Author Topic: Movement Issues  (Read 1244 times)

Kerbox

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Movement Issues
« on: February 15, 2007, 10:23:43 pm »
Mouse sensitivity is way too slow, the horizontal speed is slow. So walking around and looking around using your mouse is not very awesome. Ok it's in pre-alpha fine but this should have been something that should have been looked into and addressed years ago.

emeraldfool

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Re: Movement Issues
« Reply #1 on: February 15, 2007, 10:30:15 pm »
You can increase the sensitivity in the controls menu... but it doesn't help much. I agree that they should have some way to look around faster...

Kaerli

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Re: Movement Issues
« Reply #2 on: February 15, 2007, 10:30:41 pm »
Mouse sensitivity is way too slow, the horizontal speed is slow. So walking around and looking around using your mouse is not very awesome. Ok it's in pre-alpha fine but this should have been something that should have been looked into and addressed years ago.
This might also be a symptom of a low framerate...

steuben

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Re: Movement Issues
« Reply #3 on: February 15, 2007, 10:33:00 pm »
Ok it's in pre-alpha fine but this should have been something that should have been looked into and addressed years ago.
* steuben points to the dev ap forms
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Nikodemus

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Re: Movement Issues
« Reply #4 on: February 15, 2007, 10:36:58 pm »
well, mouslook is actually really bad, especially in first person viev and in PS windowed mode. And i don't think if framerate has much to do there.



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Parallo

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Re: Movement Issues
« Reply #5 on: February 15, 2007, 10:39:34 pm »
Was it not slowed down for a reason?
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

emeraldfool

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Re: Movement Issues
« Reply #6 on: February 15, 2007, 10:44:25 pm »
Was it not slowed down for a reason?

Why? To be incredibly unrealistic?


People can move and look around a lot faster than you can in PS. It's stupid...

Parallo

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Re: Movement Issues
« Reply #7 on: February 15, 2007, 10:46:57 pm »
I'm pretty sure there was a place you could get to that you weren't ment to get to with it fast.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

ThomPhoenix

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Re: Movement Issues
« Reply #8 on: February 15, 2007, 10:53:44 pm »
Aha, so that's how they got there!
I've been wondering about that for ages...
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Nikodemus

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Re: Movement Issues
« Reply #9 on: February 15, 2007, 11:33:36 pm »
Ah yes, i remember that too now. If only the code was still available x) Oh well



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Emaldon

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Re: Movement Issues
« Reply #10 on: February 22, 2007, 11:16:02 pm »
If PS would have a smooth mouselook, I would find it a lot more pleasant to play. I hope it will be fixed soon.

Narure

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Re: Movement Issues
« Reply #11 on: February 22, 2007, 11:19:52 pm »
I'm pretty sure there was a place you could get to that you weren't ment to get to with it fast.

If thats the entrance to the platinum mine you could still get in the exit rather easily not that it matters now with it not existing anymore and all.