Author Topic: [Guild] Ecclesian Assembly  (Read 836 times)

Zabio

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[Guild] Ecclesian Assembly
« on: April 05, 2007, 07:17:54 am »
Mission:
The Ecclesian Assembly exists for Yliakum and not for herself. She is to provide a structured society under democratic rule so that everyone can have the full advantage of doing any occupation they wish.  She is to provide a militia to protect her members and to protect the world against the corruption of other such societies and to defend against the invading forces that are set upon destroying her or this world. She is to provide a sanctuary for the study and advancement of the arts, sciences, and crafts. She is to provide RP events that give an increased knowledge, wisdom, and understanding of this world to its members while also giving entertainment and philosophical insight to everyday issues.   

Guild Structure
The Ecclesian Assembly will grow like the bodies of the Yliakum people. It will have three phases; Infancy, Adolescence, and Maturity.

During the Infancy, the Ecclesian Assembly will grow in members and stabilize itself as a prominent guild in Yliakum. During this phase, life will be fast and seem chaotic. The Assembly assures its members that life will get better.  With the arrival of new members, the Assembly can then mature into her full self. During this phase, the Brain will have full control over the Assembly. The Brain will guild new members into their specialized ways so that Yliakum and the Assembly can benefit the most from this organization.

When the Assembly has grown enough to accommodate specialized parts, this will be called the Adolescence phase. During this phase, the Brain will still have most of the control over the entire Assembly.  The Assembly will gradually evolve into specialized portions or sub guilds.  These portions; The Ecclesian Militia (The Arms),  The Ecclesian Enterprise (The Legs), The Ecclesian Artisans (Hearing), The Ecclesian Commons (Taste), The Ecclesian Disciplined (Sight), The Ecclesian Neophytes (The Growth).

The final phase is when the Assembly has matured. This is the Maturity phase is where the Brain gives up most of its control over the Assembly to each of the specialized sub guilds. The Ecclesian Assembly still controls the politics, diplomatic relations, treasury, and function of the Assembly. The sub guilds will allow for the member in each sub guild to specialize and thrive with their abilities. This will benefit Yliakum along with the Assembly.

Ranks
While in her Intfency the Assembly will have 9 levels
*The levels below the Senses all have 3 sub levels (1. Hair 2. Muscle 3. Nerve)
1. Brain (Leader)
2. Sense (Leaders Advisers 5 of them)
     Skin (Leader of the Arms)
     Eye (Leader of the Eyes)
     Tongue (Leader of the Mouth)
     Ear (Leader of the Torso)
     Nose (Leader of the Legs)
3. Arm (Military)
4. Leg (Crafters, workers, merchants)
5. Torso (Entertainers, artists, musicians, story writers)
6. Eyes (Mages and scientists)
6. Mouth (Farmers, Caterers, Cooks, Bakers, Brewers)
8. Growth (New Members)
9. Heroes (Those who have retired from the guild due to RL situations but wish to remain apart of the guild)

In her Adolescence and Maturity (The 6 sub guilds)
The Ecclesian Assembly
     1.Brain
        Senses
          2. Skin
          3. Nose
          4. Ear
          5. Eye
          6. Tongue

The Ecclesain Commons
Mission:
The Ecclesian Commons is to provide the Assembly with the foods she needs to sustain herself.   It is to provide farmers for the land, funds for the foods, cooks for the dinners, and organization for the vast feasts and banquets that the Assembly requires. 
Purpose:
The Assembly must eat, drink and celebrate.  What better way to celebrate than to celebrate with food. The Assembly will host many feasts and banquets to honor the fallen, rekindle old alliances, make new alliances, chow before a battle, and many other celebrations of all sorts.
Ranks
     1. Lips
     2. Tooth
     3. Saliva
     4. Bud

The Ecclesian Discipline
Mission:
The Ecclesian Discipline is to provide a stable, organized society for the minds of the Assembly to organize their thoughts, discuss their research among others with the same interests and to allow the Assembly’s mages to become strong within their way.  This branch of the Assembly is to provide funds for her scientist to complete their research and experiments and to provide funds for her mages to train. This branch is also to provide healing for the rest of the Assembly during war time and for the members who have fallen ill.
Purpose:
These people are our mages, alchemists, herbalist, scientists, and healers. They promote the wellbeing of the Assembly. They can join the Ecclesian Militia or just be apart of the scientific community.
Advancements to the next rank can only be given by a Sense
Ranks:
     1. Tear
     2. Sclera:
     3. Choroid
     4. Pupil
     5. Iris:
     6. Cornea
     7. Retina

The Ecclesian Enterprise
Mission:
The Ecclesian Enterprise is geared for momentum.  This branch is to provide a structured society for the advancement of the Assembly’s miners, crafters, and merchants.  In this sanctuary, a worker or merchant can focus on specific utilizations of their craft so that the Assembly may grow and be funded by its products.
Purpose:
These people are the workers to the different crafts, weather it be mining, crafting, lumber, hunting, or any other craft.
These people are very important to the Ecclesian Assembly. 
They provide the power and momentum so the Assembly as a whole can advance forward.
Ranks:
     1. Foot
     2. Ankle
     3. Knee
     4. Femur
     5. Hip

The Ecclesian Militia
Mission:
The Ecclesian Militia is to provide the muscle in military might to keep the Assembly safe.  It is to provide military force to fight off the creatures of this world and to defend the values and ideas of the Assembly.  This branch is to provide a military voice for the people if the Brain needs to relieved from office.
Purpose:   
These people are what make up the Ecclesian Militia. They hunt creatures, help other members hunt creatures, and protect Yliakum and the Ecclesian Assembly as whole during war and other conflicts. Their weapons must be one with them. 
Ranks:
     1. Hand
     2. Wrist
     3. Forearm
     4. Elbow
     5. Bicep
     6. Shoulder

The Ecclesian Artisans
Mission:
The Ecclesian Artisans are placed in a position to entertain preserve their ideas in an artistic fashion. It is to provide an organized society of free thinkers to allow the artistic abilities to flourish. They are to provide ideas for RP events and to organize the theater. They are to provide a documentary of the history of the Assembly and of Yliakum.
Purpose:
Yliakums are a people of play.  They need entertainment and an easy way to express opinions without retaliation. These people are the entertainers of the Assembly.
They report to the Tongue for financial backing for their plays/parties and get their advancements from the Tongue.
Advancements to the next rank can only be given by the Tongue
Ranks:
     1. Abdomen
     2. Diaphragm
     3. Thorax
     4. Neck
     5. Heart

The Ecclesian Neophytes
Mission:
The Ecclesian Neophytes is to provide a training ground for new members.  This is done though the guidance of skilled, knowledgeable, helpful, friendly members who have made it a point to train new members of the Assembly.
Purpose:
To train new members
Ranks:
     1. Hair Follicle
     2. Hair
     3. Nail

 
Join the Assembly
Are you tired of the endless dull work with little benefits?
Are you new this world?
Do you think you have something great to offer the Assembly?
Please, take a look at our scrolls http://www.freewebs.com/ecclesian-assembly/index.htm
Huh? What was that?

Zabio

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Re: [Guild] Ecclesian Assembly
« Reply #1 on: April 09, 2007, 10:29:21 pm »
Due to some complications, abundance of ides but lack of people, and just me getting tired of bouncing off ideas in my own head, I have decided to put this guild on the back burners.  I will be joining the CoV.  I will continue to build upon this guild in my own time, but all my efforts will be going towards the Community instead of the Assembly. If anyone is interested in giving ideas about this guild, please post them, contact me in game (Zabio), or send me a line on IRC.
Huh? What was that?

Raleigh

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Re: [Guild] Ecclesian Assembly
« Reply #2 on: April 10, 2007, 07:15:18 am »
Just one thing I would like to point:

- Most of guild promotion that have an effect on attracting good Roleplayers is in-game, through IC conversations

In fact, many guilds(specially secret guilds) have never posted on such forums(and not posting here does not necessarily mean "leet guild"). I took 1 month and half to find enough members for my first guild, so first thing if you wish to found a guild is patience.
Also, even though your idea is well written, it in many ways overlap the Community of Vaalnor goals for example. But that is not a problem as long as different guilds and organizations, although having similar goals, work on different means to achieve them for example and look different.

Finally: Long-term planning isn't a good idea in my opinion, as necessities will change as Planeshift grows on its development stage adding new features that perhaps will give guilds new challenges. I know it will take time for such features, but for a small guild reach its "maturity" on PS, it takes a similarly long time, and as I told in the beggining: patience.