Author Topic: Gentoo ebuilds  (Read 94204 times)

loux

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Re: Gentoo ebuilds
« Reply #105 on: April 09, 2008, 06:18:05 pm »
hi Kalar,
thanks to have point me this trouble,
i've solved them (i hope) so you can retry with new ebuilds
see you
loux

Kalar

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Re: Gentoo ebuilds
« Reply #106 on: April 12, 2008, 09:36:41 pm »
Thanks Loux, worked like a charm now.
Only got some file collission messages, these when I upgraded planeshift (1 file collided with the old planeshift-art):
Code: [Select]
* This package will overwrite one or more files that may belong to other
 * packages (see list below). Add "collision-protect" to FEATURES in
 * make.conf if you would like the merge to abort in cases like this. You
 * can use a command such as `portageq owners / <filename>` to identify
 * the installed package that owns a file. If portageq reports that only
 * one package owns a file then do NOT file a bug report. A bug report is
 * only useful if it identifies at least two or more packages that are
 * known to install the same file(s). If a collision occurs and you can
 * not explain where the file came from then you should simply ignore the
 * collision since there is not enough information to determine if a real
 * problem exists. Please do NOT file a bug report at
 * http://bugs.gentoo.org unless you report exactly which two packages
 * install the same file(s). Once again, please do NOT file a bug report
 * unless you have completely understood the above message.
 *
 * Detected file collision(s):
 *
 * /opt/planeshift/bin/data/shader/vertexlight.cgvp
 * Remember, in order to play games, you have to
 * be in the 'games' group.
 * Just run 'gpasswd -a <USER> games', then have <USER> re-login.
 * Before you can use Planeshift, you need to download the art
 * emerge planeshift-art
 *

 * GNU info directory index is up-to-date.
~ # portageq owners / /opt/planeshift/bin/data/shader/vertexlight.cgvp
games-rpg/planeshift-0.4.00-r2
/opt/planeshift/bin/data/shader/vertexlight.cgvp
games-rpg/planeshift-art-0.3.020-r1
/opt/planeshift/bin/data/shader/vertexlight.cgvp
And these when I upgraded planeshift-art (files both in the new planeshift and the new planeshift-art):

 
Code: [Select]
* Detected file collision(s):
 *
 * /opt/planeshift/bin/data/gui/groupmenu.xml
 * /opt/planeshift/bin/data/gui/setupwindow.xml
 * /opt/planeshift/bin/data/gui/skinwindow.xml
 * /opt/planeshift/bin/data/ttf/LiberationSerif-Regular.ttf
 * /opt/planeshift/bin/data/effects/misc/label.eff
 * /opt/planeshift/bin/data/effects/misc/glyphs_baar_sophia.xml
 * /opt/planeshift/bin/data/effects/misc/labelfontglyphs.xml
 * /opt/planeshift/bin/data/effects/examples/clear.eff
 * /opt/planeshift/bin/data/effects/examples/puff.part
 * /opt/planeshift/bin/data/effects/examples/sparkle_02.dds
 * /opt/planeshift/bin/data/effects/examples/sparkle_03.dds
 * /opt/planeshift/bin/data/effects/examples/test.eff
 * /opt/planeshift/bin/data/effects/examples/fire.eff
 * /opt/planeshift/bin/data/effects/examples/sparkle.part
 * /opt/planeshift/bin/data/effects/examples/casting.eff
 * /opt/planeshift/bin/data/effects/examples/obj_quad.eff
 * /opt/planeshift/bin/data/effects/examples/clear.part
 * /opt/planeshift/bin/data/effects/examples/obj_spire.eff
 * /opt/planeshift/bin/data/effects/examples/obj_star.eff
 * /opt/planeshift/bin/data/effects/examples/fire.part
 * /opt/planeshift/bin/data/effects/examples/test2.eff
 * /opt/planeshift/bin/data/effects/examples/puff_01.dds
 * /opt/planeshift/bin/data/effects/examples/puff_02.dds
 * /opt/planeshift/bin/data/effects/examples/puff_03.dds

~ # portageq owners / /opt/planeshift/bin/data/gui/groupmenu.xml
games-rpg/planeshift-art-0.4.00-r1
/opt/planeshift/bin/data/gui/groupmenu.xml
games-rpg/planeshift-0.4.00-r2
/opt/planeshift/bin/data/gui/groupmenu.xml

By the way I have nvidia-cg-toolkit-2.0.0010 installed, didn't downgrade to 1.5 and don't seem to be having any issues; cel-ps compiled fine and planeshift seems to be running well. What problems should/can I encounter?

Thanks again,
Kalar

loux

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Re: Gentoo ebuilds
« Reply #107 on: April 12, 2008, 10:15:14 pm »
hi Kalar,
good news so :)
for nvidia-cg, i need to know which version of cal3d do you use ?
for the file collision, i don't know how to suppress the warning, i'll work on it :(
see you
Loux
PS : could you tell me which hardware (CPU, GPU, ..) you get ?

Kalar

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Re: Gentoo ebuilds
« Reply #108 on: April 12, 2008, 11:15:15 pm »
for nvidia-cg, i need to know which version of cal3d do you use ?
I'm using cal3d-0.12-r493 but as said, seem to have no problems at all. I was just wondering what problems you were warning for in this post.

PS : could you tell me which hardware (CPU, GPU, ..) you get ?
Athlon64 3500+
1GB RAM
GeForce 6600GT (PCI Express)

loux

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Re: Gentoo ebuilds
« Reply #109 on: April 13, 2008, 09:35:04 am »
hi,
about nvidia-cg 2.x it's display ugly texture on my GPU 8800 or 9500,
i think there are some posts on google on it,
see you
loux

krono

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Re: Gentoo ebuilds
« Reply #110 on: April 19, 2008, 09:05:15 pm »
hi all :) I use the ebuld for compile ps..

when i try to start ps:

Code: [Select]
:~$ psupdater.sh
Checking for updates:
Checking for updates to the updater: No updates needed!
Checking for updates to all files: Updates Available!
Downloading update file..

0%
0% ---- 25% ---- 50% ---- 75% ---- 100%
/usr/games/bin/psupdater.sh: line 6: 14351 Segmentation fault      ./psupdater --auto

need some help...thx :)


loux

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Re: Gentoo ebuilds
« Reply #111 on: April 21, 2008, 04:08:16 pm »
hi krono,
do you have emerge planeshift AND planeshift-art as the first ebuild told you ?
if you've do so you can read this threads on notice that psupdater don't work, i've put a little script instead to be up to date,
see you
loux

Aiwendil

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Re: Gentoo ebuilds
« Reply #112 on: April 25, 2008, 12:01:19 pm »
After I killed my old computer completely (I still have no idea how i did it, but a lot of smoke was involved ;)) I got a new system. I just wanted to inform you that the PS-ebuild work fine on this system too.
System spec:

- AMD Phenom(tm) 9750 Quad-Core Processor 2400Mhz
- nForce 780a SLI onboard graphic chip (I have to use the nvidia driver 173.08, it seems to ones from gentoo do not support this yet)
- Onboard sound chip AD1988B (using the snd-hda-intel kernel module)
- Using a unstable linux-2.6.25-gentoo-r1 kernel, since my SATA controller is only supported since the 2.6.25 kernel release

I have to use the nvidia-cg-toolkit-1.5.0023. Otherwise the game looks a bit boring ;)

[Edit]
Forgot to add the the 4GB Ram ;). And of course I use a 64bit gentoo
« Last Edit: April 25, 2008, 08:06:00 pm by Aiwendil »

loux

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Re: Gentoo ebuilds
« Reply #113 on: April 25, 2008, 07:12:47 pm »
hi Aiwendil,
thanks for the post,
have fun in game,
see you
loux

loux

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Re: Gentoo ebuilds
« Reply #114 on: April 28, 2008, 08:45:44 pm »
hi,
new ebuils to day

2008-04-28 release crystalspacep-ps-1.2-r29388
2008-04-28 release cel-ps-1.2-r3331

see you
loux

klur

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Re: Gentoo ebuilds
« Reply #115 on: June 21, 2008, 10:32:07 pm »
Thanks, been a while since I used your ebuilds back in 2006 lol user name was leon back then, but I started playing again a little so i used your ebuild again, good to see your still doing them! :)

all went well i did not have to do anything apart from give ownership to /opt/planeshift

specs:

 AMD Athlon(tm) 64 X2 Dual Core Processor 4200+   |   nVidia Corporation G70 [GeForce 7600 GT PCI-E   |  Kernel 2.6.9.24-r8   |  x86 gentoo 2007.0
« Last Edit: June 22, 2008, 07:39:50 pm by klur »

Unode

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Re: Gentoo ebuilds
« Reply #116 on: June 23, 2008, 04:21:06 am »
Got some troubles here... just did the steps on the 1st post but have a collision blocking cel-ps.

Log follows:

Code: [Select]
* This package will overwrite one or more files that may belong to other
 * packages (see list below). You can use a command such as `portageq
 * owners / <filename>` to identify the installed package that owns a
 * file. If portageq reports that only one package owns a file then do
 * NOT file a bug report. A bug report is only useful if it identifies at
 * least two or more packages that are known to install the same file(s).
 * If a collision occurs and you can not explain where the file came from
 * then you should simply ignore the collision since there is not enough
 * information to determine if a real problem exists. Please do NOT file
 * a bug report at http://bugs.gentoo.org unless you report exactly which
 * two packages install the same file(s). Once again, please do NOT file
 * a bug report unless you have completely understood the above message.
 *
 * package dev-games/cel-ps-1.2-r3178 NOT merged
 *
 * Detected file collision(s):
 *
 * /etc/env.d/90crystalspace
 * /opt/planeshift/crystalspace/etc/crystalspace-1.2/vfs.cfg
 *
 * Searching all installed packages for file collisions...
 *
 * Press Ctrl-C to Stop
 *
 * dev-games/crystalspace-ps-1.2-r29094
 * /etc/env.d/90crystalspace
 * /opt/planeshift/crystalspace/etc/crystalspace-1.2/vfs.cfg

And it fails to merge the package.
Any suggestion?

loux

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Re: Gentoo ebuilds
« Reply #117 on: June 23, 2008, 06:43:05 am »
hello Unode,
you should change your FEATURES i guess, to unable collisions while i resolve this trouble in the next ebuilds,
sorry for the troubles
Loux
PS : it's normal that /etc/env.d/90crystalspace and vfs.cfg are overwritten

Unode

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Re: Gentoo ebuilds
« Reply #118 on: June 29, 2008, 04:38:58 pm »
4.01 is out... newer ebuilds needed?

loux

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Re: Gentoo ebuilds
« Reply #119 on: July 01, 2008, 09:01:41 am »
Hi there,
as Unode ask :

2008-06-30 release crystalspace-ps-1.4-r30039
2008-06-30 release cel-ps-1.4-3472 which is need ONLY if you want to build a server
2008-06-30 release planeshift-0.4.01-r1839 (to get art use psupdater.sh CheckIntegrity)

no need of cel for client, ONLY if you want to build the server
once you merge planeshift use psupdater.sh CheckIntegrity to download art

see you
Loux