Installed OffScreen rendering driver... no luck.
Lastest xorg-intel drivers, mesa 7.02, acceleration enabled, no way to activate /check doublebuffer, vsync/refresh ratio are correct... I found other 3D apps that could correct this problem, Half Life or GoogleEarth for example, but couldn't apply that here.
I want to play and help with development, I assure you, but it's impossible this way and all my efforts are futile. Any developer could help a bit?
I don't want to seem impatient, but this thread was opened on July the 1st, and no solution since.
Thx, sincerely.
Edit: Running in wine doesn't help either, so it must be a problem with double buffering with Intel graphics.