Author Topic: Quests which cannot be abandoned...  (Read 2762 times)

danveld

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Quests which cannot be abandoned...
« on: May 05, 2007, 05:09:45 pm »
Hello all.

I took tons of quests (basically Im used (in all RPG or MMORPGs I play) to take all quests I can and than start to solve them since I can work on many at once in the same places etc.) and they got messed. I was told its normal and that I shouldnt take more at once. :S  So apart from the fact that I will probably never see The Winch (since quests are stucked either in final step or at some on the way even after being told how to properly finish them) I tried to abandon them. It doesnt work. From whole list, like two dissapeared and the rest cannot be abandoned... I wasnt low on mood yet, I just wrote a petion: "can some GM delete them for me, it doesnt work". But no response. So now I just ignore quests at all, with list full of broken quests which cannot be deleted by me. ;)

Apart from whinning, if there is at least one GM who could do this job for me... Its really annoying.

Danveld
« Last Edit: May 05, 2007, 05:11:38 pm by danveld »

LARAGORN

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Re: Quests which cannot be abandoned...
« Reply #1 on: May 05, 2007, 06:39:46 pm »
As suggested in other threads, you can create an Alt to complete some of the steps of the quests for you, then just transfer the items or information to your main character and your done ;)

All great truthes begin as blasphemies- SHAW
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Karyuu

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Re: Quests which cannot be abandoned...
« Reply #2 on: May 05, 2007, 06:44:04 pm »
You don't have to discard quests, necessarily. Sometimes it works to finish them in the order you got them. If you have a really large number of quests open, it can be a bit hard to determine their order - but you should give it a try. No GM or developer can wipe quests for you at this time.
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Ralleyon

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Re: Quests which cannot be abandoned...
« Reply #3 on: May 05, 2007, 06:46:01 pm »
Heya Danveld!

I'm pretty sure the quest problems will be solved soon since there are so many complaints. There have already been some improvements in the area, we'll most likely see them in action quite soon hopefully (like NPC's being able to use /me commands during quests etc.)

As for questing itself I myself offered some suggestion on how the system could be improved in this thread. Basically quests would need be tracked down and intermediary quest steps be saved in the DB, allowing for a much better separation.

As for the system in its actual status, besides its shortcomings at this particular time, I must say it's one of the best so far, because it proposes and allows for awesome future improvements. Not sure if this was clear enough, but to put it simply, the features it will have (as seen from the current status) will most likely be one of the best of the MMORPG genre. The reason for the "success" most other games have in this particular area is that they have a very crude questing system, with simple  - do that and you get a reward - roleplay and whose NPC's smartness is not even considered by their devs. Fortunately PS devs do take it into account, but all these features being so difficult to implement, it takes some time.

As a final advice... GM's cannot help you with quests, only Settings devs. You should address Xillix or Jeraphon here on the forums through a PM or on IRC (irc.freenode.net), channel #planeshift, #planeshift-build, #planeshift-prospects for real time help. ;)
« Last Edit: May 06, 2007, 02:57:08 am by Ralleyon »
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danveld

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Re: Quests which cannot be abandoned...
« Reply #4 on: May 06, 2007, 07:18:11 am »
Laragorn - I had 12 broken quests, some of them in the final step. Making them all from scretch by alt would bore me to death. Most likely due to stamina thingie which already costed me hours of watching on screen until stamina is back up. Well hours per day when I was hardcore questing... >< (I might not have even mention it, but I really hate stamina. ;) When I asked one other person how it can live with that, I was told you should play PS with 2 monitors so you can do other stuff when you wait for stamina up or so... :/)

Karyu - 9 quests from 12 remains (I had more at once but this number got broken, or unsolved, rest finished), I really dont know the order and mostly I even dont know what I was supposed to do at the moment. I have also trashed all the quest items. That might be the problem, why I cant discard them though....

Ralleyon - we discussed this before elsewhere, more inteligent NPCs would be nice but bigger problem is this multi quest crashing... One NPC involved in more quests you have can ruin them all etc. I believe I finished (or semi finished) most of these quests right but they were just broken. I dont know if I want to bother devs with deleting my quest list though... It might as well wait (as questing anew) for next char wipe, I thought normal GM can do it..
« Last Edit: May 06, 2007, 07:20:50 am by danveld »

bilbous

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Re: Quests which cannot be abandoned...
« Reply #5 on: May 06, 2007, 04:38:36 pm »
I'm not sure how well developed your character is, it sounds like you have not put too much effort into training but perhaps I am mistaken in that. If that is the case you might be better off just starting a new character.

One thing is certain though, once you have trained up you stats as much as possible stamina is much less of a problem. Currently I can get from Hydlaa to the top of the BD fortress resting only once or twice with a normal load. I usually run around with half my capacity of junk in my pack, fully unloaded I might not have to stop at all. In this state walking uses no stamina and even allows some regeneration, give or take a few pounds of load. At least that has been the case up to now everything is subject to possible change.

Please take this as friendly advice and not criticism as this is what I have found to be useful but your goals may differ.

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Re: Quests which cannot be abandoned...
« Reply #6 on: May 06, 2007, 05:03:19 pm »
I find the real issues lie with knowing when a quest isn't being done in the right order, it is bugged at that moment or you're just not saying the right things. All three situations can give trouble in a quest but you can't distinguish between them.

Also when certain quests involve items but one loses that item for some reason (stupidity or simply a crash with bad timing) the quest gets stuck.

So I do hope the Devs don't plan on keeping the current situation where quests cannot be discarded and retaken.
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danveld

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Re: Quests which cannot be abandoned...
« Reply #7 on: May 06, 2007, 05:11:49 pm »
I'm not sure how well developed your character is, it sounds like you have not put too much effort into training but perhaps I am mistaken in that. If that is the case you might be better off just starting a new character.

One thing is certain though, once you have trained up you stats as much as possible stamina is much less of a problem. Currently I can get from Hydlaa to the top of the BD fortress resting only once or twice with a normal load. I usually run around with half my capacity of junk in my pack, fully unloaded I might not have to stop at all. In this state walking uses no stamina and even allows some regeneration, give or take a few pounds of load. At least that has been the case up to now everything is subject to possible change.

Please take this as friendly advice and not criticism as this is what I have found to be useful but your goals may differ.

I have maxed all basic stats, maxed daggers and other skills on high levels. I might not be seen as much and surely not much last months but I put lot of effort to my character. Starting anew would be painful :O.

I know you have to rest one or twice but if you are doing the trip 5 times per day, there and back again (since when I dont go to uni Im online around 14 hours per day)... Its like 10 mins for full rest? If we took 5 times x 2 + back way = 20 rests for 10 mins, 200 mins, over 3 hours lost... I hope someone will realize its not good way. If you (anyone) make one trip per day and the rest of time stick around Hydlaa, Arena or spawn point I guess it doesnt bother you...

These things made me change my mind and make Planeshift secondary MMORPG to me again some time ago.

Thats little out of topic which was about the quest list, so sorry about that long respond. Of course no offense taken by your post.  ;D

I find the real issues lie with knowing when a quest isn't being done in the right order, it is bugged at that moment or you're just not saying the right things. All three situations can give trouble in a quest but you can't distinguish between them.

Also when certain quests involve items but one loses that item for some reason (stupidity or simply a crash with bad timing) the quest gets stuck.

So I do hope the Devs don't plan on keeping the current situation where quests cannot be discarded and retaken.

Yes, one is after very uncertail - did I quest wrong? Is it buged due to other quest? Did I make it in wrong order?

But I usually ends knowing I did it right... (It would be shame else, since some of my friends already see my 30 mins logs debating with NPCs ;)) For now even deleting them would do the job for me. I dont wish to restart them. But even if I took some new now, Im afraid they would be messed up in the general super mess I got in quest list. Depressing.

Nicana

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Re: Quests which cannot be abandoned...
« Reply #8 on: May 07, 2007, 05:46:14 pm »
danveld,
It's much less than 10 mins for a full rest (maybe 3?).  Also, you don't have to run back, just /die. 

.... there, I just saved you at least two hours a day! ... that'll be $60 please :D

LARAGORN

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Re: Quests which cannot be abandoned...
« Reply #9 on: May 08, 2007, 01:43:47 am »
Some people do not use the /die command as a short cut. Death is not something to be taken lightly.

All great truthes begin as blasphemies- SHAW
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Fyre

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Re: Quests which cannot be abandoned...
« Reply #10 on: May 08, 2007, 06:05:34 am »
The bottom line is that the quest system is flawed at this time, and I am sure the devs are working on it. 

In the end, there must be the ability to wipe a quest clean, and it should never be possible for a quest to be offered when there is a conflict with an  NPC from a prior open quest.  And, I hope the finished product allows for more than one quest to be opened at a time (unless, of course, it would cause a conflict). 

Until then, some of us will just be stuck in quest limbo until a quest wipe occurs or the issues resolved.. 

"The winch was not supposed to be this impossible".

Nicana

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Re: Quests which cannot be abandoned...
« Reply #11 on: May 08, 2007, 02:36:44 pm »
Some people do not use the /die command as a short cut. Death is not something to be taken lightly.
-Nicana lifts her head proudly-  I am a warrior in favour with Laanx ... death does not frighten me.

[perhaps you should mention that to the many who use the DR to duel so they don't have to find their partner back once they've killed them ... or to Eldoreth who sent us all to our deaths in the dungeon on the fourth shield event ... (well, he would've sent me to my death if I hadn't died falling down the well to get there).  My post was more about calling danveld on the times it takes him to regain his ability to run.  If the server was up I'd give you an exact time.  And, in reality, how many people do you see running back from BD?  I've done it ... for reasons other than "taking death seriously" ... but percentage-wise I'd bet it's low.]

[Ok, have "highjacked" the thread enough ... I'd have to agree with Fyre.  The devs (who btw I believe are doing an outstanding job  \\o// ) are aware of the problems and at some point they'll be fixed.  It may not be in this update ... -shrug- ]

Eila

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Re: Quests which cannot be abandoned...
« Reply #12 on: May 08, 2007, 05:08:59 pm »
I took tons of quests (basically Im used (in all RPG or MMORPGs I play) to take all quests I can and than start to solve them since I can work on many at once in the same places etc.) and they got messed. I was told its normal and that I shouldnt take more at once.

While this might not help you solve any quests at this point, i'ld suggest using a quest's notes section to inscribe the date/time the quest is allocated to your character (as well as the valuable info quests themselves supply). This way at least a sequence can be tabulated (you could also use your logs, assuming you archive these by date, to reconstruct the sequence of events). Note that some quests block because an intermediate NPC's own quests were not ordered and completed beforehand. Get and complete that NPC's quest and you are back in business.

[perhaps thats an idea to consider - instead of implementing a db solution where quest can't be taken which would cause conflict - have the quest store the time it was taken/activated]

I've had the pleasure of declaring war on quests outright. Its a daunting task which requires discipline, patience and perseverance. Its not for the faint of heart but it can be done. I still get shivers when consulting the *long* list of completed quests and recollect the memories and hardship (the notes). On the bright side, i won the war.

Probably the best advice i'ld have is to consult IC when online. Ask for help.
I'll help.
Contact Kaylain or Eila.



Nicana

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Re: Quests which cannot be abandoned...
« Reply #13 on: May 08, 2007, 05:50:56 pm »
I can vouch that Kaylain is very helpful in-game (I haven't consulted her on any quests yet ....hmmm, a source!! :D ).

 I'm fairly new (compared to a lot of people) and am still learning what I should be doing for quests ... I've never been able to get my quest notes to save (which has just made me make them outside the game instead) ... but I suppose I should also log dates etc.