Hi,
I'm sorry if my english is not perfect. English is not my native language.
At the moment the gameengine load one map at the time like in Halflife 1 . That's Ok for dungens, caves, citys, buildings etc, but in the open land like BDRoad1 and BDRoad2 it would be better to load many (but smaller) maps at a time like in Morrowind. So a Player has more the feeling of one big world map and not of many small maps. Also the player don't have to find a small portals to change the map. And new maps can be load in background while walking. If the player goes over the border of one map he just enter the next map. If the system (shadows, same hights at the border of the map, etc) works perfect the player don't notice that he has changed a map. The maps that are far away from the player can be displayed with less detail and without other players and NPCs. And the maps that are very far away did not load at all.
The Game must have this feature to be an alternativ to WoW. I think it is the best to do this soon, so you don't have to change many maps. I known that this is isn't easy to program and makes mapdesign harder.