Author Topic: Oldies  (Read 13380 times)

Narure

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Oldies
« on: February 21, 2007, 05:24:34 pm »
So many oldies are leaving. Make them stop! Does this usualy happen in waves?... Soon there wont be enough oldies left to answer that.

Parallo

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Re: Oldies
« Reply #1 on: February 21, 2007, 05:29:41 pm »
A lot of people are always leaving, a lot of people are always coming.  This is the wisedom of Nurahk, bask in it's glory.


:P
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Karyuu

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Re: Oldies
« Reply #2 on: February 21, 2007, 07:40:49 pm »
Almost no one who was around in 2002 is here now. In a few years, almost no one who was around in 2006 will be here now. It's natural.

I like those people who stick around to weather through the storms.
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Smith: No, My Lord. I am attempting to conceal it.

Allive

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Re: Oldies
« Reply #3 on: February 21, 2007, 08:10:58 pm »
hey long as the games stays free and i have anything to say about it ill be around ok theres always things irl that can take me away but not through choise.
I am afraid of fighting. I am afriad of being beaten and losing. But i am more afraid of surviving as a cripple than dying in fight.However. I always try to find a new strong enamy.
(Fighter in the wind)

lordraleigh

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Re: Oldies
« Reply #4 on: February 21, 2007, 08:14:31 pm »
I'll probably still be around here in 2016, although not as commonly as now because RL comes first  ;)

zanzibar

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Re: Oldies
« Reply #5 on: February 21, 2007, 11:50:33 pm »
I've been a member of a number of online communities.  It's just something that naturally happens.
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Immaturity is FTW.

Ishtar2

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Re: Oldies
« Reply #6 on: February 22, 2007, 03:12:48 am »
I don't really know what you mean by leaving.  I mean, I'm on these fourms all the time (mostly stalking and not posting), but I never play the game.  Personally, I think it's boring untill more content is added.  But that doesn't stop me from reading up on it, and downloading the newest version.So it all really depends on what you mean.


Also, I'm still wondering why this was posted here. ???
"When I think about the truth, I touch myself. This is The Colbert Report!" ~Stephen Colbert

Drahlian

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Re: Oldies
« Reply #7 on: February 22, 2007, 07:28:04 pm »
As for me... I'm still in PS, but much less than before. I've been playing for over a year, and I have seen little significant improvement from when I started.

Magic: 14 months ago, the only spells anybody used were Life Infusion, Missile, and Arrow. Today, the only spells anybody uses are the same three. Some spells still crash some players.

Monsters: No new monsters have been added in that time. No new monster animations or skins have been added.

Stability: In the last three days, the monsters have been "Impervious to Attack" almost constantly.

Dueling: About the same as before. Magic mostly useless in duels. Run around and hope your one-hit kill weapon hits before your opponent's one-hit kill weapon does.

Skills: Other than crafting, what skills have been added? None that I can think of.

Character skins and animations: Some models can now sit and wave. Others cannot. Most models now have basic skins for armor. Combat animations are still the same: practically non-existent.

Character models: None added in 14 months. Still no male or female lemur. No female dermorian, diaboli, xacha, or ylian (I think they all use the ynnwn model?) Probably others that I haven't listed.

Sounds: Monsters still make no sounds. No roaring ulbers, groaning grendols or chattering clackers. No weapon sounds in battle.

Thieving skills: Not implemented, as far as I can tell.

Movement: Side-stepping is now at slug-speed.

Controls: Mostly arrow keys. Does any other modern 3D game use arrow keys for primary movement?! I haven't seen any since Tomb Raider for DOS.

Mac support: There was no official Mac version for 3.017. The new 3.018 version is unusable on Intel-based Macs.

Text window: The Chat tab was removed from the Text window months ago. This is nothing by a huge hindrance to RP. Ever tried to do RP in the arena? It's practically impossible. The Chat tab should come back and be on by default, if Planeshift is intended as a primarily RP game.

Game Masters:
In my opinion, they are a hindrance more often than a help. Example: At a wedding a few weeks ago, my friend was trying to get there (at the volcano). She got almost there right after it started, but became stuck in a glitch in the map... her toe caught between two rocks. Unsticking didn't work. Relogging didn't work. I asked a GM to please move her a few feet so she would be unstuck. "Sorry, we can't do that unless /die doesn't work." Thanks a lot... Because of this small request being refused, my friend missed the whole wedding, as it was over by the time she died and made her way back to the location.

In my experience, trying to play a character that is evil (in character) often ends up in threats of banishment from GMs. I received numerous complaints from two GMs during the Dwarvesbane war, and was threatened with disbanding of my guild, because a handful of people couldn't separate RP from real life evil. Yet most of the dwarves that I "tormented" IC were secretly my friends OOC. The Dwarvesbane war was enjoyed by everyone on both sides, particularly the dwarves we fought against, yet GMs were nothing but a hindrance.

If Planeshift is intended to be an RP game, then RP should be encouraged. What is RP without bad guys for the good guys to fight?

Add all these factors together, and that is why I rarely play Planeshift anymore. In 14 months, I have seen little improvement, and several things broken.

-Drahlian

Easton

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Re: Oldies
« Reply #8 on: February 22, 2007, 07:32:09 pm »
Yay for people who hang around more than 2 years.  \\o//

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Proglin

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Re: Oldies
« Reply #9 on: February 22, 2007, 07:36:10 pm »
Getting there Easton.. getting there.
yours, the entertainer

Idoru

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Re: Oldies
« Reply #10 on: February 22, 2007, 07:45:36 pm »
What about the new maps, you didnt mention those I dont think.

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ThomPhoenix

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Re: Oldies
« Reply #11 on: February 22, 2007, 08:13:33 pm »
Quote
Monsters: No new monsters have been added in that time. No new monster animations or skins have been added.
A lot of new monster skins have been added. Did you visit Ojaveda recently?

Quote
Stability: In the last three days, the monsters have been "Impervious to Attack" almost constantly.
Oh yeah, that really reflects on your last year of playing, now does it. It's because of bug testing by the way, has nothing to do with stability.

Quote
Character skins and animations: Some models can now sit and wave. Others cannot. Most models now have basic skins for armor.
We have got visible armour and a lot of new animations for existing races. That's progress to me.

Quote
Controls: Mostly arrow keys. Does any other modern 3D game use arrow keys for primary movement?! I haven't seen any since Tomb Raider for DOS.
If you had read the help menu, you would have known that you can use the "M" key to switch controls. You can also map around keys if you like to avoid using the dreaded arrow keys.
We're not evil. We're simply amazing.

Gwinn Ravenn

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Re: Oldies
« Reply #12 on: February 22, 2007, 08:21:19 pm »
drahlian  umm yup.     would have been easier to say there are two sizes of female.. Stacked brickhouse, or Small puddlepants.. the krylos dosen't even have the option for a female from.. poor Krylos they are last on the list for everything.
There are one million unfinished projects in PS. I think most Evil one that is the source of the frustration. animation moves forward on some characters before all of the skins are completed. I have often wondered what will happen when/ if the other female skins are done will that have animation. hummmm and gosh darnet WHY oh WHY oh WHY are the male ywynns half naked while the females are dressed like frumpy librarians  ::| Seems like a cultural oops. Gees with a body like that... and they are dressed like icequeens.  ::| they are half demon girl and half elf.. come on people these girls are hot!!!! they have Horns do that not?? :devil:

Meh Probably two different people worked on the skins and didn't talk to each other. oh well  Though If I may. I would like to request butt crack Spackle animation for the male Ywynn. it will need to be red of course. White Spackle won't do.  :P or instead of the stretch (that I have to rp now being wacked by the closest standing male) perhaps they can yank up their lion cloth. an touch of realism.
Kidding aside. I think it is we see what looks like many projects are started and never finished when it would seem unnecessary for many of these unfinished projects to be soo unfinished. From the outside looking in it appears very disorganised. It is almost as if the devs pull out the projects they want to work on, and the things they don't or can't find someone to work on simply do not get done. ie female Krylos body.

Karyuu

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Re: Oldies
« Reply #13 on: February 22, 2007, 08:26:09 pm »
Animators are the most rare people to kidnap onto the development team. We have one animator, and unfortunately zero character modelers at this time. These are separate people - the person who creates the models is not the one who does the skeleton rigging and the animations.

Development doesn't work like this: work on one feature, finish feature to 100% of where it needs to be, move onto another feature.
It goes like this: begin working on feature, find dependencies on other features, divide time among all.

Quote
[...] and the things they don't or can't find someone to work on simply do not get done. ie female Krylos body.

Well, how else should that work? If we can't find someone to work on character models, then the models don't get done until someone is found :]
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Smith: No, My Lord. I am attempting to conceal it.

Gwinn Ravenn

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Re: Oldies
« Reply #14 on: February 22, 2007, 08:39:20 pm »
we could grab whoever worked on the other skinns and threaten then with a full body wax if they dont do the other skins..... but you didn't hear that from me .... shhhhhhhhhhh :innocent: