Author Topic: Surnames  (Read 4232 times)

bilbous

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Surnames
« on: July 06, 2007, 07:49:16 am »
It appears that surnames are to be required in future versions, I am wondering what will happen to all the characters with singular names now? Will they be changed willy-nilly, will they be left as is until the eventual wipe, will the gms be forced to work overtime changing as many as possible for a period after which it will revert to option one?

Seeing as how this is a medieval setting will surnames be trades, placenames or patronymic as medieval peoples names typically were? Indeed in many cases they still are though the places and trades or forefathers are long gone or of no connection to the present day name bearer. Are there other considerations that need to be taken?

neko kyouran

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Re: Surnames
« Reply #1 on: July 06, 2007, 08:40:14 am »
It appears that surnames are to be required in future versions, I am wondering what will happen to all the characters with singular names now? Will they be changed willy-nilly, will they be left as is until the eventual wipe, will the gms be forced to work overtime changing as many as possible for a period after which it will revert to option one?


set @racetype as varchar(15)

begin tran
update [name of table] set [name of character last name field] = @racetype in (select case [race type identifier field]
when [identifier for enki race type] then  "Enkidukai"
when [identifier for Ylian race type] then  "Ylian"
when [identifier for Xacha race type] then  [ "Xacha"
when [identifier for Nolthrir race type] then   "Nolthrir"
when [identifier for Dermorian race type] then  Dermorian
when [identifier for Stonebreaker race type] then   "Stonebreaker"
when [identifier for Hammerwielder race type] then  "Hammerwielder"
when [identifier for Lemur race type] then   "Lemur"
when [identifier for Kran race type] then  "Kran"
when [identifier for Diaboli race type] then   "Diaboli"
when [identifier for Klyros race type] then  "Klyros"
when [identifier for Ynnwn race type] then   "Ynnwn"
end)
where [name of character last name field] = NULL

--commit     --rollback

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

more or less i think thats the proper syntax.

Edit: realised there is a logic flaw in that statement and corrected it :)  (added a where clause)
« Last Edit: July 06, 2007, 10:31:11 am by neko kyouran »

Under the moon

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Re: Surnames
« Reply #2 on: July 06, 2007, 09:38:18 am »
I don't see the point of surnames when all first names have to be unique.

Now, an interesting thought I had on this subject some time ago is that you could not make up your own last name. Last names are a part of history, as those names would have come through the portals, or have been created by your ancestors. A first name is created once for each character, but a surname is passed down. Also, being that the residents of PS came from a rather limited base stock of families, there would not be an endless variety of names.

So, in effect, a long list of last names would have to be compiled to choose from on creation, somewhat like the random name gen. In time...a lot of time, eventually each family name could have a little history to go with it, or have some of the names mentioned in in-game history books. It would detur silly names, and also give characters a more solid connection to the past.

Kaityra

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Re: Surnames
« Reply #3 on: July 06, 2007, 10:09:57 am »
Hello!

C'mon, please tell me that the devs and GMs have other problems than characters with single names. What is wrong with people having only one name if the name is suitable?
As far as I know the common people in mediaeval europe had just one name and only if in doubt the name of the place where they lived or their trade was added, such as "Kaityra from Ojaveda" or "Peter the smith". Having a genealogical tree and therefor a surname was the privilege of the nobility. In other cultures it was usual to add who the father was, such as "Ronak, son of Ulrik" or "Ulrikson". What about marriage? What about the cultures of the different races?
I would vote against enforcing surnames as I don't see any advantage in it.

With kind regards
Kaityra

Under the moon

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Re: Surnames
« Reply #4 on: July 06, 2007, 10:47:37 am »
Agreed. But "<name>, son of <name>" would be a fun option as well. :)

bilbous

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Re: Surnames
« Reply #5 on: July 06, 2007, 06:13:26 pm »
Well I kind of prefer a singular name myself but I do not particularly care. If I parse nekos prospective script correctly I will become "Bilbous Kran." I do not believe his script is necessarily the way it will be done, I see it as a suggestion of how it may be done. It would however not take into account the current restriction that last names need to be unique as enforced by the Creation system.

Hmm maybe my next kran could be Buddy Hackett

Jekkar

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Re: Surnames
« Reply #6 on: July 07, 2007, 09:55:30 pm »
I'd rather stay Jekkar, that name has a history. Every character has it's history, if you want to pick only one name there should be no problem about it. If you want to start forcing people to use two names then I call that nitpicking.
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Earl_Listbard

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Re: Surnames
« Reply #7 on: July 07, 2007, 10:19:15 pm »
Forcing sir names eh? Well the best way to work that out is to allow the same sir name to be used by other people... although I like UTM's idea of sir-names being given to you... Although we would have to put spesific lists of sir names unique to each race... after all a klyros being related to a kran... mm, interesting.

Nikodemus

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Re: Surnames
« Reply #8 on: July 07, 2007, 10:48:47 pm »
I don't want noobs with sir titles be running around... lets keep the titles away rom actual name.

If someone want to be Galah son of Maglog, so be it
Or  Bonag from Trbiah thats valid too
Vianna Eagle Feather why not

All such names happened in earth history.

but please no titles ;)



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Raleigh

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Re: Surnames
« Reply #9 on: July 07, 2007, 10:59:30 pm »
I don't want noobs with sir titles be running around... lets keep the titles away rom actual name.

If someone want to be Galah son of Maglog, so be it
Or  Bonag from Trbiah thats valid too
Vianna Eagle Feather why not

All such names happened in earth history.

but please no titles ;)

You mean, to prevent something like this?

Quote
Sir Pwnz LOLZ, this 1z a c00l name d00d! N' it's teh 1337!

*The nuisance known as Sir Pwnz LOLZ was banished to another realm by Laanx, let this be a lesson to all!!!

P.S.: I know I'm exaggerating :P

bilbous

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Re: Surnames
« Reply #10 on: July 08, 2007, 01:23:55 am »
This topic is about surname not titles.

dying_inside

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Re: Surnames
« Reply #11 on: July 08, 2007, 05:45:40 pm »
Uhm. That rather annoying, seeing as Boaals only name is Boaal.
He has no last name. I;m sure there are other character with character who dont have surnames for a reason. Not just out of laziness.

Earl_Listbard

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Re: Surnames
« Reply #12 on: July 08, 2007, 07:22:41 pm »
Harnquist... He has no sir name...

If he doesn't, and hes such a promonant figure of socitiy, then why should anyone else?

Tolol

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Re: Surnames
« Reply #13 on: August 03, 2007, 08:29:12 am »
this is kind of "Grave digging" I know, but this issue made me think ...

Surnames ?

I don't want to write them all down, but I know many Chars (like mine) with only one name and I think there is absolutely no need to force them to have a surname ...

Many people in old history only had a single name which was only lengthened by adding something like the town they live in or their profession.

This is what our todays 2-Name system has developed from.

In the very far future maybe Tolols great-great-great-grandchildren will have a surnname like "Blacksmith" or "of all trades" or even "Hydlaarian" ....

BUT today - it's Tolol - not more ... not less

Nikodemus

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Re: Surnames
« Reply #14 on: August 03, 2007, 11:22:44 am »
Yup, he is teling the truth, I agree.
I was always going further, allowing some names forbidden by policy, because actual words. Because history proves this to be valid.



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