Author Topic: Starcraft 2  (Read 4921 times)

Cha0s

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Starcraft 2
« on: May 19, 2007, 10:25:30 am »
At long last. Thank you Blizzard. Anyone else love Starcraft out there? Report and screens from IGN are available here. Seeing as I don't know anything else, I'll cease typing and let everyone go read and ogle the screenshots. :)
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stfrn

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Re: Starcraft 2
« Reply #1 on: May 19, 2007, 11:08:16 am »
And in case anyone asks:

http://blizzard.com/

(love the comment)
player -> gm -> dev -> bum

Idoru

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Re: Starcraft 2
« Reply #2 on: May 19, 2007, 11:13:14 am »
:D Finally, I cant imagine why it has taken them so long, starcraft must have been fantastically popular when it was new. I would have thought Blizzard of all companies would have cashed in on it a long time ago. Im glad they finally got off their butts :)

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Re: Starcraft 2
« Reply #3 on: May 19, 2007, 11:22:15 am »
its very shiney.


and in 2 years time, "universe of Starcraft", their mmo.

stfrn

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Re: Starcraft 2
« Reply #4 on: May 19, 2007, 11:26:28 am »
http://www.starcraft2.com/

is now updated with screenshots/unit info/moives etc.
player -> gm -> dev -> bum

Suno_Regin

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Re: Starcraft 2
« Reply #5 on: May 20, 2007, 06:59:50 am »
Just heard about that. Funny they advertize it on WoW's launcher. I might check it out.

Raleigh

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Re: Starcraft 2
« Reply #6 on: May 20, 2007, 11:55:08 pm »
I'm tired of the old RTS formula with better graphics, I prefer the tactical depth of a game like Ground Control over zerging "strategies" based purely on numbers.

Didn't read it yet, so will it follow up with the same old gameplay and have better graphics or will it be different?

seperot

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Re: Starcraft 2
« Reply #7 on: May 21, 2007, 12:12:57 am »
psst 


helps if you Watch some gameplay

to see theres going to a more of a tactical feel then the old zerg rush...


Although i still do love kerrigen >.>

Raleigh

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Re: Starcraft 2
« Reply #8 on: May 21, 2007, 12:56:22 am »
Starcraft's Zergs = Starship Troopers' Bugs  = Warhammer 40k's Tyrannids

In fact, some propagandaesque FMVs seem like rip offs from Starship Troopers - *cough* UED Victory Report *cough*.

Now about the game itself:

For now, I will remain skeptic like the following guy that commented on it, I didn't see anything that can "rock the boat". I am yet to see something superior to my favorite RTS, Ground Control 1(World at War may or not achieve that), and yeah, I am one who dislikes the building part of a RTS, I prefer games that go "straight to combat" where cannon fodder tactics tend to fail and having veterans makes a true difference.

Quote
why, does it not have any new races? why, does it look nothing like a new game? Were they trying to make their biggest following (Korea) happy by giving it the same look as the first? As i have seen it from the screen shots, it looks like nothing has changed To me it feels like an Expansion Pack and nothing more. As all i have seen are a few new units, which I don't To me its nothing more than starcraft with an updated engine.

Although i still do love kerrigen >.>

Warning: Spoiler for those who didn't play but intend to play Starcraft 1 on he following link -

Remember who is to blame for what happened to her...

"Let no terran make war upon any other terran"



BTW, is there any reason for the "communistic" look of the Terran Dominion and Sons of Korhal symbol?


John80sk

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Re: Starcraft 2
« Reply #9 on: May 21, 2007, 11:00:50 am »
no resource management means it's a tactical game, not an rts.

Personally I'm kinda dissapointed in the cartoonish style Blizzard has adopted since their move to 3d engines.  I was hoping Starcraft 2 would be different art wise, but oh well.  I look forward to it regardless... but christ that siege tank is ugly.

Gameplay wise it sounds like exactly what I wanted though, starcraft but bigger and better.
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Annah

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Re: Starcraft 2
« Reply #10 on: May 21, 2007, 04:17:31 pm »
Indeed, damn "cartoony" style. I sure do hope Starcraft 2 won't be close to what we've already seen. Everything (almost, though the chosen colors make me say everything) looks made by a 12 y.o. child and yeah, the siege tank is ridiculous.

RTS = Real Time Strategy, that means a strategy game which "flows" real time. Resources might exist, might not, same goes for let's say advanced tactics.
« Last Edit: May 21, 2007, 04:19:02 pm by Annah »
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John80sk

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Re: Starcraft 2
« Reply #11 on: May 22, 2007, 12:13:22 am »
strategy is control over a theater of war with lots of units... tractical is control over a combat zone with a small group of units... without resources of some kind I don't think you can really have 'strategic' control...
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seperot

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Re: Starcraft 2
« Reply #12 on: May 22, 2007, 12:37:04 am »
I "HATE" people who judge a game by cartoony graphics.. its a style of graphic and no a 12 year old could not replicate it not unless the child has been locked away and whiped to do nothing be graphical design.

Not every god damn game has to look like real life, sometimes ( a shock to some ) games are supposed to be an escape from reality


I bet your the same pains in the butt that moaned when Zelda: the wind waker came out


>:|

mektar

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Re: Starcraft 2
« Reply #13 on: May 22, 2007, 12:43:03 am »
I'm only hoping that Starcraft 2 will be different enough from Starcraft to justify buying it. If it basically has the same units, abilities and gameplay but with a new engine and graphics then I'm not so sure I'll be very impressed. I liked the first game though.

Annah

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Re: Starcraft 2
« Reply #14 on: May 22, 2007, 10:47:44 am »
I didn't say a 12 y.o. child can replicate. I said a 12 y.o. child made it. Anyway, I might think at the first images of Warcraft 3 that were made public, they were cartoony, though the final product was far from that.
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