Author Topic: Combat System  (Read 2299 times)

lilmonkeyguy

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Combat System
« on: March 12, 2003, 12:03:17 am »
Yes. I think that the combat system should be controlled by the character so its is NOT turned based but more like a first person shooter. That way, levels don\'t matter in who can win but personal skill does. Level should only determine strength,speed and stuff like that. That way, the game will be NEWBIE-Friendly.
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ORC

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« Reply #1 on: March 12, 2003, 12:55:21 am »
I would like having a fps style to it so the peroson with the best artifact does not womp. Instead the game should be much more balanced across the board (no god items) and personal skill should determine who wins the fight.

ealolis1

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« Reply #2 on: March 12, 2003, 01:03:10 am »
I heard the combat system would be like the ole d20/D&D type system, which is kind of bland, and getting old for MMORPGs already, but It really wont stop me from playing.

Gothic had/has an incredible combat system, which really relied on the player to perform moves, isntead of just pressing a button, and letting your character do the work.

An advanced system of that would be great, but I doubt anything like that will be seen in MMORPGs for a little bit, as the d20/D&D system works fine.

AC2 had a nice advanced way of the turn based style, though thats about all the game could be recognized for, besides its pretty graphics.

« Last Edit: March 12, 2003, 01:03:42 am by ealolis1 »
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Wormtail_

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« Reply #3 on: March 12, 2003, 01:06:10 am »
*Sarcasm* Yay! Twitch system!

In fact, what you are discussing has already been discussed. You can find it here .

Also, if I read correctly, personal skill matters. That is NOT newbie friendly. Newbies are not exactly good at twitching their fingers, and are new, which means they do not know many things.

By the way, their will be no \'levels.\' It\'s called experience. At least I think so.
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kyp14

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« Reply #4 on: March 12, 2003, 12:21:22 pm »
I\'m all for FPS controls so that having actual skill helps alot, it gets boring when you just keep un clicking a button to hurt somone and the person who either is \"luckier\" or has spent more time clicking on some beasts wins.    

A FPS stlye would also make the game more life like and as the other person put it newbie freindly so that I can just load the game up and have a chance of winning a fight against a character who has more skill points

ealolis1

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« Reply #5 on: March 12, 2003, 01:58:27 pm »
Is FPS controls not just clicking a button?

All I can remember playing UT2k3, is pressing the left and right mouse buttons to fire. The skill came in dodging, and making sure you dont have terrible aim.

That would work well for Archery, and your characters skill would then effect how well you could do that(i.e. reload, how far you shoot without going out of control, running and firing)

But for wielding a sword that way... its just simply clicking, and clicking... and clicking, strafing is good, but its mainly just clicking when it comes down to it.
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cmhitman

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« Reply #6 on: March 12, 2003, 05:47:47 pm »
you guys have to realize that it would put a huge strain on the server ur sum\'n if they put in fps.

I for one want this, but it would probable be to much for people with a 56k or atleast thats what i hear anyway.
And who knows, maybe they\'ll make a different version on a different server with fps/fighter instead of this turn based stuff.
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Kiern

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« Reply #7 on: March 12, 2003, 09:44:32 pm »
No, no turn based...I made sure to ask that when I first came here

turn based is probably the most boring fighting system I have seen

cmhitman

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« Reply #8 on: March 12, 2003, 11:44:34 pm »
on second thought... scratch what i\'ve said.
I\'ve actualy played endlessages and it was a flight sim/fps genre mix geared toward 56k users...
« Last Edit: March 12, 2003, 11:45:01 pm by cmhitman »
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Vengeance

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« Reply #9 on: March 13, 2003, 04:43:40 am »
If you guys want twitch skills and FPS-style fighting, you are on the wrong forums of the wrong games.

cmhitman

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« Reply #10 on: March 13, 2003, 05:27:34 pm »
edit

Personaly i enjoy almost all game genres, but
venge, turnbased is so...so...gay (for lack of a more fitting word)
I know this is rpg but...come on
« Last Edit: March 13, 2003, 06:28:59 pm by cmhitman »
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Jessyn

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« Reply #11 on: March 13, 2003, 06:17:41 pm »
hitman, i think the word you\'re looking for is \"lame\"  I have seen some very impressive turn based games, but i have no idea how a MMORPG would incorporate true turn based combat. wouldn\'t it be more like structured real time?

Jessyn

EDIT - how\'d I get to five yellow stars, I had three before this post.  huh. :)
« Last Edit: March 13, 2003, 06:18:24 pm by Jessyn »
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cmhitman

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« Reply #12 on: March 13, 2003, 06:30:18 pm »
no... I think \"gay\" is the word i\'m searching for.
« Last Edit: March 13, 2003, 06:30:33 pm by cmhitman »
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Fanomatic2000

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« Reply #13 on: March 13, 2003, 10:15:01 pm »
The last thing we need in this world is another \"turn-based\" RPG game.
This isn\'t Dungeons & Dragons, nor is it Final Fantasy! I can understand if they used it ten years ago, but it\'s time to aim for something new. X(
« Last Edit: March 13, 2003, 10:16:00 pm by Fanomatic2000 »


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Ravette

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« Reply #14 on: March 13, 2003, 10:19:30 pm »
I don\'t think that I\'ve seen, or heard of, a turn based mmorpg. Maybe I just don\'t look around enough?


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