Author Topic: [GUILD] The Crooks - Updated  (Read 9283 times)

Parallo

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Re: [GUILD] The Crooks - Updated
« Reply #30 on: February 17, 2007, 06:15:45 pm »
I am not going to mince words with a lacky.

Is that nessisary? I'm not here to spew the opinions of the Empire. These are my own. I find that quite demeaning.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

zanzibar

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Re: [GUILD] The Crooks - Updated
« Reply #31 on: February 17, 2007, 08:15:35 pm »
Sangwa, i think i know what the problem is: you are trying to compare my guild to The Dark Empire!
He's not comparing you to the Dark Empire.
you can't just stay there and tell me i'm supposed to make everybody happy
No ones telling you that.



I think you need to take the constructive criticism people are giving you with a more open mind.
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Immaturity is FTW.

lordraleigh

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Re: [GUILD] The Crooks - Updated
« Reply #32 on: February 17, 2007, 08:35:42 pm »
Evil Munkii

What's the problem with him @zanzibar ?

Just make a GM named "Austin Powers" and beat him for not fitting with the settings!

Or

- Change its name.
- Make it very secret, and make a front organization controlled by it.
- Make the ranks have a point and change their names as well.

EDIT for @Sangwa

Do you think this is serious?
« Last Edit: February 17, 2007, 10:13:45 pm by lordraleigh »

zanzibar

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Re: [GUILD] The Crooks - Updated
« Reply #33 on: February 17, 2007, 08:45:43 pm »
To be honest, I don't give a crap about the name of the guild or the way its ranks are organized.  I already gave my thoughts in the other thread so I won't repeat them here.
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Sangwa

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Re: [GUILD] The Crooks - Updated
« Reply #34 on: February 17, 2007, 10:01:36 pm »
I understand now. This guild is a joke. That explains Lock Pickers that don't pick locks and Politicians that are not politicians. I'm sorry if I've been just burdening you with my reasoning. I thought I was helping you create a smart project that could come to be interesting. A joke's fine too, I guess.


Quote
And all you folks who talk about power, quiet yourselves before I go into a rant on how much power you all actually have, including the vaunted DE.

Quote
Now, point out to me exactly where is states in there that this person -or a politician for that matter- is an actual member of the government.
Quote
A Politician - Our representatives in the government

Haha.

EDIT TO ADD: Raleigh, he's not trying to make a smart secret organization. Makes no sense to give him good advise abotu how to do that.
« Last Edit: February 17, 2007, 10:03:46 pm by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

Join the Dark Empire!

Quitarias

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Re: [GUILD] The Crooks - Updated
« Reply #35 on: February 18, 2007, 03:08:00 pm »
i think you need a litle humore here after all he isnt making an army guild with strict rules he is makiong a joly group of conmen and thives so a litle humor amongst thieves is a must so please stop trying to slaughter his idea because when you llook at it without nitpicking every detail it looks nice
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Parallo

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Re: [GUILD] The Crooks - Updated
« Reply #36 on: February 18, 2007, 03:13:05 pm »
He didn't show enough humour for a funny guild or enough seriousness for a serious guild so it's perfectly open to critisism particularly if he posts here. Can you try using punctuation in your next post? It's very hard to read.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Quitarias

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Re: [GUILD] The Crooks - Updated
« Reply #37 on: February 18, 2007, 03:52:56 pm »
He didn't show enough humour for a funny guild or enough seriousness for a serious guild so it's perfectly open to critisism particularly if he posts here. Can you try using punctuation in your next post? It's very hard to read.

Ill try.
Have you meet him ingame to confirm what you are saying or are you just making stuff up by the rank names ?
Singned
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Parallo

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Re: [GUILD] The Crooks - Updated
« Reply #38 on: February 18, 2007, 04:26:43 pm »
Thanks.

I'm going entirely from what he has presented in his post.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Under the moon

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Re: [GUILD] The Crooks - Updated
« Reply #39 on: February 18, 2007, 04:56:50 pm »
I am the first to admit that 'The Crooks' is a silly guild that will not likely survive long. I am not defending it, but its right to exist. I am also defending it against the pointless nitpicking going on of small details.

Sangwa, I take you as an intelligent person, but your post quoting me is entirely pointless and ungrounded in anything factual. Simply put, you are wrong. I will use the very quotes you proffered as proof.

Quote
And all you folks who talk about power, quiet yourselves before I go into a rant on how much power you all actually have, including the vaunted DE.

I take this to mean you disagree with me. The fact is, you have no true power. You can not change or effect anything in the game. You can not influence people who do not wish to be influenced, and you have no recourse against them if they ignore you. Unless you count ooc spamming of his character and forum identity, but any n00b can do that. You can not turn NPC against him. You can not change laws. You can not alter the economy, as NPCs will always continue selling their wares at the same price, despite what you do. You can not disrupt the 'natural' evolution of the player economy in any great way, of GMs will step in and stop you with claims of cheating or other some such. All in all, you are basically powerless to all but your own followers, and the greatest punishment you can give them is a simple kick from you guild, and the loss of 'power' that comes with it.

I understand power, and guilds simply do not have it. A guild can come and go, and nothing would change. The DE could vanish tomorrow, and nothing would change. Munkii's guild could gain a great many players who are actually good at RP, and still, nothing would change. Until all this changes, and guilds do have actual power to change things in the game, do not assume any guild -including the DE- is more powerful than the next. You simply aren’t.

Quote
Now, point out to me exactly where is states in there that this person -or a politician for that matter- is an actual member of the government.

and..

A Politician - Our representatives in the government

You sir, are mincing words, and only taking the meanings that you wish out of them. Yes, it could mean that his contact in the government is one of its leaders. And, I would like you to point out exactly where that would be out of line with the settings. I assume you have read the Settings? If not, I have another quote at ready:

Quote
Vigesimi normally come from the Craft Guilds of each level, and their position is hereditary. Nevertheless is not too rare to find some high citizens that are elected thanks to people acclamation, taking place of Vigesimi that are dead, that are judged inept or that are found to be guilty of thievery

Let me parse that for you. 'Normally', this means most of the time, not always. That is defiantly backed up by the second part of the quote:  "is not too rare to find some high citizens that are elected". By the gods, being in the government does not require you to be in a guild at all? No, you do not have to be. Nor do you have to be leader of a guild, as some have been putting forth. Quote to me in that statement where it says "guild leaders". Hmmm. Nowhere. They come from the craft guilds, period. That could mean anybody from guild leader to new apprentice. You being in the DE should very well know the most powerful people in an organization will often use an in-between in relations to others. Would the leader of the DE step forth to be a part of the government, or send one of his lackies? Does a rich and powerful businessman drop his business to go into politics, or would he support someone from beneath him that he can trust? Uh hu. My point exactly.

The rest of that quote explains itself, and actually gives credibility to Munkii's claim. If there have been people tossed out of the government because of unlawful behavior, that means there has to be that type of person in the government in the first place, and likely still is. So Munkii has every right to lay claim that one of them might have ties to the Crooks, sad as it is.

Again, since you missed in your first reading, I will once again define politician:

# a leader engaged in civil administration (yes, this would have to be a member of the government)
# a person active in party politics (Nope, no actual government position here)
# a schemer who tries to gain advantage in an organization in sly or underhanded ways (Bingo! We have Munkii's kind of man)

Now to dissect the actual phrasing. 'representitive'. There is no such job in the government of PS, so that can not be taken t face value. You must then look to the definition of the word.

# a person who represents others

If a person is working in the government, and is representing Munkii (silly as it seems) then yes, that is a representative, despite the job title.

'in the government'

A government is a complicated creature, and there are -thousands- of ways to be in it, without -leading- it. Example: Joe is a janitor in the DE. Joe represents janitors. Therefore, other janitors can, in fact, claim that Joe is their representative in the DE.

I would also like to point out at this time that this is the name of a guild rank, not an actual job title. Gangs (as I see this as) often give grandiose names to their member positions. He could have called the rank 'King' instead of Politician, and you still would have nothing to say against it. In RL, I am member of a small literary club. The leader is called the Queen. I am the Mayor of the Spinning Head, even though I do nothing remotely mayor-like, nor have a spinning head. A guild rank is nothing more than a name. Deal with it.

As to you folks who are ridiculing this and other guilds for just wanting to have fun, this IS a game. Guilds don't really DO anything. In fact, guilds are nothing more than expensive (in terms of tria) chatrooms filled to the brim with mostly ooc chatter.

I am amazed that Munkii is still trying to do this with all the negativity directed at him. You folks should know better by now. He is trying, despite what may seem a bit of a silly premise (as he admits himself).

Now, you want to continue mincing words with me, you had better start bringing facts to the table. 'Opinions' don't cut it.

LARAGORN

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Re: [GUILD] The Crooks - Updated
« Reply #40 on: February 18, 2007, 05:07:48 pm »
Well said UTM :thumbup:

All great truthes begin as blasphemies- SHAW
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lordraleigh

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Re: [GUILD] The Crooks - Updated
« Reply #41 on: February 18, 2007, 05:23:15 pm »
I am the first to admit that 'The Crooks' is a silly guild that will not likely survive long. I am not defending it, but its right to exist. I am also defending it against the pointless nitpicking going on of small details.

It is still better than many other guilds that never put threads here for obvious reasons.

I understand power, and guilds simply do not have it. A guild can come and go, and nothing would change. The DE could vanish tomorrow, and nothing would change. Munkii's guild could gain a great many players who are actually good at RP, and still, nothing would change. Until all this changes, and guilds do have actual power to change things in the game, do not assume any guild -including the DE- is more powerful than the next. You simply aren’t.

And once the wipe prior to 1.0 comes(Estimated time: 15 years), everything will be reseted, and the fact a guild/organization is older or newer will make only a difference, the number of people willing to join it when it is founded again(Of course sometimes a mass-recruitment guild makes much more willing people to join).

Also, about this, I hope that this part of the settings isn't written on the stone and unchangeable. A dynamic system on politics would be much more interesting than that possibility. Otherwise, the way to acquire power would be pretty limited for guilds that aren't willing to work together with the establishment(Unless you could actually build a whole city and its economy with enough people and masonry skills, beyond the stone labyrinths). And in game, guilds are actually powerless to anything besides fighting among themselves. Claiming you own a territory in the middle of Yliakum would be godmodding.

As to you folks who are ridiculing this and other guilds for just wanting to have fun, this IS a game. Guilds don't really DO anything. In fact, guilds are nothing more than expensive (in terms of tria) chatrooms filled to the brim with mostly ooc chatter.

The only feature that works in almost 100% of effectiveness is the chat. Other game systems are pretty flawed, unbalanced and limited. And about Munkii guild...

I want to have fun by making a goofy character to save the world from the Evil Munkii!  :whistling:

Because I'm bored with the monotonous way this game currently works due to the lack of ways to achieve real power in the game.

Parallo

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Re: [GUILD] The Crooks - Updated
« Reply #42 on: February 18, 2007, 05:54:55 pm »
Aye, UTM you seem to be correct. When someone sees a word used in a rank title though they usually think along the lines of careers. The type of politician you seem to be advocating is not a career polotician. I accept that I was wrong in those regards but my reason for assuming that at first is I believe perfectly justified firstly for the obvious reason of its usage here and secondly because of Munkii's defence of it-"It's just role playing!" He obviously seems to want the opposite of what you're saying.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

zanzibar

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Re: [GUILD] The Crooks - Updated
« Reply #43 on: February 18, 2007, 07:09:09 pm »
Under the Moon is wrong in a number of ways.  First, he's hardly the first person to be critical of the guild.  Secondly, his claim that no one has any true power in the game is flawed as well.  If that was true, there would be no guilds:  Most obviously, every individual has the power to help other people.  After that is the power innate to charismatic leadership, and after that is the ability to blackmail.  It is indeed possible to move people to action.  If nothing else, then for the purpose of your "RP events".

It's also rather silly to say that we're "ridiculing this and other guilds for just wanting to have fun".  We're feeding this guy constructive criticism to try to help him out.
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Parallo

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Re: [GUILD] The Crooks - Updated
« Reply #44 on: February 18, 2007, 07:14:27 pm »
He's right about the polititian thing though. Asides from that he's wrong.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(