Author Topic: [GUILD] The Ale Saints  (Read 4215 times)

Xus

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[GUILD] The Ale Saints
« on: February 14, 2007, 03:38:44 pm »
Before I speak my piece, I have a story for y'all...

Well, currently I'm already in a guild called The Moons of Cold Fire, a name which, to me, is rather nonsensical... but that is not my concern.  Anywho, this guild that I take part in realli doesn't have a point.  There is literally no communication between guild members, no cooperation or group efforts, and realli not even any common threads at all.  In fact the entire guild was composed by a young person running around like a derranged, rabid, social person asking random people to join a guild (and I was too much of a newb at the time to say no).

Anyway, it got me thinking, and I have to say; I don't like it.  There are too many worthless guilds out there, guilds made up of people who don't talk, or don't have any common goals, and basically just group together for absolutely no reason other than to have the HxC little <insertdumbguildnamehere> thing under their name.  I don't like it.  Guilds should have a POINT!  I've been asked, since I joined The Moons of Cold Fire, by several different random gamers that I've never seen before in my entire life to join a guild.  They don't know me, they haven't talked to me, they don't know what I am and am not capable of.

So anyway, I'm sure there probably are some guilds out there that actually have a point, and actual communication, but I have yet to find them... So I'm starting my own.  My current working name is, as you can see, "The Ale Saints".  I am, in fact, so particular about keeping up good group communications that I'm already making a guild forum and website even tho the guild doesn't even exist yet!  Just simply to lay the basic foundations of communication beforehand.

Besides communication, I'm also quite particular about participation, both in the game and in the guild.  I'm not saying you have to spend 7 hours on PlaneShift daily, or even go on daily at all, just as long as you're a regular player that WILL be a team player, and you do consistently work to strengthen yourself.  I don't give a flying rat's bum what capabilities you currently have; you could be hot off the press for all I care.  I'm just looking for honest participators who can keep up communications.  If you aren't that, then don't even bother trying to get into the guild once it's made because that's not going to happen.  In fact, if you aren't that, you realli shouldn't even be playing an MMORPG like this.  So run along now and go and pop Morrowind into your Xbox and play games the way you were meant to play them - alone.

Now then, if anyone is interested in taking part in what, I'm hoping, will be a prestigious and active guild that actually makes a difference, please reply and give me your gamertag, and I'll add you to my friends list in-game so that I can contact you.

Thanks for your interest!

~Xus

Robinmagus

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Re: [GUILD] The Ale Saints
« Reply #1 on: February 14, 2007, 03:50:29 pm »
Alright mate, I like the way you think, but you will still need much more information on your guild before people begin to join it. You've got the right idea, you just need to build on it. I'm sure you'll have the story and such ready for us soon. Can't wait, and good luck.
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shorty13

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Re: [GUILD] The Ale Saints
« Reply #2 on: February 14, 2007, 05:19:03 pm »
Just a stupid question since you went on a rant about goals....

Does your knew guild have any? because you didn't state them if you did...and if your only goals are to "be a regular player and team player" than I think that is a bit hypacritical, but that could be just me.

Also, if you didn't see any guild with a purpose as opposed to just a group of people hanigng out, than you must not have looked hard.

But I wish you luck in your expedition and guild making.  Hopefully it turns out to be a very well-run guild that can be looked up to by all!

P.S.  I made my website and forums about 2 weeks before creating a guild, and you'll find that many of the larger guilds did the same.
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Xus

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Re: [GUILD] The Ale Saints
« Reply #3 on: February 14, 2007, 06:14:52 pm »
Hehe well spotted... I was hoping no one would notice.

You're right, it was apparently a bit hypocritical.  It's just, I have an idea in my head of where I want to go with the guild, I'm simply torn because I don't, at the same time, want to limit my members to just one or two small pursuits, you know?

So basically, it's not so much "a" goal as it is "the" goal.  It's hard to summarize in words, but... I want my guild collectively to reach a state of near-perfect mutual progression, realli in ALL aspects.  So the goal I guess I'm going for is just a state where we're all communicating, all helping eachother along and challenging eachother, so that we all always have a good base of people to talk to in-game for help (and just for conversation), and comrades to adventure with and at the same time contest with so that we're each constantly getting better while simultaneously, I would hope, allying with other guilds and making a name for ourselves.

So when I say "a" goal, that's realli roughly what I mean... it's just that most guilds don't even shoot for that, and they're just held together by a name, and essentially a common interest in having a label under their gamertag to feel important.

But thanks for the feedback!  And I will be spinning off a story real soon.

Sangwa

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Re: [GUILD] The Ale Saints
« Reply #4 on: February 14, 2007, 08:06:11 pm »
Hehe well spotted... I was hoping no one would notice.

You're right, it was apparently a bit hypocritical.  It's just, I have an idea in my head of where I want to go with the guild, I'm simply torn because I don't, at the same time, want to limit my members to just one or two small pursuits, you know?

So basically, it's not so much "a" goal as it is "the" goal.  It's hard to summarize in words, but... I want my guild collectively to reach a state of near-perfect mutual progression, realli in ALL aspects.  So the goal I guess I'm going for is just a state where we're all communicating, all helping eachother along and challenging eachother, so that we all always have a good base of people to talk to in-game for help (and just for conversation), and comrades to adventure with and at the same time contest with so that we're each constantly getting better while simultaneously, I would hope, allying with other guilds and making a name for ourselves.

So when I say "a" goal, that's realli roughly what I mean... it's just that most guilds don't even shoot for that, and they're just held together by a name, and essentially a common interest in having a label under their gamertag to feel important.

But thanks for the feedback!  And I will be spinning off a story real soon.

I hope you don't mind, I'll put the above in few words: "I have no goals. And my guild isn't built yet."

Remember to read the Guilds Page. And I'm considering that you've already read the Player Guide and the Roleplay Guide.
"Ale Saints" doesn't sound like anything too smart. However, that might be the point of your guild, when you get over to find it. Realize that every guild (well constructed guilds) strives for perfection in guild progression, communication, etc. That doesn't count as a goal.
Plus, check the guild list and the guild threads. There is a good number of great guilds to be a part of. The top four obviously belonging to the Empire. *grins*
« Last Edit: February 14, 2007, 08:07:52 pm by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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lordraleigh

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Re: [GUILD] The Ale Saints
« Reply #5 on: February 14, 2007, 08:08:14 pm »
I suppose it may be an attempt on the same line of the now dead, Dwarfweiser

Sangwa

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Re: [GUILD] The Ale Saints
« Reply #6 on: February 15, 2007, 01:05:38 am »
Of course, you suppose that by reading the title. Not the content, right?
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Xus

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Re: [GUILD] The Ale Saints
« Reply #7 on: February 15, 2007, 04:14:12 am »
Hey, well I know what I want.  I don't have to justify myself to you bums! :P


Like I said it's hard to summarize in words.  And I suppose I do need to think on it more and I did post a little prematurely.  I was just fixin' to fetch some people who felt the same... And realli whether or not that is a goal is a linguistics debate on the very nature of the word goal that could carry on all day and all night for a looong time, but regardless of whether or not it is a valid goal, it IS, at the least, somewhere I want to be, while not limiting the pursuits of my guild to just one or two in-game skills or pursuits or whatever.

And no, it's not a reference to Dwarfweiser.  Actually, I'm a sworn enemy of alcohol (and just as well; I'm only 18), I just, in a long, dazed, confused acid trip thought it sounded weird and interesting. :D

Okay, I lied about the acid...

Zan

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Re: [GUILD] The Ale Saints
« Reply #8 on: February 15, 2007, 08:41:21 am »
Like it has been said before it would be very nice to come with a bit more structure. You're right, a guild should have a point and a meaning, a very clear point even and one that is valid in the world of Yliakum. I suggest you think real hard about the specialty of your guild and I also suggest you don't just make it a group of people who work together ... at least let them work together to a specific goal.

Secondly I suggest you rethink your name as soon as you put down a goal. Right now there is mention of ale while I don't see any reason for that. I'd expect your guild to either brew it, sell it or get drunk all day and hang around taverns. Secondly there is the mentioning of saints ... saints are to me very tied in with earth religions and none such things exist in Yliakum so it would probably be better for the roleplay to replace that word.
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Xus

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Re: [GUILD] The Ale Saints
« Reply #9 on: February 15, 2007, 01:35:09 pm »
Well yei, perhaps it's a little unfitting.  I just chose it because of the imagery it evokes in my mind.  I just picture secular, well-meaning, pure-hearted bearded men who hang out in pubs because they're ostracized from the normal monastic society due to their secular views, but who in the end covertly make all the difference in the society which won't have them.  Sort of a D&D kind of feel for me.  And there are no saints in PS, but unlike Vampires, Werewolves, Astronauts, etc, the word saint can be taken non-literally to mean someone who is simply pure of heart.

I'm a bit of a poet... But yei, the name realli can't be taken literally, it was simply meant to evoke a certain feeling, sort of like the nonsense poem Jaberwocky, or the bizzare, incoherent poetry of e.e. cummings. (very strange man).

Zan

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Re: [GUILD] The Ale Saints
« Reply #10 on: February 15, 2007, 02:14:13 pm »
Ah I see ... well I guess I just get a different image in my head with those words, that's all I wanted to say really. Could be partially because english is not my native language .. so when I read the word saint for example I immediately think of religious titles.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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Xus

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Re: [GUILD] The Ale Saints
« Reply #11 on: February 24, 2007, 05:38:05 pm »
At long last!  I have something of a background story!  Now it doesn't really explain the coming about of the guild itself, but that'll be in Part II, coming soon.  It takes a while to spin-off a masterpiece of literature like this, so just hang in there.

The history of The Ale Saints:

Quote from: The Book of The Ale Saints: Chapter One
PART I

In the gloom of the tavern of Kada-El . . .

A mug slides speedily across the counter, spraying up an amber foam of ale as it passes the brooding dwarf, and coming to rest after falling a meter and exploding upon impact on the ground, sending the sweet, ambrosial liquid out in all directions to coat the floor in a faintly visible layer of gold.

“That one was for you, science-boy!  I said: What, if not the gods, created our world?”

The heretical dwarf turned to this ignorant man, his face showing nothing but the trace appearance of absolute, unyielding rage.  Maintaining all his past composure, he said, “No one.  The universe was self-creatin’.”

As the last word rolled off the dwarf’s very tongue, a gob of spit flew into his face, the perpetrator the very same man that had drilled him on his beliefs.  “I’m sorry, but that is incorrect.  Let’s play again.”  The man’s myrmidons chuckled.  Through tightly squeezed lips, the man said, “What, if not the gods, created our world?”

The rage in his face now infinitely more apparent, the dwarf simply glared at the man under low eyebrows, a glare so very impenetrable in its malice that it alone almost ended the interview just then.  “I will not tell you again, Maletus.  Now leave a dwarf to his ale.”

The dwarf turned back to his ale, pursing his lips for a sip of the substance, but -WHACK!  The flat of Maletus’ sword smacked across his face, leaving a bright red mark upon his cheek and spilling both the dwarf’s ale and a little of his blood.

The dwarf, at this time, did a very strange thing.  He stood up, grabbing a new mug full of ale, and dumped it upon his own head with a chuckle.  “Baptism by ale.  Please, gracious gods, forgive your unworthy servant Xus, for he is about to commit a grave sin . . .”

Before Maletus’ myrmidons had a chance to restrain their short-tempered leader, he leapt at Xus, grabbing his beard and swinging him by it into the stone wall.

“Gahhh!!” he cried out, spilling yet more blood in an unwelcome tavern.  Maletus, thinking for sure that Xus was incapacitated by the injury, began to walk away, raising his arms, demanding praise from his blind followers.  Sure enough they cheered him on, patting his back and shouting praises, not breaking to see the angry dwarf rise silently from his place on the floor, remove the Battle Axe from the holster on his belt, and creep stealthily up behind Maletus.

“Nice fighting, my dear man, nice fighting indeed!” one of his followers said, patting his back.  He then rose a hand to rub Maletus’ head in further congratulations.  Yet as his hand ascended to the level of Maletus’ head, he was startled to see the head disappear in a flash, replaced by a steady stream of a dark red liquid, spraying straight up into the air.

This myrmidon cried out in amazement, took a step back, and then understood.  Behind his fallen master he saw a grinning dwarf brandishing an axe covered in the same red liquid.  Screaming in unison, the myrmidons fled for their lives from a dwarf who didn't pursue.

Parallo

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Re: [GUILD] The Ale Saints
« Reply #12 on: February 24, 2007, 05:48:55 pm »
Umm.. Does the dwarf not need a reason to be heretical? As far as I know there is no plausible reason that we have not to believe in the gods of Yliakum.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

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Re: [GUILD] The Ale Saints
« Reply #13 on: February 24, 2007, 06:30:08 pm »
@Xus: If you want some kind of atheist "guild" that has a philosophical justification to disbelieve in the gods, here's something from my chat logs as an example.


*Annera shrugs and says: I believe in something, that humongous differences of knowledge and evolution between two beings will lead the less evolved being to worship the more evolved one as a god, that is what I believe in.


*Annera says: But if insects were capable of thinking, would we have the right to claim ourselves as gods to them?


Quote
No one.  The universe was self-creatin’.

Also this seems to be some kind of evolutionist philosophical concept about the origin of the universe. If it can be properly inserted in PS Settings, it will be pretty interesting
* lordraleigh wonders on how to explain the evolutionary process that leaded to the appearance of trepors and ulbernauts.

More one thing to add:

Talad and Laanx created the Krans and the Lemurs respectively, but are not "gods" on the sense of creators of the universe, neither they are the creators of the other races, as it clearly states that they were just the ones who created Yliakum and brought the other races with the aid of Vodul, what god is the creator of the huge world Yliakum belongs to(including its surface) is another history outside PS settings.

Parallo

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Re: [GUILD] The Ale Saints
« Reply #14 on: February 24, 2007, 06:32:02 pm »
There is no fossil record in Yliakum and therefore no reson to suppose that things evolve. Atheism is simply impossible to justify in this game.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(