Author Topic: Duelers are good Roleplayers?  (Read 4988 times)

Ryiel Fohpaws

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Re: Duelers are good Roleplayers?
« Reply #15 on: February 13, 2007, 02:51:06 pm »
Firstly, I love to duel. Ryiel even invited his duel partner for a drink after several duels. I know some player who doesnt really like to rp but love to duel. Its their choice, isnt it?
Secondly, tell an npc: die. What will he answer? Why should I? I will reincarnate after the death realm. This is my philosophy of duelling. Usually, I duel with my friends. You know, Ryiel would never hurt his friends. Duel is some kind of practice where your "enemy" will come back in 30 seconds. And I miss them meanwhile...  \\o//

drah

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Re: Duelers are good Roleplayers?
« Reply #16 on: February 13, 2007, 03:16:57 pm »
Rather than spam with duel challenges.. I usually (when my char is drunk or otherwise moody) try to provoke people into challenging me... or raising the RP to a level where you would realistically expect things to cross-over-the-line.

If you have a particular problem with a bad RPer being an ass and spoiling that atmosphere... "RP" them out of the scenario... have one of your mages cast a "mute" spell on them (translated in game-mechanics as everyone involved temporarily adding them to their ignore list.) --- just a simple example of how your acting, imagination and general RP-capabilities can overcome the thing that seems to be an issue to you here.

Basically... with strong RP skills you should be able to overcome the inconvenience of bad RPers by RPing them out of the scenario in any imaginative way you choose.

Maybe it would also be good to set a protocol for those who are experienced players and should know better... something along the lines of agreeing in /tells before challenges... as a form of RP etiquette in PS.  Though sometimes it's nice to have things naturally escalate to that... I can understand how people into PvP can be an inconvenience to an RP scenario.

Just ideas... ;)
« Last Edit: February 13, 2007, 03:21:52 pm by drah »

Zan

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Re: Duelers are good Roleplayers?
« Reply #17 on: February 13, 2007, 03:25:04 pm »
Dueling has in my eyes nothing to do with roleplay in essence.

In roleplaying it is about the creation of your character and building up its life.

In dueling it is about the thrill of going up against other players and seeing who comes out strongest.

Both are very very hard to combine ... why? Because dueling includes a chance of ending your characters life instead of building it up. This doesn't mean that you can't be both a good dueler and a good roleplayer but any good roleplayer will think very very hard about including dueling in their roleplays.

Personally I have the feeling that there is way too much dueling going on in Planeshift and way too little fear of death.
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drah

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Re: Duelers are good Roleplayers?
« Reply #18 on: February 13, 2007, 03:40:49 pm »
Maybe if dueling could be tweaked in such a way that you could choose to duel to the point of incapacitating your opponent, rather than killing them... it could then be used within RP effectively without having to worry about the repercussions of an RP death. --- I know in the real-world.. I've entered a fight and didn't have the intention to kill the opponent (I've done so just to help defend friends), with only the intent to beat them to the point they ran away or couldn't fight back.

A similar mechanism in PS might be beneficial... of course.. using lethal weapons does show a level of determination to kill, but when you're up against someone using their best weapons... what else can you do?!

zhai

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Re: Duelers are good Roleplayers?
« Reply #19 on: February 13, 2007, 03:41:56 pm »
Disregarding duels and separating them from RP is diminishing to RP itself. I don't think duels should take place IC unless there's a solid RP reason for it but when there is and the situation leads to a fight, it can be very exciting and the outcome of the RP much more memorable.

True. I agree that there are lots of players who go around their duels entirely OOC (not being able to incorporate any RP to them or make any distinction between IC and OCC). That is just as annoying as people offering to trade with you without even saying "hi".

However, It would be inaccurate to draw any conclusions about players who duel and their RP skills by seeing them as a unit. I've found many different levels of interest in both RP and dueling, from players who fit Zanzibar's description of someone who basically likes to pwn other players and who's idea of RP is coming up with IC lame insults like "coward" or "you're afraid to die!" and that sort of thing; to players who would only use RP duels. There can be godmodding in both scenarios and they can be equally annoying.

What to do about either kind of player? Like Drah said, your RP skills can save the day or you can simply try to avoid them and look for a polite way to excuse yourself. I do that if I don't feel comfortable with any RP and I've never had any OOC issues with anyone.
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Zan

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Re: Duelers are good Roleplayers?
« Reply #20 on: February 13, 2007, 04:31:54 pm »
Maybe if dueling could be tweaked in such a way that you could choose to duel to the point of incapacitating your opponent, rather than killing them... it could then be used within RP effectively without having to worry about the repercussions of an RP death. --- I know in the real-world.. I've entered a fight and didn't have the intention to kill the opponent (I've done so just to help defend friends), with only the intent to beat them to the point they ran away or couldn't fight back.

A similar mechanism in PS might be beneficial... of course.. using lethal weapons does show a level of determination to kill, but when you're up against someone using their best weapons... what else can you do?!

That would be something I'd like to see more .. simple barfights and disagreements that turn violent. It's very extraordinary that these things end up with lethal repercussions. It can easily be done already, don't use weapons. The problem is we players are all too stubborn to surrender until we either die or have killed, there are no restrictions like in-real life.
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Valorius Rageway

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Re: Duelers are good Roleplayers?
« Reply #21 on: February 13, 2007, 06:38:22 pm »
I don’t like labels, but people on this forum have said that the “duelers” in the game are among the best “roleplayers”.

From what I’ve seen, these are people who duel a lot and try to give it the appearance of roleplaying.  But the entire existence of each character seems completely occupied with who’s angry at who, who killed who, who’s better at fighting than who, who’s disrespecting who, and so on.  It’s empty, shallow, and annoying to be around.

I guess you don't like being around atheletes or top competitors IRL either?

And after a while it just gets redundant.  How many times can you start trouble with people before you get bored of it?  You’re basically just a troll who’s using Shakespearean English to disguise what you’re doing as meaningful and interesting when in truth it's neither.  You're just treating the game as an arcade game.  And maybe that's fine, but why pretend you're something you're not?

And pure RPers are overly-talkative lazy dreamers who do nothing but wax poetic about things that others actually do.

Both sides can play the labeling game.

*EDIT*

There are a lot of OOC activities that people commonly engage in.  Camping spawn points is a powerful example.

For me though, there's just something obnoxious with the way people seem to put dueling on a pedestal.

Hmmm, yes, clearly you are a jock-hater.

I bet it burns you up that football players and boxers are also so-admired by most.
« Last Edit: February 13, 2007, 07:18:36 pm by neko kyouran »
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Suno_Regin

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Re: Duelers are good Roleplayers?
« Reply #22 on: February 13, 2007, 06:41:43 pm »
Valorius, GTFO. Stop playing if you don't like to roleplay.

lordraleigh

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Re: Duelers are good Roleplayers?
« Reply #23 on: February 13, 2007, 06:43:58 pm »
There are a lot of OOC activities that people commonly engage in.  Camping spawn points is a powerful example.

For me though, there's just something obnoxious with the way people seem to put dueling on a pedestal.

Hmmm, yes, clearly you are a jock-hater.

I bet it burns you up that football players and boxers are also so-admired by most.

http://uncyclopedia.org/wiki/Jock

---------

Seriously, for now I don't see the point on roleplaying a duelist using the current game engine. Where can a character buy a rapier and learn the specific art of fencing?

Valorius Rageway

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Re: Duelers are good Roleplayers?
« Reply #24 on: February 13, 2007, 06:46:29 pm »
[/b]- Depends on the character, if the character is supposed to volatile and itching for violence... then it is good roleplaying.  If the person is supposed to be a level-headed priest... then it's bad roleplaying. To call it bad roleplaying regardless of this factor doesn't make much sense... If they act the way their character is supposed to behave... it's good roleplaying. -- It does sound like you are just trying to pin a "Bad-RP" label on the majority of those who like dueling.



Exactly. I was awarded exp by a GM last night for IC belligerince as he was trying to coyly answer questions to a few straggelers after the Huney quest/event. Because for an alpha male type, conflict and ego IS good RPing.

Obviously some do not even begin to understand what makes "alpha (fe)male types" tick.

Conquest, conflict, personal trials of pain and hardship, open battle, and verbal instigation (to name a few) are what makes alpha's tick. Tyring to enforce some kind of socialist wet-dream of utopian harmony is as fool-hardy as the new "exploit" restrictions aimed at ending effective moving combat.

*EDIT*

There are a lot of OOC activities that people commonly engage in.  Camping spawn points is a powerful example.

For me though, there's just something obnoxious with the way people seem to put dueling on a pedestal.

Hmmm, yes, clearly you are a jock-hater.

I bet it burns you up that football players and boxers are also so-admired by most.

http://uncyclopedia.org/wiki/Jock

---------

Seriously, for now I don't see the point on roleplaying a duelist using the current game engine. Where can a character buy a rapier and learn the specific art of fencing?

IC i have Lvl 50 daggers and lvl 18 swords, yet you want to know if i've "learned the art of fencing". What exactly do you think "Training skills" involves? It is classroom/sparring instruction that is then perfected in the field with actual combat. I've been a RL m.artist/fencer for going on 20 years, and my RL skills pale in comparison to the training "Valorius rageway" has acquired IC.

Furthermore, the weapons used in a duel are irrelevent. The only thing that should matter is that both combatants use a matched set of like weaponry. Be it claymores or daggers, or even ungloved fists.

As far as rapiers- yes, by all means, include them. But then, i've already called for weapons dviersification.
« Last Edit: February 13, 2007, 07:20:11 pm by neko kyouran »
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lordraleigh

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Re: Duelers are good Roleplayers?
« Reply #25 on: February 13, 2007, 06:53:05 pm »
Quote
Tyring to enforce some kind of socialist wet-dream

The Octarchs aren't the Communist Party, period...

And yes. The way the engine currently works makes the world seems too Disney, where there isn't any greater evil or conflict raging on. This apparent peacefulness makes things boring, and the way the Octarchs are encased, protected and isolated from outside influences(guilds and organizations) for now only makes it worser.

*added

What I meant is that currently Planeshift lacks combat styles to learn and develop.
« Last Edit: February 13, 2007, 06:54:54 pm by lordraleigh »

Valorius Rageway

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Re: Duelers are good Roleplayers?
« Reply #26 on: February 13, 2007, 06:53:16 pm »
Valorius, GTFO. Stop playing if you don't like to roleplay.

I could out RP you with my daggers tied behind my back. :)

PS: nice mature response.

*EDIT*

Quote
Tyring to enforce some kind of socialist wet-dream

The Octarchs aren't the Communist Party, period...

And yes. The way the engine currently works makes the world seems too Disney, where there isn't any greater evil or conflict raging on. This apparent peacefulness makes things boring, and the way the Octarchs are encased, protected and isolated from outside influences(guilds and organizations) for now only makes it worser.

Thereby leaving dueling as the only manifestation of the "evil that men do" in game.

Yet some want to remove it....
« Last Edit: February 13, 2007, 07:21:25 pm by neko kyouran »
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Parallo

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Re: Duelers are good Roleplayers?
« Reply #27 on: February 13, 2007, 06:55:35 pm »
First stop double posting. It's really bloody annoying!

Second, from the way your bemoaning the way people look at deulists I doubt that you could rp your way out of a paper bag.

Third, if your only concept of evil is dueling you seriously need to open your mind.
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Valorius Rageway

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Re: Duelers are good Roleplayers?
« Reply #28 on: February 13, 2007, 06:56:47 pm »
Maybe if dueling could be tweaked in such a way that you could choose to duel to the point of incapacitating your opponent, rather than killing them... it could then be used within RP effectively without having to worry about the repercussions of an RP death. --- I know in the real-world.. I've entered a fight and didn't have the intention to kill the opponent (I've done so just to help defend friends), with only the intent to beat them to the point they ran away or couldn't fight back.

A similar mechanism in PS might be beneficial... of course.. using lethal weapons does show a level of determination to kill, but when you're up against someone using their best weapons... what else can you do?!

That would be something I'd like to see more .. simple barfights and disagreements that turn violent. It's very extraordinary that these things end up with lethal repercussions. It can easily be done already, don't use weapons. The problem is we players are all too stubborn to surrender until we either die or have killed, there are no restrictions like in-real life.


You are applying modern civilized sensbilities to a 15th century setting. Back then, people would kill you as soon as they'd look at you.

*EDIT*

First stop double posting. It's really bloody annoying!

Second, from the way your bemoaning the way people look at deulists I doubt that you could rp your way out of a paper bag.

Third, if your only concept of evil is dueling you seriously need to open your mind.

Feel free to interact with me ingame. I dont have an alliance with four other guilds and have a guild over 60 strong because i can't RP. Yesteday 100 people didnt rush to my defense when i was insulted by a noob because i can't roleplay.

And i've not double-posted a single time. Or perhaps you dont know what a double post is?
« Last Edit: February 13, 2007, 07:22:20 pm by neko kyouran »
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lordraleigh

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Re: Duelers are good Roleplayers?
« Reply #29 on: February 13, 2007, 07:00:39 pm »
Dueling isn't the only "evil", but all the others depend purely on roleplaying beyond the game engine and in having the roleplay accepted by the community, so it's is the only "evil" or significant action for power that the current game engine allows(I hope the "tribes system" Karyuu announced won't take too many months to come).

I know Planeshift is based on roleplay, and I like it, but having a game system to support the roleplay and put the border between what is and what isn't godmodding helps a lot.