Author Topic: Create a new and unheard of Government  (Read 2667 times)

joshua6021

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Re: Create a new and unheard of Government
« Reply #15 on: February 21, 2007, 06:06:38 am »
@joshua6021

There's still an empty space for a truly "Lawful Evil" kind of government - [Organization]. An 1984-esque Orwellian Police State(or with the proper olde naming: Despotism) ruled by a political party or aristocracy, with a secret police, a disinformation agency spreading lies, a military part aways in wars and an economic part always distributing supplies to the masses with several cut downs on basic resources(Yliakum is not enoughly dystopian ).

And also, if it is some kind of sociological experiment, it cannot be complete without several both failed and successful revolutions neither without conflicts, strifes, mass strikes, civic marches, crackdowns among other consequences of social, political and cultural conflicts...

The only thing needed is an open mind and what is being metioned here are veiws of past and real situations. One must think out of the my my friend ???
The one who picks up a book can find the world!

dfryer

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Re: Create a new and unheard of Government
« Reply #16 on: February 21, 2007, 08:29:35 am »
One thing to keep in mind is that not all of the developers intentions for government are currently being expressed through the NPCs.  Social experiment is good (and hopefully fun!) but it is also difficult if you end up in conflict with a structure that has essentially limitless resources (i.e. a government/legal system that the NPCs and presumably all the invisible inhabitants of Yliakum respect)  I would expect that a functional government would end up working with (and maybe for or through) powerful guilds, but at this point an emergent government would not be empowered to "govern" concerns outside the area of setting social norms within Planeshift.

Despite that, I encourage people to try things that are challenging and novel, since within the area of "social convention" there is a lot of room to create a great atmosphere or establish conventions that propagate because they enhance people's experience of the world.  Joshua6021, you might find that it is challenging to build a critical mass of people who are willing to consciously participate, but if you can build up a quasi-stable-multi-faction-inter-guild dynamic (my poor hyphen key!)  that is built around the concepts of the game world, then you're awesome :)

A quick disclaimer, I'm speaking only for myself and not in any official capacity for anyone else on the developer or GM teams.
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joshua6021

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Re: Create a new and unheard of Government
« Reply #17 on: February 21, 2007, 08:56:42 am »
The first and truly very difficult task for this to be accomplished is for a group of people that can actively think out of the box to come together. I have recently been introduced to a group know as the SCOY which I feel could be a great starting point. Remember this is a RPG game and a very open and free one at that. We each come from different regions, backgrounds and ideals. My purpose is not to change any existing establishments but to build on them. In real life we have freedoms to strike or overthrow the government but this is not the case here. We can’t just tell our boss or teachers to disappear without some consequences. In this game we can, which creates a very tough obstacle to overcome. As well the economy is being worked on an invisible scale. One person feels their gods are worth more or less than others. I know everyone can make a weapon and sell it for what ever price they wish but if the guilds can be brought together we could work on a Parecon economic like system less divided than the one we have now. Back to the topic, I only wish for players to meet or send ideals for solutions. Very often I see a thread created and within two replies it is completely off topic. It is important to focus if a compromise is to be founded. We can set the standards and create the future here! There are many players that wish to do this alone. Together we can do it!
The one who picks up a book can find the world!