Author Topic: Linux slaxkware 8.1  (Read 871 times)

boncur

  • Wayfarer
  • *
  • Posts: 1
    • View Profile
Linux slaxkware 8.1
« on: March 10, 2003, 05:21:40 pm »
I have download game and i wann to start it, but i have little problem:
# ./pssetup
bin/pssetup: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory
libstdc++ is from gcc, why is needed? From where i can get source?

ralph-hogaboom

  • Traveller
  • *
  • Posts: 15
    • View Profile
what's your gcc version?
« Reply #1 on: March 11, 2003, 02:21:42 am »
you need gcc 3.2. it has the mscv++ libraries already figured out. upgrade gcc and recompile planeshift.

ralph hogaboom

Eldaron

  • Wayfarer
  • *
  • Posts: 1
    • View Profile
(No subject)
« Reply #2 on: March 11, 2003, 05:01:04 am »
Quote
Originally posted by ralph-hogaboom
you need gcc 3.2. it has the mscv++ libraries already figured out. upgrade gcc and recompile planeshift.

ralph hogaboom


Hmm, I just compiled it with gcc 2.9.5 quite successfully. The client starts, but just after the creation of a character the client eats up 100% cpu-power. Could this be because of these mscv++ libraries? If that\'s the case, the configure should at least throw a warning.

just my .2 ?Cent

Eldaron

Atanor

  • Hydlaa Resident
  • *
  • Posts: 181
    • View Profile
(No subject)
« Reply #3 on: March 12, 2003, 01:19:24 pm »
bah, it\'s strange to see how much can a single M$ file screw up a program  :)

Vengeance

  • Veteran
  • *
  • Posts: 1452
    • View Profile
(No subject)
« Reply #4 on: March 13, 2003, 05:07:35 am »
The game always takes 100% of cpu.  No matter the OS, no matter the version, no matter the libraries, no matter how much you hate Microsoft.