I prefer to not see that view by taking the Ulbernaut from a distance using a ranged weapon. But in this case, you can always switch to third person view. In fact I think melee always seem clumsy with first person view. There is a reson why most FPSes don't have swords and melee weapons as the majority of their arsenal. However improving the camera controls(I mean, they are a bit clumsy, just improve the sensibility to input) and perhaps giving more options on it might be a good idea. Also a shortcut for a third person far away view and for a topside view are things that would be interesting.