Author Topic: What motivates a person to roleplay an evil character?  (Read 6885 times)

Illysia

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What motivates a person to roleplay an evil character?
« on: June 02, 2007, 12:42:58 am »
Ok, since the other thread, "What motivates a GUY to roleplay a girl?", was such a sucess I will now move on to another question that has been nagging at the back of my mind. Why would you want to RP an evil or just plain unsociable character?  ???

Nikodemus

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Re: What motivates a person to roleplay an evil character?
« Reply #1 on: June 02, 2007, 12:57:08 am »
Evil, coz it is fun. Being evil you make what you want, thus free you're. Ultimately being evil you are often more cool.
Also, evil is not synonym of unsociable.



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Illysia

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Re: What motivates a person to roleplay an evil character?
« Reply #2 on: June 02, 2007, 01:04:50 am »
Evil, coz it is fun. Being evil you make what you want, thus free you're. Ultimately being evil you are often more cool.

I'm sorry but that makes absolutely more sense. To quote Arion Fildar
Quote
Arion Fildar says: I don't think I understand you.  Can you say that in a different way?

Also, evil is not synonym of unsociable.

That's why I used "or" I'm inquiring why someone would play them either.

Marqsaynt

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Re: What motivates a person to roleplay an evil character?
« Reply #3 on: June 02, 2007, 01:17:46 am »
Having RPed both “good” and “bad” characters, I would say that there are mainly 3 reasons why I have in the past decided to RP “evil” characters.

1. Balance. Yliakum is a pretty boring place when the only people running around are chivalrous knight types. Besides, “good guys” need “bad guys” and vice versa. After all, who needs guards and gallant soldiers if every citizen is a shining beacon of goodness?

2. Fun. It can be incredibly enjoyable to stir things up a little, and when done right, enjoyable for others involved too.

3. Challenge
. It takes a lot of tact to RP an “evil” character well and to be quite honest, it’s more of a challenge to RP a controversial character rather than a nice person that just goes along with the flow. Besides, flaws are often what makes characters interesting and realistic and who has more flaws than a character fallen from grace?

Basically, don’t knock it till you try it :P It can be pretty interesting  and fun RPing one of the dregs of Yliakum society, and keeps life interesting. 

I’ve also tried RPing a painfully shy, unsocial character before and while occasionally fun… it takes quite a bit of dedication to keep it up. Honestly more dedication than I have. But, I’m all for having every different type of character personality type imaginable in game. Diversity adds realism and keeps things fresh. So, while arguably not as nonstop fun as RPing a more social character, perhaps the person behind the shy or antisocial character is just trying to make Yliakum a more interesting place?

Duraza

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Re: What motivates a person to roleplay an evil character?
« Reply #4 on: June 02, 2007, 01:32:31 am »
Simply I think Rping evil is the most fun I have playing  ;D

Fact of the matter is its never easy to rp evil but I think its more intresting. Sure there is the downsides like not being able to show your face in public without being attacked or having a harder time finding people on your team but its also very rewarding. Being the person everyone hates and annoying people on its own is entertainment enough for me but also making devious plots and winning by lieing, cheating, and stealing are big bonuses  \\o//

I'd just think of it this way. If no one did Rp evil then we would lose a lot of fun. I mean what good guy doesn't love defeating the evil guy, solving the mystery, and winning in the end? And for me losing is just another fun bonus. When I lose I have a reason to make another new plot thats almost impossible to figure out with one fatal flaw that brings my downfall again.

In the end I'd say its just the fact that you get to stir up trouble and kinda go by your own rules that makes evil fun. You get to be wild and when you do it more it gets pretty addictive.
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Illysia

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Re: What motivates a person to roleplay an evil character?
« Reply #5 on: June 02, 2007, 01:55:27 am »
I'm not knocking playing an evil character; I'm just curious as to why you would want to. Playing an evil character goes against every fiber of my being. Even when angered I don't plot against someone to get them back.  I could never play an evil character well, I just unabashedly have a bleeding heart.  :love: So for me to understand why someone else would play an evil character I have to ask. And don't knock being good, it's not as easy as it seems, believe me.  :D There have been times when I have been tempted to really nail someone but then I calm down right quick and let it go.

When I say unsociable I don't mean shy; I mean people who aren't overtly evil but are pains in the behind just the same.

Unnamed_Source

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Re: What motivates a person to roleplay an evil character?
« Reply #6 on: June 02, 2007, 02:21:38 am »
OK I may be butchering this quote but...

Evil wins cause the good guys never cheat.

I my self like to play the most evil of characters in any RPG, The Antipathy Character. No feelings what so ever towards the "others", Famous quotes: "I could have sworn they were all NPCs", "I don't care", and the seldom used since it requires interaction "talk to the bird, jack ass". This player plays RPGs like they are  Solo FPS. ... This sucks I got to ask the Town NPCs permission to attack'em.

All the other evils are extensions of this base, with the indifference towards others but having the exception of actually reciprocating towards those that are the target of the indifference, meaning they Role Play with their victims. Not a true sense of evil but not many can play EVIL.
« Last Edit: June 02, 2007, 02:23:16 am by Unnamed_Source »

Marqsaynt

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Re: What motivates a person to roleplay an evil character?
« Reply #7 on: June 02, 2007, 02:52:13 am »
There have been times when I have been tempted to really nail someone but then I calm down right quick and let it go.


Creating a character that gives into that impulse is usually a good place to start with a more unsavory character. :P Everyone has it in them, some just don't enjoy it as much. :)

Also, I want to point two things out:

1. There is a BIG difference between RPing an evil character and being just plain annoying (which often involves OOC behavior, abusing game mechanics, and at best pseudo-RP). 

2. Being "evil" in RP doesn't mean being evil OOC. ;)

Illysia

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Re: What motivates a person to roleplay an evil character?
« Reply #8 on: June 02, 2007, 03:09:34 am »
Also, I want to point two things out:

1. There is a BIG difference between RPing an evil character and being just plain annoying (which often involves OOC behavior, abusing game mechanics, and at best pseudo-RP). 

2. Being "evil" in RP doesn't mean being evil OOC. ;)

Once again I am misunderstood...  :sweatdrop: I mean some one who RPs a person who might be snide when talking to others or might just shove people around just because or something like that. Basically someone who annoys people IC. I'm not addressing any OOC behavoir. By evil I mean people who go around enslaving people and people who turn people against each other just for fun or personal whims and other such things. Hopefully this time I have made it clear what I mean.  X-/

Raleigh

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Re: What motivates a person to roleplay an evil character?
« Reply #9 on: June 02, 2007, 04:05:06 am »
As an old X-Files fan, I prefer the "evil" that Cabal attempted to achieve, having as a potential role-models for any ambitious "evil" shady character, and playing such types of characters always is interesting:

http://en.wikipedia.org/wiki/Adam_Weishaupt

Bob Page, if intend to play Deus Ex 1, might be a spoiler

For powerful people, something I'm yet to see possible to implement in Yliakum:

http://en.wikipedia.org/wiki/Hitler *AHEM* Godwins Law

http://en.wikipedia.org/wiki/Stalin

http://en.wikipedia.org/wiki/Oliver_Cromwell

Now if we go on the "chaos" axis of "alignment:

http://en.wikipedia.org/wiki/Charles_Manson

And don't forget the "bible": http://en.wikipedia.org/wiki/The_Prince, although some of my "good" characters follow it as well.

I don't usually like roleplay those who do the nasties things on public, because scientia est potentia and Secrets are Power as well.

Now, some kind of "Bin Laden" of a sectarian extremist part of Laanx religion would be an interesting type of character to roleplay as well. Jihad against Talad! :P
« Last Edit: June 02, 2007, 04:15:16 am by Raleigh »

Duraza

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Re: What motivates a person to roleplay an evil character?
« Reply #10 on: June 02, 2007, 04:14:24 am »
By evil I mean people who go around enslaving people and people who turn people against each other just for fun or personal whims and other such things.

You just about captured my character in one sentence.  :P

And don't knock being good, it's not as easy as it seems, believe me. 

I wasn't trying to say being good was easier. If it sounded that way then opps. Actually its a lot harder for me to be good than evil. Even my good characters have some sort of "cravings" to do evil things.

Now when it comes to the whole torturing people kind of thing I don't just do it because its fun in an IC view. ICly I do the cruel things I do because my character finds it the only way to achieve his goals. For example lets say there was a sword and you wanted it but didn't have the tria. A "good guy" would think they should raise the money or somehow pay for it. My "evil character" would feel the only way to get the sword would be to steal it.

OOCly I play evil just because I enjoy being the person who is different. And after a while torturing others does kinda give you a sort of satisfaction :devil:
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Venae Rell

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Re: What motivates a person to roleplay an evil character?
« Reply #11 on: June 02, 2007, 06:37:22 am »
I enjoy the chance to play a character with a morality about the world that is different from my own. It can feel quite nice to break the rules one would normally heed (freedom!) and get involved in some interesting choices you would normally not consider.

Though I do prefer to play someone who might not get pointed to with a "she's evil" label, but someone more complex than that. If I have a realistic set of motivations for my character, she can have situations in which she is kind and generous, and others in which she is pleased to put in motion a plan ending in self-serving murder or torture.

The most clearly-labelled "evil" character I've played was known by many as "evil" but was always cheerful and happy to chat about things with new people. Sometimes that was while tying them to a gasoline-soaked pyre, but hey, someone's got to lose, eh? :) It was my hope that my victims' players were at least well-entertained.

« Last Edit: June 02, 2007, 06:42:25 am by Venae Rell »

Raleigh

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Re: What motivates a person to roleplay an evil character?
« Reply #12 on: June 02, 2007, 09:14:45 am »
    I should also point, that none of the examples that I previously cited are of "evil people" on the strict sense of the word, as completely emotionless killers without any trace of humanity, like if they were machines and not humans, and such don't exist. In many cases, those individuals, even after killing many innocent and causing misery, still believed they were doing the right thing and being "good"(The brutal genocide in the name of negative eugenics for example, in one of those cases, was considered as "good" by the nazis, because they blindly believed that with racial purity and the "cleansing" of what they considered "inferior" would pave the way for a new century of greatness). To encompass all the aspects of human psyche in a two-dimensional axis of good - evil and law - chaos sounds outrightly silly. Equally, a character that searches for individual goals instead of collective's is not necessarily "evil". Neither the "goody two-shoes" is completely immune from the temptations and of putting his own interest ahead of others'. In fact the particularities of the process are what make things interesting. The bland "I will kill you because I'm evil, MWAMWAMWA!" is not only cliché, but uninspiring, shallow and immersion-destroyer.

    So I have the will to create characters that are neither. Sometimes characters whose ends would be described as "good", but whose means they would be disposed to use to achieve such ends would be described as "wicked". Characters that work inside the law, that have honor and strong inner values but that also struggle in a disciplined silence to disrupt many established values and structures of society, bending both "chaotic" and "lawful" alignments and beyond. I think this is the true motivation of making a character, something with depth instead of being shallow. A morally relative character, that is not so easy to point at and say "you are evil", might be much more interesting than the archetypical "Evil Lord of DOOM with cliché laughter".
« Last Edit: June 02, 2007, 10:08:54 am by Raleigh »

Draklar

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Re: What motivates a person to roleplay an evil character?
« Reply #13 on: June 02, 2007, 10:43:57 am »
Eugh, the assumption some people make is just downright wrong. Evil doesn't imply freedom. It's quite the opposite. You have to live with the thought that you cannot show your true self, lest you be hanged or put into prison. Some characters will show off with their means, that's right. But this doesn't mean it's normal in the spectrum of role-playing evil characters. It means players behind these characters suck at role-playing :P The good characters have it covered. They can live however they want and the society will accept it; They don't need to hide with anything (unless the environment makes it that there's a tyrant they wish to overthrow).

Basically when it comes to "show off" evil characters, one can be either uber powerful or dead.
The former for the most part was put to absurd levels by this nice invention called "internet".

I have been playing an evil character in Warhammer: FRP system. Not much shock there, as most characters there turn out either chaotic (as in unlawful) or evil (though in 2nd edition there's no more alignments).
While it was nice and all and I managed to develop system of ways to cover my shady actions, eventually the character has grown too strong. Together with his evil inclinations, you would see him wiping out large numbers of enemies, who wouldn't even know who attacks them. Needless to say, the game became boring both for me and other players. So after some time I used new events that came up on our sessions and moved him more from chaotic-evil to chaotic-neutral alignment. Together with that I made him develop fear of using magic (paranoic fear of witch hunters and himself fearing for his newly reclaimed sanity was good for that). In the end he was still a shady character, but prefered killing methods more akin to cutting throats or poisoning.
Moral from the story: Uber-powerful evil characters are downright boring.

I think for me these three alignments are the most interesting to play (using d&d system):
Chaotic-Good (the misunderstood)
Chaotic-Neutral (shady, but not murderer)
Lawful-Evil (law-abiding wrongdoer)

Other alignments don't really require much skill. In context of this thread:
Neutral-Evil (steal and kill if you need to)
Chaotic-Evil (Ragh! Murder!)

I don't see how the above two could be considered "hard to role-play". And while I think I even came across interesting NE character (if one of Undie's is such), I am still yet to see someone pull off an interesting CE character.

Anyway, to answer the question, I think for me the most motivating is the game environment. For example: In WFRP it's very easy to wind up with shady characters, but in Planeshift very often it's kind of weird to play anything of this sort. That is considering how "friendly" the environment is. Cheap weapons, easy earned money, rightfull government. The world just isn't dark enough to play evil character without looking somewhat stupid and out of place (at least for the majority of the "Evil" spectrum). Death Realm is meant to be the place where the "Evil" may thrive, and to be honest I can really see proper mood in that place. But it's probably something that won't be developed to proper size for a very long time.
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Re: What motivates a person to roleplay an evil character?
« Reply #14 on: June 02, 2007, 01:22:55 pm »
The thrill of entertaining the masses! Nothing beats standing in the middle of a temple with guild mates either side of you (a fact that some of them are inexperienced in RP and you are acting as a role model is also nice). A huge crowd of 'goodies' has surrounded you where you stand in the pit, the leader of a well known guild held down by his hair. A few of the foolish saviours leap at you, on their own of course, and find themselves impaled on your daggers. A red mist fills the temple, one have you comrades have fallen. You swiftly remove a finger from your hostage before giving the word to retreat. You all leap down the well, a few of your fellow guild mates legs buckle from the fall, they have to be left behind. After darting through the dungeons you camp out with a single mate you managed to stick with. Keeping low in a hidden tunnel with him till you think it is safe to come out. Yet do not show your faces in public for a week for RP's sake. You haven't succeeded but your still alive... again. And your guild name is known through out Yilakum.
Hide where they expect you to... Its what they least expect.