- It's great that Dlayo can run. He's no longer a sitting duck for arrows and it's forcing people to work together.
- Almost everyone understands the settings of the zone.
- People become very angry if someone else actually attacks them while in the zone. I've seen a few guys start to drop f bombs and do other "innapropriate" and OOC things after being attacked.
- People are going afk while in the zone.
- I've seen groups of as many as six people working together to camp Dlayo and kill anyone who isn't a part of the group.
- If you have your character face a wall while unarmed, you'll probably be attacked by people there to camp Dlayo.
- People are using magic attacks against other players while in the zone.
- People are using magic attacks from the door so that they can retreat to safety if their victim gets too close.
I've been going to the arena to engage in player killing every so often. Just like I said would happen, people have learned to gang up on the problem players. If I go there, I can expect five people to attack me all at once while ignoring eachother. It's exactly what I predicted could happen with open PVP.
The problem I see is that people aren't treating the zone as a place to fight other players. They see it as a place to camp a unique NPC, and PvP is merely an inconvenience for them. The proof for this is pretty clear: People become angry when attacked, people are going afk, people are ganging up on anyone who engages in player killing, people are going there only because Dlayo is there, people are using magic attacks when fighting other players, and so on. So because of how people are using it, the zone is not a place people can go to compete with each another.
Edit to include more observations:
- People who aren't with a group are very unlikely to attack anyone else.