Author Topic: Oldies  (Read 13299 times)

Drahlian

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Re: Oldies
« Reply #45 on: February 23, 2007, 04:19:56 am »
Of course dueling the way duelers fight is not realistic. But nothing about PS is realistic. Magic doesn't exist in RL. I would never stab someone in RL unless forced to defend myself or my family. Monsters like in PS don't exist. It is rare for people to fight to the death from a simple insult, like happens every 15 minutes in front of Harnquist.

Our combat system is the way it is. To call it "cheating" to play within the bounds of the game engine is just silly.

I think it's interesting my original post listed many reasons for losing interest in PS, yet this whole thread has degenerated once again into discussion of the current dueling situation.

-Drahlian
« Last Edit: February 23, 2007, 04:28:38 am by Drahlian »

zanzibar

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Re: Oldies
« Reply #46 on: February 23, 2007, 04:22:18 am »
you demand I do research

Yes, I do.  This topic has been discussed to death on the forum.  Go find those old threads and read up on what you've missed.
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Gharan

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Re: Oldies
« Reply #47 on: February 23, 2007, 04:26:02 am »
Under the current game mechanics hit and run must be used, you're hardly going to go toe-to-toe with an Ulbernaut unless your suicidal.

Gwinn Ravenn

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Re: Oldies
« Reply #48 on: February 23, 2007, 04:29:47 am »
Zanzibar. oh well...... maybe read what i am actually saying.. just once. K ;)

and yes Gharan, it is nearly impossable esp when they can attack you from behind but you can not attack them from behind..

Drahlian

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Re: Oldies
« Reply #49 on: February 23, 2007, 04:30:59 am »
you demand I do research

Yes, I do.  This topic has been discussed to death on the forum.  Go find those old threads and read up on what you've missed.

Zanzibar, I suspect she's read the same threads that you and I both have, but they don't come to the same conclusions that you do. Not everyone agrees with you that moving while dueling is cheating or exploiting.

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Seytra

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Re: Oldies
« Reply #50 on: February 23, 2007, 04:36:03 am »
How can it not be part of the rp??? everything my character does is part of rp?
Erm, no? Not if you're not doing it as character, and instead as player behind a computer keyboard? You are mixing up "character" with "avatar". The thing on your screen is your avatar, while your character is something entirely different (Edit: a person living in a world as real as the RL world, from their PoV /Edit). Or does your "character" never sleep, because the game doesn't allow for sleeping yet?
as far as people running and hiting not being part of rp. it absolutely can be.  say my character is evil... I'm not just going to stand there and have a nice polite duel. nooooo I'm going to try and get you quick. especially if i am weak.. it would be the only chance of survival. "Oh noo you've cornered me>> *wack and dash*: run as fast as my feet will carry me and hope i can out run you if I didn"t happen to get you" It most certainly can be part of the rp.
Oh, it absolutely can. However, the PS combat system doesn't allow for this. Instead, it focuses on a fair fight removing all OOC differences like net speed, keyboard skills, reflexes, etc. If you want to have this in your RP, then I fear your only option is to start /me-ing a fight. But then, obviously, you must ensure that you and your opponent stay reasonable instead of becoming invincible. This is what the combat system tries to help with. Not only that of PS, but that of any PnP RPG.
"oh noo here you come again>> *run and swing* hope i got him." just as much a part of the rp as  "nooo mooomy  ahhhhhhh *RUN RUN RUN RUN* if pvp isn't part of your RP then why do it at all. It is an rp game.
You see, that's precisely why I don't do it. I don't RP a suicidal maniac who is miraculously resurrected two minutes after death. I don't RP that I engage in a deadly fight over a spilt ale, or because I'm in the mood for that.
I have had some fights. RP fights using /me. They were interesting and fun. I've had some duels. They were pretty dull. And I've had some fun duelling even using hit&run. OOC-ly, much like hide&seek.
Of course dueling the way duelers fight is not realistic. But nothing about PS is realistic. Magic doesn't exist in RL.
This is called "setting", as you likely know.
I would never stab someone in RL unless forced to defend myself or my family.
This is personality, of course, well within the settings.
Monsters like in PS don't exist.
Settings again.
It is rare for people to fight to the death from a simple insult, like happens every 15 minutes in front of Harnquist.
This is OOC, obviously.
Our combat system is the way it is. To call it "cheating" to play within the bounds of the game engine is just silly.
Tee-hee, I think it's pretty silly to claim that the combat system is intended to be as it is ATM, especially in the face of changes that attempt to address just the issue you are defending. Address as in "remove".
I think it's interesting my original post listed many reasons for losing interest in PS, yet this whole thread has degenerated once again into discussion of the current dueling situation.
Strangely, I can count my duelling on one hand, and this is using the decimal number system.

@ Gharan: Then let me re-state that I think that an Ulbernaut is not supposed to be killed by a single person at all, and that this example emphasizes how this is exploiting?
« Last Edit: February 23, 2007, 04:39:42 am by Seytra »

Gharan

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Re: Oldies
« Reply #51 on: February 23, 2007, 04:39:33 am »
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@ Gharan: Then let me re-state that I think that an Ulbernaut is not supposed to be killed by a single person at all, and that this example emphasizes how this is exploiting?

I realise that but the fact remains if 5 of you go toe-to-toe one of you is still visiting the Death Realm so rather than the long walk back people will hit and run, even groups I see fighting Ulbernauts are inclined to use hit and run, why would they want to stand and die?

zanzibar

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Re: Oldies
« Reply #52 on: February 23, 2007, 04:42:36 am »
Under the current game mechanics hit and run must be used, you're hardly going to go toe-to-toe with an Ulbernaut unless your suicidal.
Why should our characters be capable of taking on ulbernauts one on one?

Zanzibar. oh well...... maybe read what i am actually saying.. just once. K ;)
I've read your posts fully.

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Seytra

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Re: Oldies
« Reply #53 on: February 23, 2007, 04:42:59 am »
I realise that but the fact remains if 5 of you go toe-to-toe one of you is still visiting the Death Realm so rather than the long walk back people will hit and run, even groups I see fighting Ulbernauts are inclined to use hit and run, why would they want to stand and die?
This can just as easily be extended to use of invisible wall hacks in an FPS. Because that is the way the game is supposed to be played. You take the risk, you get the reward or lose. Chess wouldn't be much of a challenge if you were to just remove all your opponent's pieces saying "why would I want to lose"?. And as I said, the devs obviously intend to not have hit&run as part of the game, since they're actively working against it. Thus I don't see how anyone can claim that it's the way it is meant / must be played, when in fact it is the opposite.

Gharan

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Re: Oldies
« Reply #54 on: February 23, 2007, 04:47:35 am »
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Why should our characters be capable of taking on ulbernauts one on one?

Never said one-on-one but okay.


I'll say only one more thing as the topic stopped being discussed pages ago.
If in a group and going toe-to-toe with an ulbernaut the first who attacks would die, no-one would want to hit first or even second as they'd be for the chop too.

Holdan

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Re: Oldies
« Reply #55 on: February 23, 2007, 04:54:50 am »
been in ps two years soon to be three, holy cow thats something to brag about, but no, not really, I love PS, for as long as it exists I will be here. I have tried to leave, oh have I tried! But alas I cannot.


Drahalin, The game is Pre-alpha, I need not say more  :P

Planeshift devs and mods are not paied! Their work is free, and thus so, there is not a ton of funds invested to make updates bigger and better. This isn't WoW, this isn't GW, its a free mmorpg with devoted devs who share a dream. It will be a long and tiedious road to compleation, but a road very much worth taking! :)

Gwinn Ravenn

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Re: Oldies
« Reply #56 on: February 23, 2007, 04:56:57 am »
it worked better at a ulber hunt when we could have some using arrow while others tried to hit it. but magic is still crashing some people.and it used to be soo much fun to have a ulber hunt. but not anymore. like I said before the older player, those that stick around, will be found at the tavern speaking of the days long past when dueling was an art form. the ps duelist has gone the way of the samuri in the days that brought the machine gun. faire well. Too bad it was a fun system , it gave newer players a chance to participate. If magic was more functional it would not be missed so much. nor would there be this nacssisity to hit and run.

the comment about avitar vs character. look I have played many rp table games. as far as I am concerned that animated image is my character. she is comprised of that pixulated representation, as well as the personality I have assigned to her. what she does and why she does it. within the game structure.

Seytra

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Re: Oldies
« Reply #57 on: February 23, 2007, 05:01:34 am »
I'll say only one more thing as the topic stopped being discussed pages ago.
If in a group and going toe-to-toe with an ulbernaut the first who attacks would die, no-one would want to hit first or even second as they'd be for the chop too.
This is a bit predictable, yes. However, there should still be the chance to die. Especially if the character is not fit for even killing a rat. Also, the Ulbernaut fur should be something rare, valuable. I think that this is well worth the trip, or rather, should be. OTOH, I think most ulber slayers are in for the XP, which isn't exactly IC all by itself. And let's face it, the trip through the DR and back to the spawn camp isn't that long. OK, might take 15minutes, but yeah, the toughest MOB in the entire game should at least be somewhat intimidating.

@ Gwinn Ravenn: you can't be serious. If you had actually RP'd in these tabletop RPGs, you'd know all the things that are lacking in PS, which in tabletop RPG are taken for granted. Like everyone playing by the same rules, only char skills being used, etc., pp.. Edit: forgot: that most time in the PnP RPG is spent talking and doing things, not killing stuff. /Edit
If the PS duelist is going to die out, then that'll be one of the better days in PS. One OOC annoyance down. PS, I don't consider key mashing an art form, and I think any samurai would be rather insulted by that, too.
« Last Edit: February 23, 2007, 05:03:14 am by Seytra »

Holdan

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Re: Oldies
« Reply #58 on: February 23, 2007, 05:07:35 am »
I agree with Gwinn, Yeah you may have a thread on how 'hit-and-run doesn't belong in PS' however then wheres the skill? All that matters is your stats then, and weapon, yeah no hit and run would be great if you could click to raise your shield and also click to swing your blade. just as an example... But standing there is like... who has the faster weapon, who has the stronger weapon, and higher stats. Woo, thats challenging!

There should be more to dueling then stats, it should also have to do with skill.

key mashing? That implies they have no idea what they're hitting, go fight someone like Eid, or drah, try key mashing with maxed stats, Tell me how many trips you have to make to DR before you hit them... Don't worry, I have time...


or at least for the sake of all thats good have an animation for two people sparring, like locking swords, and showing blocks, and dodges, other wise it would be boring.
« Last Edit: February 23, 2007, 05:20:32 am by Holdan »

zanzibar

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Re: Oldies
« Reply #59 on: February 23, 2007, 05:19:28 am »
it worked better at a ulber hunt when we could have some using arrow while others tried to hit it. but magic is still crashing some people.and it used to be soo much fun to have a ulber hunt. but not anymore. like I said before the older player, those that stick around, will be found at the tavern speaking of the days long past when dueling was an art form. the ps duelist has gone the way of the samuri in the days that brought the machine gun. faire well. Too bad it was a fun system , it gave newer players a chance to participate. If magic was more functional it would not be missed so much. nor would there be this nacssisity to hit and run.

After reading that, I can't help but think of you as a moron.  I'm not saying that as a flame.  I'm simply describing my impression of your intelligence, or lack thereof.  I also can't believe how narcissistic you're being.  You're calling hit and run attacks an "art form"?  You need a reality check, buddy.

Know what?  You're right.  Dueling sucks now.  It's not fun.  In fact, Planeshift isn't fun anymore now that duels are less OOC.  Your only option is to stop playing.
Quote from: Raa
Immaturity is FTW.