Author Topic: stop guild nomads  (Read 4625 times)

socia

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stop guild nomads
« on: May 17, 2007, 04:13:58 pm »
If players leaves guild he should be forbiden to join any for 12hours.
Reasons are many, mostly forbiding guild nomads, people who during one day join 3 guilds.

ThomPhoenix

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Re: stop guild nomads
« Reply #1 on: May 17, 2007, 04:22:18 pm »
Hmm, I agree. Especially new members join and discard guilds like they're nothing.
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Nikodemus

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Re: stop guild nomads
« Reply #2 on: May 17, 2007, 05:18:10 pm »
And why shoudn't them?
It is your fault it is happening, how can that person leave if wasn't recruited?



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Zan

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Re: stop guild nomads
« Reply #3 on: May 17, 2007, 05:22:36 pm »
I say stop mass recruiting, that's the real problem here in my opinion.

If your recrution process is adequate you won't have to worry about your new recruits leaving right away. Personally I've never had it happen with any of my recruits yet. I always have an extensive conversation with the people I recruit to make sure they are really interested and aren't just hopping by.

Secondly such a rule would prevent spies from switching guilds in order to find out information. While I know it's a roleplay that is very hard to do well I don't think it should be harmed by a rule like this.
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ThomPhoenix

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Re: stop guild nomads
« Reply #4 on: May 17, 2007, 05:42:00 pm »
Of course mass-recruiting is the real problem. Limiting leaving-joining of guilds might discourage players form being mass-recruited.
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Idoru

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Re: stop guild nomads
« Reply #5 on: May 17, 2007, 05:48:27 pm »
I think that Socia may have an different motive a reasoning for this thread than people have realised.

I believe this relates closely to a couple of members who left a certain guild that does not take part in guild wars, then joined another that was in need of assistance, this was so that the people could take part in the war as (unofficial) allies. If I am wrong then please accept my apologies, this thread may just be  coincidential.

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Illyria

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Re: stop guild nomads
« Reply #6 on: May 17, 2007, 05:59:56 pm »
Rrrrr, If I had a guild, and someone left it to fight with another guild I think she/he won't be welcome anymore...
It kinda would damage the loyalty aspect of ones guild ;)

Piriel

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Re: stop guild nomads
« Reply #7 on: May 17, 2007, 06:15:05 pm »
Rrrrr, If I had a guild, and someone left it to fight with another guild I think she/he won't be welcome anymore...
It kinda would damage the loyalty aspect of ones guild ;)

Precisely. And if a guild won't act like a group instead of separate individuals with own agendas, what's the point of having them? For a pretty tag and another chat tab?

Idoru

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Re: stop guild nomads
« Reply #8 on: May 17, 2007, 07:46:28 pm »
A guild can act as a group, and act alone as long as the two dont conflict. I dont think that everyones RPs involve their guilds. Many characters have lives outside their guilds.

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zanzibar

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Re: stop guild nomads
« Reply #9 on: May 17, 2007, 09:17:41 pm »
I don't see what the problem is, and I don't see how this is a solution to anything.

Some guilds just suck.  Preventing people from jumping from one guild to another won't change that fact.
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Re: stop guild nomads
« Reply #10 on: May 17, 2007, 09:32:06 pm »
Why should that person be stopped. If it is in their characters nature to flip-flop between loyalties why would you want them in your guild? The second leader should have seen this and thought 'Hm, they abandoned him, maybe they won't be loyal to me.' Thing is though, that is the leaders choice and the choice should not be made and hardcoded into the game.
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zanzibar

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Re: stop guild nomads
« Reply #11 on: May 17, 2007, 10:24:19 pm »
Why should that person be stopped. If it is in their characters nature to flip-flop between loyalties why would you want them in your guild? The second leader should have seen this and thought 'Hm, they abandoned him, maybe they won't be loyal to me.' Thing is though, that is the leaders choice and the choice should not be made and hardcoded into the game.

Exactly.  The guild leaders who complain are just being lazy.
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bilbous

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Re: stop guild nomads
« Reply #12 on: May 18, 2007, 08:05:53 am »
Nobody is saying you cannot join a different guild ever again, just that their should be a cooling off period between leaving one and joining another. I do not see anything wrong with some such OOC device seeing as how OOC existing guild mechanisms are.


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Re: stop guild nomads
« Reply #13 on: May 18, 2007, 08:40:39 am »
Of course mass-recruiting is the real problem. Limiting leaving-joining of guilds might discourage players form being mass-recruited.

Well I personally don't see how it should. Mass recruiting usually happens with the new players, they wouldn't know of any such rule being in place and I think even if some of them do it won't stop them from being mass-recruited. Honestly can't see any advantage from implementing a lockout timer to join guilds. It's OOC and pointless in my eyes.
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zanzibar

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Re: stop guild nomads
« Reply #14 on: May 18, 2007, 09:03:49 am »
Of course mass-recruiting is the real problem. Limiting leaving-joining of guilds might discourage players form being mass-recruited.

Well I personally don't see how it should. Mass recruiting usually happens with the new players, they wouldn't know of any such rule being in place and I think even if some of them do it won't stop them from being mass-recruited. Honestly can't see any advantage from implementing a lockout timer to join guilds. It's OOC and pointless in my eyes.

There are older and mid-aged guilds who participate in mass-recruiting as well.
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