Author Topic: Cut & Paste  (Read 2211 times)

bilbous

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Cut & Paste
« on: April 15, 2007, 06:43:52 pm »
The topic just about says it all. However to go into detail, I would like to be able to cut and paste any text I find in the game into any text entry box. It could be simple, it could be complicated but it should be possible. For example I would like to copy npc quest dialogue into my quest note screen. Also I would like to cut and paste within the chat form so that I can repeat something someone else says without retyping it. I would like to paste into the chat window text copied from item descriptions so that, for example if I am exploring a new area with a party I can answer "what is it?" with the exact description should I be the one to examine an object without have in to type it in. I would like to be able to copy into an outside application such as a notepad, email compose window or browser window to facilitate reporting bugs.

I am positive this is a fairly obvious wish but I do not recall having seen it recently so I hope you will forgive me for making it.

Caarrie

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Re: Cut & Paste
« Reply #1 on: April 15, 2007, 06:47:25 pm »
This is being worked on already but will be a while before it makes it ingame

bilbous

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projects status page: was Re: Cut & Paste
« Reply #2 on: April 15, 2007, 07:00:47 pm »
Hmm this brings up another point that maybe belongs in its own thread but is there a web-page which lists projects in development and their status which we could check before posting superfluous wishes? It would be nice if it also had a link to pm ideas for the projects to the team leader,though perhaps this forum would be generally better for that purpose.
« Last Edit: April 15, 2007, 07:42:47 pm by bilbous »

ThomPhoenix

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Re: Cut & Paste
« Reply #3 on: April 15, 2007, 07:52:34 pm »
The person making the cut & paste code is not on the PS team, you can ask around in #planeshift-build though ;)
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Karyuu

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Re: Cut & Paste
« Reply #4 on: April 15, 2007, 08:25:57 pm »
The only place you will see anything on code changes in PS is the change log :) Otherwise, we don't reveal what we are working on, or what we will be working on.

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bilbous

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Re: Cut & Paste
« Reply #5 on: April 15, 2007, 08:36:30 pm »
Is that related to Sanskit stuffs?

Raleigh

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Re: Cut & Paste
« Reply #6 on: April 15, 2007, 10:39:03 pm »
Is that related to Sanskit stuffs?

What kind of question is this? Nope this means that everything about PS Development is:



Also, remember that people who ask too many questions tend to disappear.

We are watching you.  :P

bilbous

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Re: Cut & Paste
« Reply #7 on: April 15, 2007, 11:14:55 pm »
A joke question, of course, but putting everything in sanskrit would allow it to be published fairly safely  ;D

I think this thread is done.

Ice_Stovo

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Re: Cut & Paste
« Reply #8 on: April 16, 2007, 12:42:25 pm »
I don't like the idea, it should includes many posting of links or other not-ingame stuff. if you want to mark sth from npc dialogoues use logs
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bilbous

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Re: Cut & Paste
« Reply #9 on: April 16, 2007, 05:22:28 pm »
Why should I have to root through my file system to move text from one place in the game to another place in the game? Where do I even find the item/place descriptions in the log? I think you may have misunderstood what I was asking for.

eldoth_terevan

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Re: Cut & Paste
« Reply #10 on: April 16, 2007, 05:38:27 pm »
Copying and pasting within the client itself would be one thing, and it would be nice. Allowing for universal copy and paste functionality opens the door for all kinds of problems... I say no to allowing outside strings of text coming into the client.

bilbous

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Re: Cut & Paste
« Reply #11 on: April 16, 2007, 05:50:48 pm »
I actually don't see a big problem with that. Sure it makes it easier to post links, large chunks of text but if someone is sufficiently motivated there is nothing preventing them from setting up shortcuts to achieve the same purpose or writing anything they want other than the chat filter. Those people are easily /ignored. Also having such functionality would help with events, GM and otherwise, as you could write your setup dialog off-line and not have to manually enter it while people are waiting to hear it. There is nothing to me duller than standing around waiting for someone to finish typing that to which I am supposed to pay attention.

Induane

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Re: Cut & Paste
« Reply #12 on: April 16, 2007, 06:25:00 pm »
Some people also write stories out of game, then come ingame to do story telling which is great.  Unfortunately they have to painstakingly retype the whole thing to tell the story, which seems stupid.  Universal copy/paste would be a welcome feature in my book.

Earl_Listbard

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Re: Cut & Paste
« Reply #13 on: April 16, 2007, 06:43:39 pm »
Agreed, i've been in a few guilds, (after deciding I wasn't a guild-ey sort) and what i've noticed is that when you join they say hi how are ya etc etc, and then give you a link to their page, forums, rules, etc. Now for someone more experianced with the use of these forums they could easily search the guild and get these links, however, perhaps someone newer to planeshift may find it a pain in the arse to look back, and forth, and back, and forth. (I've seen guilds with very weird urls too. so it can get hairy.)

Of course this isn't nearly as major of a reason as what induane brought out... Just a minior annoyance.

LARAGORN

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Re: Cut & Paste
« Reply #14 on: April 16, 2007, 07:24:55 pm »
I think this would a god send to any story teller or event host. Instead of the way people have to do it now; type everything out ahead of time, before you even start anything so you can scroll up to find the text you have entered, but if your system or client crashes, all is lost, the same for server probs. All the work is gone and everything is put on hold untill you re-enter everything.

The same rules would apply to prevent spammers, a simple /report, or a message to a GM.

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