Wasn't a
similar thread already done?
Here are the good points I already pointed:
http://hydlaa.com/smf/index.php?topic=28157.msg323623#msg323623Plus:
- Community(not on all cases of course, but overall) makes a otherwise limited game much better(Planeshift, on its current alpha state, would have little appeal without its community and roleplay focus). On other cases, good games are spoiled by their communities.
- You don't need to use the forums to play the game
- There are enough good people in the community to motivate you to continue playing and developing roleplays regardless of negative issues.
- The project is alive(Sadly, lots of free games die during their development)
- You can bypass most of the limitations and negative points with roleplaying and imagination.
- You have an alternative to grinding mobs, different from the typical MMOGs. Combat sucks, and thus encourages roleplaying over powerlevelling, so it's not only a negative aspect.
- You can try anything to improve Roleplay on anywhere, but doing it on the Death realm sadly seems to be feeding off a dead horse... but it does not mean the Death Realm is intended to be a 0% RP 100% Duelling environment, and things can be done about it... if enough people participate.
Off: Now, the day I see
instead of
will be excellent, but that is coming soon
tm. Or never... some people complain even about something like System Shock 2...
PM me if you want to know where I got this view from instead of pushing it on this thread.