Author Topic: In PS, there are no [________]...  (Read 4138 times)

Xanacru

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Re: In PS, there are no [________]...
« Reply #30 on: March 22, 2007, 01:33:50 am »
Being possessed by a demon sounds like a fun RP.

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Unnamed_Source

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Re: In PS, there are no [________]...
« Reply #31 on: March 23, 2007, 08:27:36 am »
Mar 13 21:55:19 <Jeraphon> earth animals available in yliakum (known):
Mar 13 21:55:22 <Jeraphon> eagle
Mar 13 21:55:24 <Jeraphon> rat
Mar 13 21:55:27 <Jeraphon> raven, owl
Mar 13 21:55:30 <Jeraphon> serpent, bear
Mar 13 21:55:33 <Jeraphon> spider, fox
Mar 13 21:55:36 <Jeraphon> donkey, goat
Mar 13 21:55:39 <Jeraphon> carp
Mar 13 21:55:49 <Jeraphon> and "cattle" which could be a goujah.
Mar 13 21:56:02 <xillix> this is all from settings material ingame

Hope this helps :)

One eye'd rats ... Three Eye'd Carp ... How many eye's does the eagle have again?

If we mate a donkey with a Rivnak, do we still get mules?

Now who's to say a bear  is a bear in PS? Heck I have not seen one. So what would it matter is a PS bear is a legless reptile that slithers on the ground.  And don't look up when a serpet flys over or you might get a turd in your eye. Or a raven by any other name is still as fragrent as..

If we have Apples, does that mean No Oranges?
Cause you know what that means ... The land of scurvy and Pirates ... Arrrrrg mate!
All we need now is the ocean level, ya land lubbers.

Now we have winches and pullies, but do we have pistons and pumps?
Now the wheel has been invented cause I've seen carts in cat town.
Now there is coal, so that's a good indications that there is oil down there too.
That leads me to one conclusion ... Can i have a model-T if I manage to put all the pieces together?

If there are Pteranodons around should we all be afraid of packs of velociraptors or a T-Rex, when hunting roges in the wilderness. Even if we cannot fly them, could we still warn others of the other "Terrible" Lizard.

Speaking of slavery, Can there be cast system like in the Indian culture? A random roll in creation and you might become one of the "untouchables" to associate only with others of your ilk, and born others never to amount  to a higher plain. Not like slavery but almost, atleast for those poor suckers that rolled one of the lower casts.

Will Beta finally make sense of this all?

Zwenze

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Re: In PS, there are no [________]...
« Reply #32 on: March 23, 2007, 11:20:49 am »
Sorry, could not resist:  :D

I never found a bug in Planeshift. Planeshift is free of bugs! Alltough it has clackers :P

Peacer

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Re: In PS, there are no [________]...
« Reply #33 on: March 23, 2007, 12:29:16 pm »
I don't really think it matters this much now, the settings are underdevelopped, demons, snowy mountains etc. It's just about creativity and fun. Then I don't care what city a person comes from or where horns are sticking out on some red guys body. As long as I have fun.
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Jeraphon

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Re: In PS, there are no [________]...
« Reply #34 on: March 23, 2007, 03:50:15 pm »
Quote
If we mate a donkey with a Rivnak, do we still get mules?

Now who's to say a bear  is a bear in PS? Heck I have not seen one. So what would it matter is a PS bear is a legless reptile that slithers on the ground.  And don't look up when a serpet flys over or you might get a turd in your eye. Or a raven by any other name is still as fragrent as..

There is zero evidence to indicate a rivnak is a horse. Just because you're a "rivnak jockey" does not indicate that it has to be a horse. Personally, I'm picturing a rivnak as a large flightless bird similar to an ostrich. But it has yet to be determined.

No, you haven't seen a bear in PS, yet. But they are mentioned (specifically, in a book) as similar to ulbernauts. so no, they're not legless reptiles.

Quote
Speaking of slavery, Can there be cast system like in the Indian culture? A random roll in creation and you might become one of the "untouchables" to associate only with others of your ilk, and born others never to amount  to a higher plain. Not like slavery but almost, atleast for those poor suckers that rolled one of the lower casts.

To me, that brings up the question, "if you were randomly rolled as an untouchable, would you actually play it or would you just roll up another one?" Some might want to do the former, but I imagine the vast majority would do the latter.

lordraleigh

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Re: In PS, there are no [________]...
« Reply #35 on: March 23, 2007, 05:46:37 pm »
Quote
If we mate a donkey with a Rivnak, do we still get mules?

Now who's to say a bear  is a bear in PS? Heck I have not seen one. So what would it matter is a PS bear is a legless reptile that slithers on the ground.  And don't look up when a serpet flys over or you might get a turd in your eye. Or a raven by any other name is still as fragrent as..

There is zero evidence to indicate a rivnak is a horse. Just because you're a "rivnak jockey" does not indicate that it has to be a horse. Personally, I'm picturing a rivnak as a large flightless bird similar to an ostrich. But it has yet to be determined.


*cough* Chocobo *cough*

I don't think so, if Planeshift intends to be original, as having a rideable animal that is very similar to a pretty known one in the Final Fantasy Series isn"t a good choice.

Also I'm pretty sure castes don't fit with the Settings, and if characters had random rolls for whether they where from Vigesimi hereditary lineages or not, some people would make characters again and again just to have a Vigesimi. Luck isn't the best way to proceed on character creation for some reasons.

Jeraphon

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Re: In PS, there are no [________]...
« Reply #36 on: March 23, 2007, 08:21:14 pm »
Quote
I don't think so, if Planeshift intends to be original, as having a rideable animal that is very similar to a pretty known one in the Final Fantasy Series isn"t a good choice.

I actually had to look up what a chocobo was. Believe it or not, some people actually haven't played the Final Fantasy series. Those things look like giant chickens, anyway.

Garon

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Re: In PS, there are no [________]...
« Reply #37 on: March 24, 2007, 01:01:46 am »
Quote
I don't think so, if Planeshift intends to be original, as having a rideable animal that is very similar to a pretty known one in the Final Fantasy Series isn"t a good choice.

I actually had to look up what a chocobo was. Believe it or not, some people actually haven't played the Final Fantasy series. Those things look like giant chickens, anyway.
Really?  Darn.  Who would've thought, I thought it was a cultural necessity to have played (and beaten) at least one by the age of 18 if you want to live :P.  If that's not a law, it should be made into one :devil:

Not only do they look like giant chickens, but they are giant flightless birds much like an ostrich that you ride on :)

I personally viewed them as large, bipedal, almost raptor like mammals, if only because I've always thought that would be something cool to ride on (although since in the character creation, it mentions that  teenagers are the jockeys, being a large flightless bird might be more accurate, since teenagers but not adults could ride on one due to hollow bones and whatnot).

Narure

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Re: In PS, there are no [________]...
« Reply #38 on: March 24, 2007, 10:55:50 am »
In real life the jokeys are freakishy small just because the less you weigh the faster the horse will go. I expect the same principle is applied here its just that people in yilakum arent into crazy diets.

Sangwa

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Re: In PS, there are no [________]...
« Reply #39 on: March 24, 2007, 01:15:14 pm »
Quote
I never found a bug in Planeshift.

*blinks* Are you ser-- Oh! You mean some arthropods!

Chocobos fly. Didn't you ever see a black chocobo?

We're not contributing to this.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Nikodemus

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Re: In PS, there are no [________]...
« Reply #40 on: March 24, 2007, 03:10:00 pm »
Chocobos fly. Didn't you ever see a black chocobo?
No idea, but i heard it's hard to get that birdy  Chocobo Breeding
And you may end with this xD



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Fozzharn

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Re: In PS, there are no [________]...
« Reply #41 on: March 29, 2007, 11:56:43 am »
 :offtopic:


Oh my ... what have you done Nikodemus ?

You led me to that [GM]Dave thing ....

I'm laughing my *** off for hours and can't stop reading.

He is unbelievable ...


 :offtopic:

holmj2674

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Re: In PS, there are no [________]...
« Reply #42 on: March 29, 2007, 03:57:10 pm »
This is one of the things that I really hate about PS. There is a whole long list of stuff thats not supposed to be in the game world, but the world desciption and history are generic enough that when you are a new player you really have no idea that its not supposed to be there, even if you have read the background to the game world. Then you have the constant argument and bickering abut it and whether a person can rp this or create a guild about that, Its rather tedius and very discouraging to new players. Its also boring. Who wants to exist in some imaginary utopia where everyone gets along? If your going to enforce whether or not this stuff exists Talad and whatever other brains behind the project that make the decisions need to sit down and come up with a definative list of what does and does not exist in PS. Oh, and another thing that would help role play is a more comprehensive world sourcebook, think PnP rpg style like the Forgotten Realms campaign setting  for D&D 3rd edition by WotC etc.

zanzibar

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Re: In PS, there are no [________]...
« Reply #43 on: March 30, 2007, 04:36:17 am »
This is one of the things that I really hate about PS. There is a whole long list of stuff thats not supposed to be in the game world, but the world desciption and history are generic enough that when you are a new player you really have no idea that its not supposed to be there, even if you have read the background to the game world. Then you have the constant argument and bickering abut it and whether a person can rp this or create a guild about that, Its rather tedius and very discouraging to new players. Its also boring. Who wants to exist in some imaginary utopia where everyone gets along? If your going to enforce whether or not this stuff exists Talad and whatever other brains behind the project that make the decisions need to sit down and come up with a definative list of what does and does not exist in PS. Oh, and another thing that would help role play is a more comprehensive world sourcebook, think PnP rpg style like the Forgotten Realms campaign setting  for D&D 3rd edition by WotC etc.


Conflict can exist in the game without such conflict being between players.
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Robinmagus

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Re: In PS, there are no [________]...
« Reply #44 on: March 31, 2007, 05:01:08 am »
No conflict between players? That's wishful thinking, at least for those who support the idea.


In PS there are no lego cars.
In PS there is no Jesus.
In PS there is no unbeatable guy who can paralize a guy and make him tell the truth and kill him in a seconds notice...at least I don't want there to be.
Talamir - DeT, Dark Empire, etc, etc, etc.