Author Topic: FPS + RPG Games(Deus Ex, etc)  (Read 2349 times)

Shimmabuku

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #15 on: February 16, 2007, 07:39:38 pm »
I guess it is just a matter of opinion. But I liked Halo particularly because at the time (2002) it was the best FPS with an actual storyline out there. Thats what drew most of the "fanboys" in.  Its ok if you dont like it, as long as you've played it. I hate it when people do nt even play a game and announce that they hate it. Unless, of course its naruto, or something with a commonly known crappy storyline...

HL2 though... It made me want to explode it was so amazing. I mena, alot of people hate it for various reasons, but I thought it was just amazingly well done.
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emeraldfool

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #16 on: February 16, 2007, 07:51:35 pm »
My brother had HL2 for Xbox (which sadly lacked the amazing multiplayer mode). The whole time he was complaining how much it was overrated and was 'gay'. Which naturally translated to it having an awesome story but not enough sickening violence (yes, he actually thought HL2 wasn't violent enough... ::))

I always meant to play it, but I saw most of it over his shoulder and it didn't look that amazing. Plus the ending was one of the weirdest I've ever seen ('course I didn't really know what was going on...).

Xordan

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #17 on: February 16, 2007, 07:53:12 pm »
Halo had a pretty average story tbh. Way way overrated :P HL2's wasn't too amazing either, although episode 1 kinda pieced everything together more and now I'm itching to find out what happens next in episode 2 xD

Idoru

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #18 on: February 16, 2007, 08:29:35 pm »
am I the only one who hasnt noticed much story line?

Ive got HL2 and Halo and i cant remember the story from HL2 because it was kinda uninteresting, I also dont even remember if there was a story in Halo, I thought it was like Doom or Quake where there isnt one.

Infact now I think of it ive got HL2 episode 1 around somewhere  I may check that out.

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Kiern

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #19 on: February 16, 2007, 08:44:16 pm »
I thought this topic was FPS+RPG games.  Not incredibly overrated, boring FPS games

lordraleigh

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #20 on: February 16, 2007, 08:51:18 pm »
I thought this topic was FPS+RPG games.  Not incredibly overrated, boring FPS games

Yes, neither Half-Life, HL2 nor Halo are FPS+RPG games, thus slightly offtopic mentioning them here.

Anyway the way the player and character skills are integrated on such games is a nice point to discuss about. In Deus Ex, for example, you would need some patience and luck to hit something armed with a mini-crossbow if you had pistols skill "untrained". Also damages done against your arms would reduce drastically the accuracy of the hit, giving it a small feature of skill-based combat. If you trained JC as "master" with pistols using the Experience points gained through accomplishment of missions(instead of senseless grinding of many CRPGs) you could hit anything easily.

This raise a question: Should we seek puritan RPGs based solely on characters-based skills or merge both player-based and character-based skills to make combats less monotonous but still somewhat loyal to the character skills?

Note: In DX skills like computer and eletronics were fully character-based.

Kiern

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #21 on: February 16, 2007, 09:03:42 pm »
This raise a question: Should we seek puritan RPGs based solely on characters-based skills or merge both player-based and character-based skills to make combats less monotonous but still somewhat loyal to the character skills?

This is why I generally don't play pure RPGs (or MMORPGs).  Not only does it make combat less monotonous to integrate both forms it makes it more realistic, which is important to make a RPG interesting (storyline-wise) in my opinion and I always thought that to be kind of the point to RPGs...  Any form of Action-RPG really, though...such as the game Gothic, not a FPS but it has the same concept.

Blending genres in general just makes things better.
« Last Edit: February 16, 2007, 09:06:42 pm by Kiern »

emeraldfool

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #22 on: February 17, 2007, 12:59:19 am »
I've always been a fan of things where all the actions are player-based, yet the effect and scope of those actions can be enhanced by character skills.

Kind of like Oblivion, yet even more practical.


For example, a player with lvl 1 hand-to-hand skill has just as much potential to win a hand-to-hand fight as a player with lvl 50 hand-to-hand, but the higher lvl player can use techniques like 'disarms' and 'grapples' and longer combos which the lower-level guy can't. Even still, the lower level guy could employ certain tactics or other skills he's proficient in to win.

There's a strong RPG element, but also a strong action element. All the other 'Action RPGs' seem to favour one or the other (for example, a new character in Oblivion is pwnable by common folk at the start, but untouchable by the end... regardless of player skill.)

Seytra

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #23 on: February 17, 2007, 02:13:12 am »
Well, I like both RPGs and FPSs. However, I play RPGs for the story, involvement, etc., while I play FPSs for the fast-paced action. IMO an FPS is best played against other players, so the SP campaign is more or less just to practice. I played HL's SP campaign, but I didn't actually find the story that great. It didn't even take a major part in the game (mostly explained only why you were where you are, and who you need to kill next, and with what). I never viewed FPSs as in need of storyline (to be honest, I don't want to be bothered by it, and find it almost a bit silly if they try to have an in-depth story).

I have, however, also considered more FPS-like combat in PS, especially for ranged weapons and magic. However, while it would certainly be nice to be able to actually snipe, the major problem is that with relying on player skill, you more or less exclude a large portion of possible players. It would be rather sad if we were to lose good RPers just because they can't, for whatever reasons, handle the controls well enough to kill even a rat (even if we assume an equally perfect connection for everyone). We already see this in the so-called "tactics" that used to be employed in duelling. Thus I think the combat of PS should be more or less fully character-based and automated, and overall play a way smaller role than it does ATM (also, in an RPG, I don't like to be bothered by combat, regardless of it's form; it's not even close to realistic, anyway).

Therefore, I don't see much benefit in a mixture of FPS and RPG.
« Last Edit: February 17, 2007, 02:34:22 am by Seytra »

lordraleigh

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #24 on: February 17, 2007, 02:46:58 am »
In a FPS+RPG, you aren't just RPing a character and watching what happens due to it, I regard it, first due to the view point and second to the almost full control of the movements as much more immersive than pointing and clicking and seeing a 3D model in third person view to attack enemies and watch the combat based only on stats and rolls of dices, giving away the feeling that you are the character.

I don't see nothing wrong on merging action with a strong plotline, with the impersonation of a character and with dialogues that makes things clearer and more immersive.

emeraldfool

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #25 on: February 17, 2007, 02:56:54 pm »
In a FPS+RPG, you aren't just RPing a character and watching what happens due to it, I regard it, first due to the view point and second to the almost full control of the movements as much more immersive than pointing and clicking and seeing a 3D model in third person view to attack enemies and watch the combat based only on stats and rolls of dices, giving away the feeling that you are the character.

I don't see nothing wrong on merging action with a strong plotline, with the impersonation of a character and with dialogues that makes things clearer and more immersive.

Yeah, nothing should be without a story. I hate things with no story. Which is why I'm usually not big on FPSs...


Though personally I never feel much different whether it's first-person or third-person -- either way I want the character I'm controlling to be a character in its own right. I hate those games where the main character never talks, too...




BTW, I can't get past SS2 training without it crashing. And whenever I try to patch it says something about not finding the install directory...

lordraleigh

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Re: FPS + RPG Games(Deus Ex, etc)
« Reply #26 on: February 17, 2007, 06:19:13 pm »
In a FPS+RPG, you aren't just RPing a character and watching what happens due to it, I regard it, first due to the view point and second to the almost full control of the movements as much more immersive than pointing and clicking and seeing a 3D model in third person view to attack enemies and watch the combat based only on stats and rolls of dices, giving away the feeling that you are the character.

I don't see nothing wrong on merging action with a strong plotline, with the impersonation of a character and with dialogues that makes things clearer and more immersive.

Yeah, nothing should be without a story. I hate things with no story. Which is why I'm usually not big on FPSs...


Though personally I never feel much different whether it's first-person or third-person -- either way I want the character I'm controlling to be a character in its own right. I hate those games where the main character never talks, too...




BTW, I can't get past SS2 training without it crashing. And whenever I try to patch it says something about not finding the install directory...


There's a patch for making it work better in Windows XP, and here is a post explaining some things:

http://www.the-underdogs.info/forum/viewtopic.php?t=42963&highlight=system+shock++crash