Author Topic: stop guild nomads  (Read 4647 times)

Zan

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Re: stop guild nomads
« Reply #15 on: May 18, 2007, 09:44:47 am »
Oh I didn't say anything about the guilds' age .. I just said that the people they recruit are generally relatively new and I guess I can add not familiar with or interested in roleplaying much.
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zanzibar

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Re: stop guild nomads
« Reply #16 on: May 18, 2007, 09:53:44 am »
Oh I didn't say anything about the guilds' age .. I just said that the people they recruit are generally relatively new and I guess I can add not familiar with or interested in roleplaying much.

Perhaps on average, but I've met plenty of new players with great interest in real roleplaying.
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Zan

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Re: stop guild nomads
« Reply #17 on: May 18, 2007, 10:33:46 am »
Who were mass recruited?
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zanzibar

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Re: stop guild nomads
« Reply #18 on: May 18, 2007, 11:07:36 am »
Who were mass recruited?

I'm not in a position to answer that question.  The only one I can think of who I mass recruited in some way would be Verrliit, but it wasn't really mass recruitment because I selected her based on the promise she showed.  Typically I just have a friendly chat with the person, add them to my buddy list, and then they never come back online again.
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Idoru

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Re: stop guild nomads
« Reply #19 on: May 18, 2007, 11:36:54 am »
Typically I just have a friendly chat with the person, add them to my buddy list, and then they never come back online again.

Pretty much the same thing happens when you mass recruit people, well, it does if they have no interest beyond leveling stats.

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Zan

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Re: stop guild nomads
« Reply #20 on: May 18, 2007, 01:29:52 pm »
I disagree partially, having a chat with potential recruits and judging them by their reputation or the promise they show isn't mass recruiting. Of course you always have people who turn inactive but the main problem in this thread was people who would join a guild to leave it again and join another.

Mass recruiting is either sending guild invites to random people or spamming the plaza with "I'm making a guild, who wants to join?!" In other words it's recruitment without requirements and without knowledge of who you are recruiting. Bound to lead to some of your recruits leaving the guild soon after.
« Last Edit: May 18, 2007, 01:32:19 pm by Zan »
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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Idoru

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Re: stop guild nomads
« Reply #21 on: May 18, 2007, 01:31:24 pm »
I disagree, having a chat with potential recruits and judging them by their reputation or the promise they show isn't mass recruiting.

Mass recruiting is either sending guild invites to random people or spamming the plaza with "I'm making a guild, who wants to join?!" In other words it's recruitment without requirements and without knowledge of who you are recruiting. Bound to lead to some of your recruits leaving the guild soon after.

Well, using your definition Elemental Light have never Mass-recruited :) but IMO, we have.

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Zan

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Re: stop guild nomads
« Reply #22 on: May 18, 2007, 01:32:41 pm »
What's your definition of it then?
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Idoru

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Re: stop guild nomads
« Reply #23 on: May 18, 2007, 01:35:10 pm »
Hmmm, I would probably say 'inviting people in large quantities'. But that is a bit simplistic really, I should add 'who have not RPed their way into a guild'.

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Quitarias

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Re: stop guild nomads
« Reply #24 on: May 18, 2007, 03:14:55 pm »
Kick everyone from the guild and tell them to RP geting into it....I wonder how many would come back.
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Parallo

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Re: stop guild nomads
« Reply #25 on: May 18, 2007, 03:18:50 pm »
I'm having a hard time imagining how one could get into a guild without rp.
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Quitarias

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Re: stop guild nomads
« Reply #26 on: May 18, 2007, 03:21:01 pm »
The thing is as a player you get into the guild through RP but as a character you get into the guild via system programed invite.
« Last Edit: May 18, 2007, 06:09:09 pm by Quitarias »
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Zan

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Re: stop guild nomads
« Reply #27 on: May 18, 2007, 04:51:50 pm »
I'd say it's the other way around.
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Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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LARAGORN

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Re: stop guild nomads
« Reply #28 on: May 19, 2007, 04:53:14 pm »
I have had at least a dozen run-bye invites to varrious guilds, very sad :(

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Re: stop guild nomads
« Reply #29 on: May 20, 2007, 05:42:17 am »
To the original wish, no. Bad idea. That is a form of limiting that has no place in guilds as they are. You would be stomping the ability for one guild to try to recruit quickly out of another, for one thing. You would also be furthure limiting the actual use of guilds. I really see no point in limiting guild jumpers through code.

However, guilds themselves should have more information on a prospective character. Call it a background check. Guild leaders (or anyone the guild leader gives the right to do so) could do an ingame search of what public (non-secret) guilds that character has been in, in what order, and for how long. This would not be OOC info, as the city would very likely keep track of these statistics. It could even be that you would have to ask an NPC for the background check.

You tell NPC: Tell me about Zan.

NPC: Let me look that up for you. Ah yes, here he is. Zan first registered in <guild> on <this date>. He quit <this date>. Zan then joined <guild> on <this date>, which he quit on <this date>. Zan joined <guild> on <this date>, and is still a member.

This way, you give the guilds the power to decide who they invite based on more info. If they pick a guild jumper, or a spy from another guild, then it is their own fault.

NOTE: Secret guilds are exempt from disclosures. If you were in a secret guild, then quit, and the guild was never made public in the time you were in it, it would not show up in your background.