim for.

(and ive still not got access to the winch area.)

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Roahn

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Re: The Winch -- What are they thinking?
« Reply #189 on: March 22, 2007, 09:38:16 pm »
Another unsatisfied 'customer'.

I feel very much the same as Peeg on this one.

And Roahn, Why bother even posting about this? Just because your a little annoyed about not being able to access the winch area, which is (I assume) the Devs just trying something new, maybe to actually learn something new and give us something new to aim for.

(and ive still not got access to the winch area.)

Idoru,

"Why bother posting this?" Because this is the Complain Department section.

I don't think you read my post, since I *did* give something to aim for by listing the things that could be changed to make Planeshift interesting.

Actually I'm not that annoyed about not being able to access the winch area. I've seen screenshots of it, and it doesn't look like it's worth the effort to walk around and look at some sci-fi-looking structures (what is that doing in a fantasy setting anyway?) and a handful of Hydlaa-type houses with doors that don't open. However, I know a lot of people that have spent weeks trying to get into this area only to find out they can't because of a bug, and have to create a new character and re-do a bunch of quests all over again just to get in.

-Roahn

Karyuu

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Re: The Winch -- What are they thinking?
« Reply #190 on: March 23, 2007, 12:21:09 am »
Why are you here undermining our efforts, Roahn? I have known you to be a respectable player and a good voice, but all I see now is you stepping on or scoffing at our work. If you believe our contributions to be mediocre or easy, I would love to see you do anything to compare to them. And if you cannot, then there is nothing more we can say to you on this subject aside "Have a nice time, somewhere else."

The things you have listed are already our aims, and have always been. You are not doing anything but telling us what we already know, and where is the use of that except to blow off your own steam? Acceptable in the complaint section as you pointed out, but also discouraging for the dev team when you take that attitude with you across several posts. We do as much as we can, Roahn, and sometimes we cannot do more.

Why try to bother us about something we have little control over?

As a side-note: PlaneShift's technology is different from your typical medieval era. WoW is a fantasy, but look at their gnome lands.

*edited to add*

You mentioned Rappelz:

Quote from: Wikipedia
Like Gala-Net's other MMO titles, Rappelz is free of subscription charges; revenue is generated through the sale of special items via the "Cash Shop".

[http://en.wikipedia.org/wiki/Rappelz]

Although the game is free, it is not a volunteer-based project. Their GMs are definitely paid and therefore I believe the team members are too, probably working on the game nearly full-time. We do not have this luxury, and thus there is no way you can compare our growth to their progress. PlaneShift is the only game of its kind that has existed for as long as it has, and with its ever-present potential.

I refuse to accept any mumbo-jumbo about the game "dying" or development "stagnating" :)
« Last Edit: March 23, 2007, 07:05:35 am by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Xillix Queen of Fools

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Re: The Winch -- What are they thinking?
« Reply #191 on: March 24, 2007, 06:44:05 pm »
Those of you locked out of the winch because of quests may want to try again I advise you to complete all open quests before begining and do not discard any quests on the way. Happy gaming.

report in if things are working better for you.
« Last Edit: March 24, 2007, 07:04:27 pm by Xillix Queen of Fools »

Edicho

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Re: The Winch -- What are they thinking?
« Reply #192 on: March 25, 2007, 03:17:35 am »
Well to all those blaming dev team I can tell it is possible to take discarded quests from bronze doors again. remember to not discard them this time, and don't take more than one at once. Now, when we have the opporunity to get the quests again, let's get into the winch now. The Winch awaits ! Let's go!

Piotarus

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Re: The Winch -- What are they thinking?
« Reply #193 on: March 25, 2007, 03:11:06 pm »
Hi!

I have done all quest i think that are needed to get THIS specially quest the thread is about.....i think except of one......

....but the problem is, that i once get this missing quest, but then PS crashed and i didn't knew what to do......so i discarded the quest, cause i thought i would get it back in some time.....(after that i heard, that there is some cool thing named "logs"  X-/ ).....this was about 2-3 weeks ago.....today i tried to get the quest back, cause i heard about fixing the problem, but without any good result!

So what can i do now?!? ??? :'(

Please Help! :love:

Xillix Queen of Fools

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Re: The Winch -- What are they thinking?
« Reply #194 on: March 25, 2007, 06:17:30 pm »
Piotarus find me in irc and express your problem clearly maybe i can help you maybe not