Author Topic: To leave or not to leave, that is the question  (Read 3709 times)

zanzibar

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Re: To leave or not to leave, that is the question
« Reply #15 on: February 25, 2007, 03:20:34 am »
The conflicts are supposed to be between the players and the monsters and elements - not between the players and other players.  That much is true.  As far as leaving, there are plenty of reasons to leave but I don't think this is a particularly good one.  What's wrong with people helping eachother and being nice?
Quote from: Raa
Immaturity is FTW.

Nurahk

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Re: To leave or not to leave, that is the question
« Reply #16 on: February 25, 2007, 03:21:43 am »
Yeah. And it isn't warring on itself :P

I guess just "No organized or significant war outside of the Stone Labyrinth" is what I am getting at.
And there is no mention of a rising party.

The game has a setting and something of a storyline.  We can change that, creating a party to overthrow the gouvernment is alright.  Just know you are doomed to fail.
Most of the actual RP will begin once there is more...game in Planeshift.  For now, think of it as practice :P

lordraleigh

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Re: To leave or not to leave, that is the question
« Reply #17 on: February 25, 2007, 03:25:52 am »
About what? Wow, wait... You didn't link to something in a post! That's like Datruth not signing his posts!

Great argument I'll break down easily:

http://www.planeshift.it/government.html

If there's no poverty, there's no point on having political ideas spreading around and there'll be nobody complaining.

I guess all Octarchs are genetically engineered to be honest, except for this one then and that corruption is non-existant otherwise

Quote from: Settings Government Page
An Octarch can't be removed, nevertheless in some cases the Octarch was assassinated because it was too cruel, inept, dishonest, etc... One of the most famous cases is the one of Fertedian Dalko, Octarch of the 4th level, that was tied to a hypnotized Megaras and sent straight towards the Crystal.

But wait, it would contradict other things:

Quote
Nevertheless is not too rare to find some high citizens that are elected thanks to people acclamation, taking place of Vigesimi that are dead, that are judged inept or that are found to be guilty of thievery.

Other thing:

Quote
"Vigesimi", high civil servants that deal with law and order.

The meaning of dealing with law and order is pretty dependent on the type of government

In Soviet Union, killing political dissidents was "dealing with law and order" for example



Quote
The game has a setting and something of a storyline.  We can change that, creating a party to overthrow the gouvernment is alright.  Just know you are doomed to fail.


I have the impression that the Settings are somewhat "written on stone" from everything I saw.

Now in that case how could the Dark Empire acquire territory to become an actual government itself as well?

Nurahk

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Re: To leave or not to leave, that is the question
« Reply #18 on: February 25, 2007, 03:28:33 am »
Stone Labyrinth.

lordraleigh

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Re: To leave or not to leave, that is the question
« Reply #19 on: February 25, 2007, 03:29:43 am »
I guess the idea of an  "Eljar Republic" away from Yliakum isn't preposterous then.

Anyway that always were the focus of the organization I made.

My character isn't a kamikaze rebel.

Still the "good government" thing is pretty arguable
« Last Edit: February 25, 2007, 03:31:59 am by lordraleigh »

Nurahk

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Re: To leave or not to leave, that is the question
« Reply #20 on: February 25, 2007, 03:31:13 am »
You can have a goal of aquiring land.  Can't really say you've had land.

Parallo

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Re: To leave or not to leave, that is the question
« Reply #21 on: February 25, 2007, 03:31:25 am »
tammg

Anyway I wasn't arguing. I didn't know what you were talking about.

First, the settings pages aren't propeganda, they're the settings.

Second, the Dark Empire have bided their time for five years; how long have you been here and you're complaining.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

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Re: To leave or not to leave, that is the question
« Reply #22 on: February 25, 2007, 03:35:35 am »
tammg

Anyway I wasn't arguing. I didn't know what you were talking about.

First, the settings pages aren't propeganda, they're the settings.

Second, the Dark Empire have bided their time for five years; how long have you been here and you're complaining.

If I didn't care about the Settings, I would simply keep my idea hidden. And this isn't an argument at all.

It's like saying: I was here first so you're wrong, period.

And I meant the idea of founding a Republic in the distant future.

And I don't wish to remain years with an unfitting idea to the Settings to suddenly be informed it won't fit.

Parallo

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Re: To leave or not to leave, that is the question
« Reply #23 on: February 25, 2007, 03:37:42 am »
There's no point in talking to you. You're just feigning logic now.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Nurahk

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Re: To leave or not to leave, that is the question
« Reply #24 on: February 25, 2007, 03:38:22 am »
The setting is only present and past.  You can have the idea of founding a republic in the distant future, sure.

Again, just realize that it's probably doomed to fail.

lordraleigh

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Re: To leave or not to leave, that is the question
« Reply #25 on: February 25, 2007, 03:40:51 am »
There's no point in talking to you. You're just feigning logic now.

Trying to discredit me?

The setting is only present and past.  You can have the idea of founding a republic in the distant future, sure.

Again, just realize that it's probably doomed to fail.

Same about the Dark Empire, building cities in the Stone Labyrinths is an enterprise with high risks of failure.

Parallo

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Re: To leave or not to leave, that is the question
« Reply #26 on: February 25, 2007, 03:42:01 am »

Trying to discredit me?


Read what you're saying..
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

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Re: To leave or not to leave, that is the question
« Reply #27 on: February 25, 2007, 03:46:02 am »
Found nothing wrong, and it makes me wonder why you two are trying to demotivate me on pushing something forward,

I guess having competition on characters recruitment is bad, so better to bring it down OOC?

Parallo

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Re: To leave or not to leave, that is the question
« Reply #28 on: February 25, 2007, 03:52:54 am »
I'm by no means trying to stop you. The settings are no reason to leave though.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Nurahk

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Re: To leave or not to leave, that is the question
« Reply #29 on: February 25, 2007, 03:54:01 am »
How am I demotivating you.

I'm saying there is a possibility, just not a good one.